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10th April 2020, 10:09 | #7321 | Link |
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@Klaus1189
1. Was there a problem when using the D3D11 decoder? If it was, does it fix her test build? 2. Was there a problem for DX9 mode with DXVA2 VP? If there was, does its test build fix it?
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10th April 2020, 10:15 | #7322 | Link |
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I get the green line on both DX9 and DX11 (MPC VR options page, "Use Direct3D11" enabled and disabled) when I am using software decoding. If I use DXVA filters ("GPU" shown on player ui) the issue disappears. It doesn't matter if I use internal filters of MPC-BE or external LAV Filters.
And with new testbuild I do not get any green line at all -> for me it is working |
10th April 2020, 11:20 | #7323 | Link |
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@Klaus1189
Ok. Fixed in 1228_git2020.04.10-fd7b624.
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15th April 2020, 07:24 | #7326 | Link |
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Please show the open source implementation of such an algorithm, then we will think about it.
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15th April 2020, 08:10 | #7327 | Link |
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Updated german translation based on r5202 "Show milliseconds"
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15th April 2020, 13:25 | #7329 | Link | |
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Quote:
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15th April 2020, 13:35 | #7330 | Link |
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I think Butterflow aim is to create a new video, not to do it in real time. Plus if it uses OpenCL, there's a high chance it uses ressources.
And no, there's no open source algorithm (I forgot MPDN is also able to do it but it's also closed-source). That's why I asked if you were interested in having it in MPC renderer. Like I don't know your goal, I hoped maybe you were interested in anti-judder stuff. |
15th April 2020, 15:47 | #7331 | Link |
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@Klaus1189, @wushantao
Thanks. Updated in r5209. @pirlouy I planned to implement the frame rate change with the D3D11 Video Processor (available on some graphics cards). It may not be difficult, but the video processor will need some improvements. I do not know when it will happen.
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15th April 2020, 22:45 | #7332 | Link |
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What is the new text? Information should be needed about this at all times.
Only this is a text that has changed or is new? "Show milliseconds" Hungarian translation updated (5212): https://www85.zippyshare.com/v/2UMihQWK/file.html Last edited by s0meone_new; 15th April 2020 at 23:00. |
16th April 2020, 00:51 | #7333 | Link |
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Hi
I suspect this may not be a player problem but maybe I can get help. TL;DR: Correct AR is not set when an external decoder is being used and the file has non-square pixels. I have this hevc video file with 720x476 dimensions and 4:3 AR.
Different AR settings in the video decoder settings in the options window is also not effective since I'm not using the internal decoder. Yeah, yeah, I know the file is broken but since internal filters can display it correctly, I wonder if there is a way I can get the player to recognize the correct AR without having to set it manually for every video? Mediainfo (redacted): Code:
