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Old 4th October 2015, 01:40   #33341  |  Link
aufkrawall
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Quote:
Originally Posted by chros View Post
Hhmmm... That's interesting. Maybe your card is so powerful, or it depends on lot's of things. Are you sure that you used D3D9 exlusive (old path)?
Yep. Probably it's really the slow hardware or driver for old hardware behaves differently.
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Old 4th October 2015, 06:31   #33342  |  Link
6ari8
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Quote:
Originally Posted by XRyche View Post
The first chroma entry is for chroma upsampling from 4:2:0 to 4:4:4. The second chroma entry is for chroma upscaling for matching the chroma to the luma upscaled resolution. I believe that's correct but if not fell free to correct me anyone.
If you're talking about this one then the resolution still doesn't match at the end since luma is downscaled whereas chroma is not.

Quote:
Originally Posted by ryrynz View Post
That's because madVR isn't displaying the quad superxbr scaling that happens automatically alongside the luma scaling.

It has to match before it gets displayed.
I think it shows it in the double chroma line version but what is confusing is that the components' resolution doesn't match if we go by the OSD (everything matches until Luma is downscaled).

Quote:
Originally Posted by nevcairiel View Post
If it says "Image" in the OSD, it refers to scaling both Luma and Chroma at the same time (otherwise it would say Luma)
So what it really does is only 2 steps

1) Double Chroma to 712x480, now matches Luma
2) Double the entire image twice (both Luma and Chroma) to 2848x1920, then downscale both components to 1920x1080
That's how I understood it when the OSD was like this (before 89.05):


But this one (89.05) doesn't make sense to me


because it doesn't match the luma and chroma resolutions.

Quote:
Originally Posted by madshi View Post
This looks like a bug. When using super-xbr, luma and chroma should be treated the same way, so I have to check why the OSD reports them with different scaling paths.
It's not limited to suber-xbr though. It shows the same info when choosing NEDI as well.

But even though the scaling paths are treated differently, doesn't it show that the luma and chroma resolutions are not matched?

Code:
Video resolution: 712x480, 4:2:0
chroma > super-xbr                                                | 356x240 > 712x480
luma > super-xbr > super-xbr < Catmull-Rom AR                     | 712x480 > 1424x960 > 2848x1920 < 1920x1080
chroma > super-xbr > super-xbr                                    | 712x480 > 1424x960 > 2848x1920

Last edited by 6ari8; 4th October 2015 at 06:33.
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Old 4th October 2015, 07:55   #33343  |  Link
madshi
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Quote:
Originally Posted by rbej View Post
Does this build work better?

http://madshi.net/madVR895j.rar

Quote:
Originally Posted by 6ari8 View Post
It's not limited to suber-xbr though. It shows the same info when choosing NEDI as well.
As I already said, it looks like a bug. Try any of the recent test builds, it should already be fixed in there.
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Old 4th October 2015, 08:45   #33344  |  Link
rbej
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Quote:
Originally Posted by madshi View Post
Does this build work better?

http://madshi.net/madVR895j.rar
Now works perfect on full screen. Thanks!!
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Old 4th October 2015, 10:25   #33345  |  Link
madshi
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madVR v0.89.6 released

http://madshi.net/madVR.zip

Code:
* updated AdaptiveSharpen to latest version
* added support for ISubRenderCallback3 interface
* optimized DXVA fullscreen playback performance
* fixed: freezes when closing media player, or switching to different monitor
* fixed: another DXVA related crash
* fixed: subtitle positioning was sometimes incorrect with MPC-HC/MPC-BE
* fixed: disabling desktop composition was broken
* fixed: slow switching between two h264 TV stations with identical resolution
* fixed: OSD scaling information was sometimes incorrect
* fixed: "setZoomOffsetX = -1" resulted in madVR totally stopping to work
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Old 4th October 2015, 11:18   #33346  |  Link
rafi.hamid
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for gtx 980ti and i5 4690 what is the best settings?
thanks


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Old 4th October 2015, 11:37   #33347  |  Link
James Freeman
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The best of the best or only the best?
madVR is the best of the best of the best, so it has a point where you get diminished returns and a huge electrical bill with the best of the best of the best settings.


Start here: http://forum.doom9.org/showthread.php?t=171787
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Last edited by James Freeman; 4th October 2015 at 11:43.
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Old 4th October 2015, 11:39   #33348  |  Link
panetesan2k6
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Quote:
Originally Posted by James Freeman View Post
The best of the best or only the best?
Best answer I can give you is to read this and form your own opinion:

http://forum.doom9.org/showthread.php?t=171787
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Old 4th October 2015, 11:57   #33349  |  Link
rafi.hamid
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thanks for help
that link is to complicated for me because I am a beginner and also not good enough in English language.
what you think about below link is it good for me?
https://imouto.my/madvr/


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Old 4th October 2015, 12:00   #33350  |  Link
James Freeman
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Quote:
Originally Posted by rafi.hamid View Post
what you think about below link is it good for me?
https://imouto.my/madvr/
Yes, good enough.

It's important to emphasize that there is a point where madVR will use a LOT of resources without visible difference.
Especially "Image Doubling".

Use Nvidia Inspector to look at how much % of the GPU and Memory is used.
Ctrl+J in the player will open madVR OSD that will show stats, look for dropped frames.

Go slowly and observe.
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Last edited by James Freeman; 4th October 2015 at 12:05.
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Old 4th October 2015, 13:50   #33351  |  Link
Siso
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Speaking of settings, how do you guys determine which mode is best for your configuration old path, new path, overlay, frames in advance, back buffer queue etc. What is the criteria? Average stats-rendering times, present?

