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4th October 2015, 06:31 | #33342 | Link | ||||
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But this one (89.05) doesn't make sense to me because it doesn't match the luma and chroma resolutions. Quote:
But even though the scaling paths are treated differently, doesn't it show that the luma and chroma resolutions are not matched? Code:
Video resolution: 712x480, 4:2:0 chroma > super-xbr | 356x240 > 712x480 luma > super-xbr > super-xbr < Catmull-Rom AR | 712x480 > 1424x960 > 2848x1920 < 1920x1080 chroma > super-xbr > super-xbr | 712x480 > 1424x960 > 2848x1920 Last edited by 6ari8; 4th October 2015 at 06:33. |
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4th October 2015, 07:55 | #33343 | Link | |
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http://madshi.net/madVR895j.rar As I already said, it looks like a bug. Try any of the recent test builds, it should already be fixed in there. |
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4th October 2015, 10:25 | #33345 | Link |
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madVR v0.89.6 released
http://madshi.net/madVR.zip Code:
* updated AdaptiveSharpen to latest version * added support for ISubRenderCallback3 interface * optimized DXVA fullscreen playback performance * fixed: freezes when closing media player, or switching to different monitor * fixed: another DXVA related crash * fixed: subtitle positioning was sometimes incorrect with MPC-HC/MPC-BE * fixed: disabling desktop composition was broken * fixed: slow switching between two h264 TV stations with identical resolution * fixed: OSD scaling information was sometimes incorrect * fixed: "setZoomOffsetX = -1" resulted in madVR totally stopping to work |
4th October 2015, 11:37 | #33347 | Link |
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The best of the best or only the best?
madVR is the best of the best of the best, so it has a point where you get diminished returns and a huge electrical bill with the best of the best of the best settings. Start here: http://forum.doom9.org/showthread.php?t=171787
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 4th October 2015 at 11:43. |
4th October 2015, 11:39 | #33348 | Link |
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Best answer I can give you is to read this and form your own opinion:
http://forum.doom9.org/showthread.php?t=171787 |
4th October 2015, 11:57 | #33349 | Link |
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Join Date: Oct 2015
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thanks for help
that link is to complicated for me because I am a beginner and also not good enough in English language. what you think about below link is it good for me? https://imouto.my/madvr/ Sent from my iPad using Tapatalk |
4th October 2015, 12:00 | #33350 | Link | |
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It's important to emphasize that there is a point where madVR will use a LOT of resources without visible difference. Especially "Image Doubling". Use Nvidia Inspector to look at how much % of the GPU and Memory is used. Ctrl+J in the player will open madVR OSD that will show stats, look for dropped frames. Go slowly and observe.
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 4th October 2015 at 12:05. |
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4th October 2015, 13:50 | #33351 | Link |
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Speaking of settings, how do you guys determine which mode is best for your configuration old path, new path, overlay, frames in advance, back buffer queue etc. What is the criteria? Average stats-rendering times, present?
Last edited by Siso; 4th October 2015 at 14:22. |
4th October 2015, 14:42 | #33352 | Link |
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Thanks for the bugfixes and especially the new AS version.
I know that I don't tell you anything new when I speak of the brightness issue the sharpen algorithms have. This example doesn't have a great video quality, but I think it shows the issue well enough (1080p -> WQHD): madVR SuperRes (strength 2, radius 0.66): madVR SuperRes + 0.2 AS (after SR): Even with this low sharpen strength, some things get noticeably brighter in an inconvenient way and madVR's SuperRes alone doesn't fight the upscaling blur (I don't want to use super-XBR with high sharpness since it has big problems with ringing of the source). FS or LS are even worse. Shiandow's SuperRes makes the image crispy without altering the brightness in some areas too much: It has the problem of boosting some lines too much and this can look weird, yes. But I think this is mostly a problem with very low res content. It's hardly noticeable with 1080p -> WQHD, unlike the increasing brightness with AS. madVR SuperRes + AS: Shiandow SuperRes: For this reasons, I'd be very thankful if you could offer Shiandow's algorithm as an alternative option (e.g. replace the mostly useless radius option with it). Maybe it would be possible to improve sharpens algorithms to prevent brightness issue, but this might consume a lot of time and success maybe isn't granted. Another reason would be that AS isn't quite cheap. It has been ported to ReShade and it eats up 15% performance of GTX 980 OC, which is a lot on top of SuperRes. I hope it wouldn't cost too much time to implement it (e.g. in comparison to improving sharpen algorithms), otherwise I wouldn't ask for it. |
4th October 2015, 18:30 | #33354 | Link | |
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try uninstall old driver from device manager (check remove the driver) or try DDU. |
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4th October 2015, 18:43 | #33355 | Link | ||
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I'm just going to chalk it up to upgrading from Windows 8.1 instead of doing a complete and clean install of Windows 10 damaged OpenCL on my system. This was the first time I actually "upgraded" my OS instead of doing a full and clean install. You live and learn. I appreciate the suggestion though.
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4th October 2015, 23:06 | #33357 | Link | |
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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4th October 2015, 23:34 | #33358 | Link | |
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Especially: "Using any of the sharpeners in 'upscaling refinement' section is not recommended because they are better used at pre-upscaling state in 'processing -> image enhancement' section." I usually watch Anime and I prefer subtle sharpening, I do not want the image to look like it has been aggressively sharpened. I almost always prefer sharpening in 'upscaling refinement' not 'image enhancement'. Many other choices in that guide seem odd to me as well, nothing is too crazy but it simply does not agree with my experience. For example, the chroma upscaling settings are completely overkill when limited by GPU power in anyway, it is better to spend that effort elsewhere.
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madVR options explained |
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5th October 2015, 01:02 | #33360 | Link | |
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Posts: 666
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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