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12th May 2015, 16:08 | #29761 | Link |
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Regarding 8 vs 10 bit: the latter would take more VRAM/power? If yes, it would take more than with 8 bit with dithering?
Also from my Windows Control Panel ( http://oi59.tinypic.com/10ifk8w.jpg ) I read 32 bit...I can understand 24 bit, but 32?! |
12th May 2015, 16:08 | #29762 | Link |
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i did some tests with FSE d3d11 10 bit mode.
i get tearing form time to time and i always get tearing when i pause unpause. so i did some changes to the number of frames present in advanced. with 1 frame i get always tearing the whole time and that with present times of max below 0.7 ms. with 2 i get no tear problem yet it working totally fine but i have to check for a longer time. this is with my AMD system my nvidia system looks more stable with FSE d3d11 10 bit mode but i haven't tested it for a long time. |
12th May 2015, 16:11 | #29763 | Link | |
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red green blue and alpha channel. it "is" 24 bit or 8 bit per channel. |
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12th May 2015, 16:24 | #29764 | Link | |
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Intel Pentium G3220, Asus H81M-K, 4GB DDR3@1600MHz (1333MHz working), LG W1934S, Windows 8.1 Pro x64 |
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12th May 2015, 16:31 | #29765 | Link | |
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It happens every time if MPC-HC loses focus when i use "aero peek" (moving the mouse to the lower right corner of the screen) or when i minimize MPC-HC. Not only does the video freeze, but also madvr's OSD freezes. The only way to resume playback without exiting MPC-HC is to go fullscreen. It doesn't happen when i just switch/alt tab to another window. edit: Also noticed that there is a minimum time when it doesn't happen when minimizing the window. Window has to be minimized for approximately one second for the freeze to occur. Last edited by tFWo; 12th May 2015 at 16:37. |
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12th May 2015, 16:50 | #29766 | Link | ||
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) Last edited by Ver Greeneyes; 12th May 2015 at 16:52. |
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12th May 2015, 16:59 | #29767 | Link |
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Minimize MPC-HC window so its only on the task bar and not visible.
Use Winkey+Tab to return to MPC-HC. Frozen video. When I resize the window I see the video speed up till it reaches the correct spot, GPU load, MCU and VPU skyrocketing during this stage. I think all the frames are stored somewhere till they are called to be used... madshi?
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 12th May 2015 at 17:06. |
12th May 2015, 17:21 | #29768 | Link |
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Is it possible to restrict 1080p24 mode to 24fps sources? I can't seem to add a profile group to Displays.
Main reason is "LED clear motion" option in TV (to reduce motion blur) is shared between all these "p" modes but I only want it for 24p, I'm fine playing the rest of the contents as "PC mode". Last edited by Dogway; 12th May 2015 at 17:25. |
12th May 2015, 17:37 | #29769 | Link | |||
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A little bit more RAM, maybe, but not much, and not much more power, either, I would say. But why don't you simply try it out yourself?
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Anyway, for those of you who have problems when MPC-HC is minimized, or when using Aero Peak, does this test build change anything? http://madshi.net/madVR885test.zip |
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12th May 2015, 17:44 | #29771 | Link |
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Nope, I can still reproduce with tFWo's steps.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
12th May 2015, 17:45 | #29772 | Link | ||
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12th May 2015, 17:48 | #29773 | Link | |
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12th May 2015, 17:52 | #29775 | Link | |
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12th May 2015, 18:48 | #29776 | Link |
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madshi,
As soon as anything happens to the video in terms of SIZE the video comes back to life again. Even if you stretch the video by only a pixel, maybe it can help...
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12th May 2015, 19:02 | #29778 | Link |
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It does for me too if the freezing occurred right after minimizing\restoring MPC-HC. However, with some videos I need to keep it minimized for a while for it to happen, and then resizing restores playback just for a moment with about 2000 dropped frames reported and then it freezes again, now forever.
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12th May 2015, 19:15 | #29779 | Link | |
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When it becomes the main window again it should be revived back to life. What a modern game that uses direct3d 11 does when minimized and then winkey+tab to it back again?
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. |
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12th May 2015, 19:26 | #29780 | Link |
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Hi with version 88.x I get madvr crashes sometimes when opening or closing video files within potplayer. This only happens if I enable 'use Direct3D for presentation'. I have attached two crash files. This is easily reproducible.
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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