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15th December 2008, 23:33 | #581 | Link |
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I remember that i had the same results when i tried it with BD-ROM's and HD-DVD's, however i got a (somehow wrong looking) MediaID when using a non-AACS protected BD-RE. The MediaID should be present on recordables while the Volume ID is not.
However, i can't reproduce this behavior right know and i don't know why, the only thing i changed is that i have the patched YL05 firmware and that this time i misused aacskeys instead of DumpVID . Now i always get sense code 5/6F/00 - Authentication Failure. I have also tested it now using my good old MKBv1 HD-DVD drive with aacs authentication and in that case (and using the XBox hack) i got in both cases 5/6F/01 - Key not present. |
16th December 2008, 01:36 | #582 | Link |
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ID4:
Code:
[segment] Saving table 0 tableID 00000001, numSegments 408 [segment] Saving table 1 tableID 00000001, numSegments 408 Edit: Code:
if (set2->Tables[ ctable ].tableID == - set1->Tables[ i ].tableID) continue; + set1->Tables[ i ].tableID) break; Edit 2: Looking at Benders Game, it seems to generate a good looking conv_tab, but it uses a lot of type 0, and type 3, repair descriptors. Used in such a way which makes me think we are not doing the correct logic, for example an entire Segment are all removed and left empty as all repair descriptors are either type 0 or type 3, and we assume both are identical to type 2. Last edited by Accident; 16th December 2008 at 03:09. |
16th December 2008, 06:39 | #583 | Link | ||
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16th December 2008, 14:41 | #584 | Link | |
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Code:
00 00 00 00 00 00 00 00 07 D6 06 0D 57 30 5D 64 D1 01 3F FF A4 D7 23 55 B4 C7 0B 27 A8 15 A3 43 05 E2 2B 42 F8 8A 5C 1A C5 E7 0D F4 66 35 3B DB 0A 83 22 8A 35 D2 90 CF 7E 2F 60 C1 AC 39 CE 1A 6D 31 08 CE F5 2F 91 C1 8E 39 1F 55 39 10 25 EA DE 5A AE 40 92 D2 C0 6B 7E C2 2B DA 01 E7 B6 3E 83 95 E4 7B 1E F0 8A 2B AB F4 CB 6F D3 9D CC 71 F3 7A CF F7 23 07 32 69 9C D4 D5 07 E2 FC 4D 2B 59 21 A9 9D A4 7E EC DA E4 FF 76 7B 21 77 EF 20 2B 9A 2A BA FC CE 9D 1D 34 03 6D 36 BA 20 FB EE 21 93 A0 49 48 BC 13 82 14 04 B2 16 24 5B CD A4 FF DF 7D 2E EE FB A4 5D 43 67 55 80 E0 0D 57 BA 99 55 57 74 57 3C 00 AE 75 F2 13 8A 0B 38 5F D7 E4 C2 17 94 00 00 00 00 00 00 00 00 00 00 00 00 Edit: Never mind. I found the content code for Benders Games. Last edited by loo3aem3ON; 16th December 2008 at 17:22. |
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17th December 2008, 01:35 | #585 | Link |
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Do you think it is more likely our key/mask is wrong, generating type 0, and 3. Or is it possible that it does in fact have a type 0/3 ?
With Benders Game, the masks we receive "seem" typical (most bits are set to 1), but the 5th mask "6E3158107F072F17", looks out of place and this is where type 0/3 starts. But that is hardly science. Looking at the bytes after trap_Finish as you suggested, there is definitely a pattern (ID4): Code:
Q:FAFEFBDF9AFF6EFFC02000026420272458010000B801FFFC40180CD2780D883F00000000000000 Q:FF3FDFFFF7DFFFDBC02000026420272458010000B801FFFC5B626DF440180CD200000000000000 Q:6BEDDDFF6767FE7BC02000026420272458010000B801FFFCFFFFFFFFFFFFFFFD00000005FFFFFF Q:FF5C7F76FF6CDDEFC02000026420272458010000B801FFFCAE49044D7FFC262D00000005FFFFFF Q:FEFFFFBFFF7DF77FC02000026420272458010000B801FFFC96D3A639B57F047B00000005FFFFFF Q:FFFFF923FFFDDFEFC02000026420272458010000B801FFFC000000000000000000000000000000 Q:99FF4FDFDFFFCFFFC02000026420272458010000B801FFFCE67B5C9CF90AE60C00000000000000 |
17th December 2008, 12:39 | #586 | Link | |||
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I must say i am surprised none of the keys we use have been revoked (otherwise we wouldn't get a conversion table at all).
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Could you and Rupan start implementing AACS in libblueray? Last edited by loo3aem3ON; 17th December 2008 at 12:45. |
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17th December 2008, 13:00 | #587 | Link | |||
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Yes, DiscoveryRAM is indeed just about the only trap before it goes haywire. Quote:
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17th December 2008, 13:26 | #588 | Link | |
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I strongly believe that the BD+ specification doesn't introduce new features over time. My player ignores descriptors of type other than 1 or 2 and i see no reason to believe the implementation is incomplete. Isn't it more likely that you just have to flip one of the two most significant bits of the segment key to transform your type 0/3 descriptors to valid type 1/2 descriptors?
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17th December 2008, 13:35 | #589 | Link | ||
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What is the deal with player firmware? We can only work with certain drives? Ie, is it not going to feasible to be a full BD player that needs no modification (beyond perhaps player keys). Should this be in a new thread? |
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17th December 2008, 14:00 | #590 | Link | |
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http://forum.doom9.org/showthread.php?t=122363 Last edited by loric; 17th December 2008 at 14:03. |
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29th December 2008, 19:10 | #592 | Link |
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Looks like Slysoft has finished cracking the latest BD+.
http://forum.slysoft.com/showthread.php?t=24603 I'm curious to see what you guys find out about this new protection and why it took so much longer for them to fix. |
29th December 2008, 22:15 | #594 | Link |
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Press release : http://forum.slysoft.com/showthread.php?t=24602
BD+ Titles AnyDVD 6.5.0.2 may not handle correctly : http://forum.slysoft.com/showthread.php?t=24613 |
31st December 2008, 00:50 | #599 | Link |
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A new snapshots package is available to developers now (write me a private message if you need it). It has been taken from a player with a more recent firmware which sadly also leaks more environment information through an extended TRAP_DiscoveryRAM (this is why the snapshot package is currently not public). The old firmware seems no longer be compatible and a picture with update instructions is displayed on the screen. The picture probably originates from the content code because it's different compared with earlier discs. It usually shows up when i mess up the input or return of TRAP_Aes/ TRAP_Privatekey.
Anyway the new version key (aes key 6) is not known yet and the new obfuscation scheme is more sophisticated so be patient. |
31st December 2008, 14:28 | #600 | Link | |
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