Last edited by Siso; 4th October 2015 at 14:22.
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Old 4th October 2015, 14:42   #33352  |  Link
aufkrawall
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Thanks for the bugfixes and especially the new AS version.

I know that I don't tell you anything new when I speak of the brightness issue the sharpen algorithms have.
This example doesn't have a great video quality, but I think it shows the issue well enough (1080p -> WQHD):

madVR SuperRes (strength 2, radius 0.66):


madVR SuperRes + 0.2 AS (after SR):


Even with this low sharpen strength, some things get noticeably brighter in an inconvenient way and madVR's SuperRes alone doesn't fight the upscaling blur (I don't want to use super-XBR with high sharpness since it has big problems with ringing of the source). FS or LS are even worse.

Shiandow's SuperRes makes the image crispy without altering the brightness in some areas too much:


It has the problem of boosting some lines too much and this can look weird, yes.
But I think this is mostly a problem with very low res content. It's hardly noticeable with 1080p -> WQHD, unlike the increasing brightness with AS.

madVR SuperRes + AS:


Shiandow SuperRes:


For this reasons, I'd be very thankful if you could offer Shiandow's algorithm as an alternative option (e.g. replace the mostly useless radius option with it). Maybe it would be possible to improve sharpens algorithms to prevent brightness issue, but this might consume a lot of time and success maybe isn't granted.
Another reason would be that AS isn't quite cheap. It has been ported to ReShade and it eats up 15% performance of GTX 980 OC, which is a lot on top of SuperRes.
I hope it wouldn't cost too much time to implement it (e.g. in comparison to improving sharpen algorithms), otherwise I wouldn't ask for it.
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Old 4th October 2015, 17:52   #33353  |  Link
Dogway
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Originally Posted by madshi View Post
It's not that hard to implement. The question is how to make script comparisons work correctly. I suppose I could add it as "runtimeInSeconds" or maybe "runtimeInMinutes"?
Were you expecting an answer? I see you haven't added it for the last three versions, is it difficult? Personally runtimeInMinutes is fine, I can't answer the your first point.
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Old 4th October 2015, 18:30   #33354  |  Link
baii
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Quote:
Originally Posted by XRyche View Post
Well that's a pain. Oh well, I'd rather have NNEDI3 working properly so I guess I'll do just that. Thanks for the suggestion nevcairiel.
I been running nnedi3 fine on amd win 10. I use the driver from windows update.
try uninstall old driver from device manager (check remove the driver)
or try DDU.
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Old 4th October 2015, 18:43   #33355  |  Link
XRyche
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Quote:
Originally Posted by aufkrawall View Post
Has Display Driver Uninstaller been suggested before?
http://www.wagnardmobile.com/forums/...4a0da209cb9bc2
Quote:
Originally Posted by baii View Post
I been running nnedi3 fine on amd win 10. I use the driver from windows update.
try uninstall old driver from device manager (check remove the driver)
or try DDU.
As I told aufkrawall, I use DDU every time I change a display driver. As far as updating third party drivers via Windows Update, well I haven't done that in years. The individual manufacturers know their own hardware a lot better than Microsoft does.

I'm just going to chalk it up to upgrading from Windows 8.1 instead of doing a complete and clean install of Windows 10 damaged OpenCL on my system.

This was the first time I actually "upgraded" my OS instead of doing a full and clean install. You live and learn. I appreciate the suggestion though.
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Old 4th October 2015, 21:19   #33356  |  Link
dansrfe
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Quote:
Originally Posted by madshi View Post
You don't have "notify media player about cropped black bars" activated, do you?
I don't have that option activated, no. I'll try to get a digicam recording of the problem up soon.
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Old 4th October 2015, 23:06   #33357  |  Link
Warner306
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Originally Posted by rafi.hamid View Post
for gtx 980ti and i5 4690 what is the best settings?
thanks


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Try the settings suggested here: http://forum.kodi.tv/showthread.php?...097#pid1849097.
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Old 4th October 2015, 23:34   #33358  |  Link
Asmodian
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Quote:
Originally Posted by rafi.hamid View Post
thanks for help
that link is to complicated for me because I am a beginner and also not good enough in English language.
what you think about below link is it good for me?
https://imouto.my/madvr/
Personally I do not agree with many of those settings choices.

Especially:

"Using any of the sharpeners in 'upscaling refinement' section is not recommended because they are better used at pre-upscaling state in 'processing -> image enhancement' section."

I usually watch Anime and I prefer subtle sharpening, I do not want the image to look like it has been aggressively sharpened. I almost always prefer sharpening in 'upscaling refinement' not 'image enhancement'.

Many other choices in that guide seem odd to me as well, nothing is too crazy but it simply does not agree with my experience. For example, the chroma upscaling settings are completely overkill when limited by GPU power in anyway, it is better to spend that effort elsewhere.
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Old 5th October 2015, 00:27   #33359  |  Link
XMonarchY
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Thanks for the new version, madshi! It fixed a few things for me, buuuut..:
- Still no fix for stutters after pause & resume?
- Still no updated SuperRes for Chroma Upscaling?
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Old 5th October 2015, 01:02   #33360  |  Link
Magik Mark
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Quote:
Originally Posted by Warner306 View Post
Warner306, Excellent guide you got there. Is it possible to update this using GTX 960? Thanks again
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