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15th April 2024, 15:54 | #401 | Link |
Life's clearer in 4K UHD
Join Date: Jun 2003
Location: Notts, UK
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Yes it does!
What size/type of .wav contained files are you using?
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15th April 2024, 17:14 | #402 | Link |
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Join Date: Mar 2020
Posts: 39
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Using the new beta i convert the dts-hd to pcm using the same settings i show in this picture
https://forum.doom9.org/showpost.php...&postcount=394 and tsMuxer don't accept the file. wav = 5.35 GB |
15th April 2024, 20:38 | #403 | Link | |
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Join Date: Mar 2020
Posts: 309
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Quote:
pcm as wav: is cut off at 4Gb, content not complete. pcm with -rf64 auto as wav: complete content is preserved, is played by most players, but not recognized by tsmuxer. pcm as w64: recognized by tsmuxer, but not played by most players. pcm in mka container: complete content is preserved, is played by all players, is recognized by tsmuxer. I will therefore return to the previous command line for pcm encoding. For pcm encodings >4Gb the mka container should therefore be used. |
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15th April 2024, 23:05 | #405 | Link |
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Join Date: Mar 2020
Posts: 39
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Under "Audio Encoding>Change length & pitch", which do you recommend: Length only or Length & pitch.
Thanks. Edit: If i understand correctly Length only = Preserving Pitch Length & pitch = Correcting Pitch Last edited by Hellboy.; 15th April 2024 at 23:11. |
15th April 2024, 23:23 | #406 | Link |
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Join Date: Feb 2007
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Depends on what you want to achieve.
In terms of damage there is one operation less damaging: Having length multiplied by the same factor as pitch is divided (length *1,2 AND pitch/1,2). Resampling for a length change only OR for pitch change only will generate more damage.
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