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Old 20th January 2022, 13:20   #61  |  Link
videoh
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Quote:
Originally Posted by kedautinh12 View Post
Latest ver timecube i think avs ver don't port it
https://github.com/sekrit-twc/timecube
I'll see if there is anything we need in r3.
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Old 20th January 2022, 17:36   #62  |  Link
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Here is a port of r3 to Avisynth. Frame properties passthrough has also been added. Please advise if this is working properly.

http://rationalqm.us/misc/vscube_13.zip

Last edited by videoh; 20th January 2022 at 22:26.
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Old 20th January 2022, 21:25   #63  |  Link
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Quote:
Originally Posted by videoh View Post
Here is a port of r3 to Avisynth. Frame properties passthrough has also been added. Please advise if this is working properly.

http://rationalqm.us/misc/vscube_13.rar
Not sure if the file is corrupted or what but I can't open the file, the size is only 34k.
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Old 20th January 2022, 21:49   #64  |  Link
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That's the correct size. Works fine for me. What happens when you try to open it?

Anyone else having problems?
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Old 20th January 2022, 21:51   #65  |  Link
Reel.Deel
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Quote:
Originally Posted by videoh View Post
That's the correct size. Works fine for me. What happens when you try to open it?

Anyone else having problems?
I can open other rar files just fine, I tried downloading it in a different browser and same problem .

Quote:
7-Zip
---------------------------
Can not open file 'C:\Users\Downloads\vscube_13.rar' as archive
---------------------------
Edit: not sure was going on but https://extract.me/ opens the file just fine. The rar file has one binary named "vscube.dll".

Last edited by Reel.Deel; 20th January 2022 at 21:54.
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Old 20th January 2022, 22:24   #66  |  Link
videoh
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Edit: not sure was going on but https://extract.me/ opens the file just fine. The rar file has one binary named "vscube.dll".
That's correct. Is the DLL working?

I deleted the rar and put a zip instead. Is it better?
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Old 20th January 2022, 22:28   #67  |  Link
Reel.Deel
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Originally Posted by videoh View Post
That's correct. Is the DLL working?

I deleted the rar and put a zip instead. Is it better?
Zip works just fine, thanks. I will test it and get back to you if I find any problems.

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Old 20th January 2022, 22:32   #68  |  Link
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Thank you. Could be a RAR versus RAR4/5 thing.

Are you using WinRAR or 7zip?

Last edited by videoh; 20th January 2022 at 22:35.
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Old 20th January 2022, 22:40   #69  |  Link
Reel.Deel
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Thank you. Could be a RAR versus RAR4/5 thing.

Are you using WinRAR or 7zip?
I'm using 7zip. I tested the DLL and used a simple LUT and it's working like it is supposed to. Have not checked frame properties.
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Old 20th January 2022, 22:43   #70  |  Link
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OK, thank you.
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Old 20th January 2022, 23:12   #71  |  Link
StvG
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Originally Posted by videoh View Post
Here is a port of r3 to Avisynth. Frame properties passthrough has also been added. Please advise if this is working properly.

http://rationalqm.us/misc/vscube_13.zip
Thanks. It's working properly here.
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Old 21st January 2022, 00:58   #72  |  Link
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That only x86 or x64 ver? Can you support both? I remember old ver support both. Thanks
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Old 21st January 2022, 11:00   #73  |  Link
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RD,
I just noticed that 7zip posted update Dec 2021,
v19.00 was latest [EDIT: stable] for a long time, then updated in Nov 21 and again in Dec 21,
perhaps part reason was some RAR thingy.
7zip:- https://www.7-zip.org/

EDIT: Non beta, ie stable, v21.07 [26 Dec 2021]
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Old 21st January 2022, 11:11   #74  |  Link
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Quote:
Originally Posted by StainlessS View Post
RD,
I just noticed that 7zip posted update Dec 2021,
v19.00 was latest [EDIT: stable] for a long time, then updated in Nov 21 and again in Dec 21,
perhaps part reason was some RAR thingy.
7zip:- https://www.7-zip.org/

EDIT: Non beta, ie stable, v21.07 [26 Dec 2021]
You're probably right. My 7-zip was super old. I went ahead and updated. Thanks for pointing that out.

Quote:
Originally Posted by videoh View Post
Here is a port of r3 to Avisynth. Frame properties passthrough has also been added. Please advise if this is working properly.

http://rationalqm.us/misc/vscube_13.zip
Can you provide the source code please?
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Old 21st January 2022, 11:36   #75  |  Link
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The example from Avisynth wiki seems to be wrong:

DGSource("THE GREAT WALL.dgi", fulldepth=true)
z_ConvertFormat(pixel_type="RGBP16", colorspace_op="2020ncl:st2084:2020:l=>rgb:linear:2020:f", dither_type="none")
Cube("...\test.cube")
z_ConvertFormat(pixel_type="YUV420P16", colorspace_op="rgb:linear:2020:f=>2020ncl:st2084:2020:l", dither_type="none")

Converting to linear produces errors. Maybe a bug? Without linear the reults are fine for me:

z_ConvertFormat(pixel_type="RGBP16", colorspace_op="2020ncl:st2084:2020:l=>rgb:st2084:2020:f", dither_type="none")
Cube("...\test.cube")
z_ConvertFormat(pixel_type="YV12", colorspace_op="rgb:st2084:2020:f=>709:709:709:l", dither_type="ordered")

Last edited by joearmstrong; 21st January 2022 at 12:35.
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Old 21st January 2022, 11:44   #76  |  Link
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Originally Posted by joearmstrong View Post
The example from Avisynth wiki seems to be wrong:
I copied the example that was included in avscube v1.1. I did not test it nor do I have a lot of experience with hdr. If it's indeed wrong I will update the wiki accordingly.
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Old 21st January 2022, 14:17   #77  |  Link
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Quote:
Originally Posted by kedautinh12 View Post
That only x86 or x64 ver? Can you support both? I remember old ver support both. Thanks
Yes, of course. When I release it there will be both versions.
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Old 21st January 2022, 14:20   #78  |  Link
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Can you provide the source code please?
Yes, of course, when I release it.
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Old 21st January 2022, 14:21   #79  |  Link
videoh
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Quote:
Originally Posted by joearmstrong View Post
The example from Avisynth wiki seems to be wrong:

DGSource("THE GREAT WALL.dgi", fulldepth=true)
z_ConvertFormat(pixel_type="RGBP16", colorspace_op="2020ncl:st2084:2020:l=>rgb:linear:2020:f", dither_type="none")
Cube("...\test.cube")
z_ConvertFormat(pixel_type="YUV420P16", colorspace_op="rgb:linear:2020:f=>2020ncl:st2084:2020:l", dither_type="none")

Converting to linear produces errors. Maybe a bug? Without linear the reults are fine for me:

z_ConvertFormat(pixel_type="RGBP16", colorspace_op="2020ncl:st2084:2020:l=>rgb:st2084:2020:f", dither_type="none")
Cube("...\test.cube")
z_ConvertFormat(pixel_type="YV12", colorspace_op="rgb:st2084:2020:f=>709:709:709:l", dither_type="ordered")
Thank you, I will update the example. Note also that DGSource() no longer takes a fulldepth parameter.
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Old 21st January 2022, 14:46   #80  |  Link
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Released as version 1.3 (to track timecube version):

http://rationalqm.us/board/viewtopic...p=15239#p15239
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