General Format : Matroska Format version : Version 4 File size : 333 MiB Duration : 20 min 21 s Overall bit rate : 2 284 kb/s Encoded date : UTC 2019-05-22 23:31:06 Writing application : mkvmerge v33.0.0 ('A Little Bit of Madness') 64-bit Writing library : libebml v1.3.7 + libmatroska v1.5.0 Encoding Gui : Hybrid 2019.05.05.1 Video ID : 1 Format : HEVC Format/Info : High Efficiency Video Coding Format profile : Main 10@L3@Main Codec ID : V_MPEGH/ISO/HEVC Duration : 20 min 21 s Bit rate : 2 058 kb/s Width : 720 pixels Height : 476 pixels Display aspect ratio : 4:3 Frame rate mode : Constant Frame rate : 23.976 (24000/1001) FPS Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 10 bits Bits/(Pixel*Frame) : 0.250 Stream size : 300 MiB (90%) Writing library : x265 3.0_Au+21-bac0e1acb874:[Windows][GCC 8.3.0][64 bit] 10bit Encoding settings : cpuid=1111039 / frame-threads=2 / numa-pools=4 / wpp / no-pmode / no-pme / no-psnr / no-ssim / log-level=2 / input-csp=1 / input-res=720x476 / interlace=0 / total-frames=0 / level-idc=0 / high-tier=1 / uhd-bd=0 / ref=5 / no-allow-non-conformance / no-repeat-headers / annexb / no-aud / no-hrd / info / hash=0 / no-temporal-layers / open-gop / min-keyint=23 / keyint=250 / gop-lookahead=0 / bframes=8 / b-adapt=2 / b-pyramid / bframe-bias=0 / rc-lookahead=40 / lookahead-slices=0 / scenecut=40 / radl=0 / no-splice / no-intra-refresh / ctu=64 / min-cu-size=8 / rect / no-amp / max-tu-size=32 / tu-inter-depth=1 / tu-intra-depth=1 / limit-tu=0 / rdoq-level=2 / dynamic-rd=0.00 / no-ssim-rd / signhide / no-tskip / nr-intra=0 / nr-inter=0 / no-constrained-intra / strong-intra-smoothing / max-merge=3 / limit-refs=3 / limit-modes / me=3 / subme=3 / merange=57 / temporal-mvp / weightp / no-weightb / no-analyze-src-pics / deblock=0:0 / sao / no-sao-non-deblock / rd=3 / no-early-skip / rskip / no-fast-intra / no-tskip-fast / no-cu-lossless / no-b-intra / no-splitrd-skip / rdpenalty=0 / psy-rd=2.00 / psy-rdoq=1.00 / no-rd-refine / no-lossless / cbqpoffs=0 / crqpoffs=0 / rc=crf / crf=19.0 / qcomp=0.60 / qpstep=4 / stats-write=0 / stats-read=0 / ipratio=1.40 / pbratio=1.30 / aq-mode=2 / aq-strength=1.00 / cutree / zone-count=0 / no-strict-cbr / qg-size=32 / no-rc-grain / qpmax=69 / qpmin=0 / no-const-vbv / sar=0 / overscan=0 / videoformat=5 / range=0 / colorprim=2 / transfer=2 / colormatrix=2 / chromaloc=0 / display-window=0 / max-cll=0,0 / min-luma=0 / max-luma=1023 / log2-max-poc-lsb=8 / vui-timing-info / vui-hrd-info / slices=1 / no-opt-qp-pps / no-opt-ref-list-length-pps / no-multi-pass-opt-rps / scenecut-bias=0.05 / no-opt-cu-delta-qp / no-aq-motion / no-hdr / no-hdr-opt / no-dhdr10-opt / no-idr-recovery-sei / analysis-reuse-level=5 / scale-factor=0 / refine-intra=0 / refine-inter=0 / refine-mv=0 / refine-ctu-distortion=0 / no-limit-sao / ctu-info=0 / no-lowpass-dct / refine-analysis-type=0 / copy-pic=1 / max-ausize-factor=1.0 / no-dynamic-refine / no-single-sei / no-hevc-aq / no-svt / qp-adaptation-range=1.00 Language : English Default : Yes Forced : Yes ....... |
17th April 2020, 05:20 | #7335 | Link |
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MPC Video Renderer v0.4.5.1242.
Description. Changes: Fixed problem with old frame output after play-stop-play. Fixed the green line on the right side of the frame when using a DXVA2 or D3D11 video processor and a software decoder on AMD graphics cards. Added support for IMFVideoMixerBitmap. Now some players can draw images over video (OSD). Recommended version of MPC-BE v1.5.5.5183 or later. Last edited by v0lt; 17th April 2020 at 05:33. |
20th April 2020, 03:13 | #7336 | Link |
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Update of translation for Chinese traditional and Dutch
https://www.sendspace.com/file/7rx2yu |
20th April 2020, 04:36 | #7337 | Link |
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s0meone_new
Thanks. Updated in r5213. beter Thanks. Updated in r5222.
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20th April 2020, 10:22 | #7338 | Link | |
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The only problem sometimes is when there is a sar in the stream and the container both them. But its not this case. |
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20th April 2020, 14:22 | #7340 | Link | |
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