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Old 26th January 2016, 12:52   #35641  |  Link
MSL_DK
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Quote:
Originally Posted by madshi View Post
Try installing a different GPU driver. It's probably a GPU driver bug. Or if you have a Crossfire setup, try disabling Crossfire.
Jeez ... I'm so tired of AMD and Windows 10 :/ I try to install version 15.7.1 and returns the result.
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Old 26th January 2016, 13:03   #35642  |  Link
MSL_DK
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Jeez ... I'm so tired of AMD and Windows 10 :/ I try to install version 15.7.1 and returns the result.
Solved nothing. It must be a Windows bug.

EDIT: Just want to add that it is a clean Windows 10 installation, nothing but, MPC-HC, Lav Filters and madVR is installed.

Last edited by MSL_DK; 26th January 2016 at 13:09.
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Old 26th January 2016, 13:17   #35643  |  Link
huhn
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i have a r9 270 and windows 10 too.

what type of display and windows 10 version are you running currently? and what type of connection is used?
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Old 26th January 2016, 13:28   #35644  |  Link
MSL_DK
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i have a r9 270 and windows 10 too.

what type of display and windows 10 version are you running currently? and what type of connection is used?
Windows 10 Pro x64 OS Build 10586.63
Panasonic CX700@1080p /HDMI
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Old 26th January 2016, 13:30   #35645  |  Link
huhn
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i try later today my r9 270 at my cx700 and the windows 10 build on that Pc should be at the 105XX
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Old 26th January 2016, 14:23   #35646  |  Link
Tarzan
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Quote:
Originally Posted by madshi View Post
...
Are you using native DXVA decoding, maybe? Currently black bar detection doesn't work for native DXVA decoding. Any other mode should work, though.
...
This! I disabled hardware decoding and now it's working.
Thank you!
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Old 26th January 2016, 14:47   #35647  |  Link
MSL_DK
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Originally Posted by huhn View Post
i try later today my r9 270 at my cx700 and the windows 10 build on that Pc should be at the 105XX
That would be great
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Old 26th January 2016, 15:10   #35648  |  Link
madshi
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Originally Posted by Tarzan View Post
This! I disabled hardware decoding and now it's working.
FWIW, you can use DXVA copyback, or really any other mode. The only one which doesn't work for black bar detection is "native DXVA".
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Old 26th January 2016, 15:30   #35649  |  Link
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Freesync question.

I have range of 35-90hz( windows10 stable update 1 build, r9 390 crimson 16.1), i keep it at 90 due to how windows sometimes doesn't switch monitor back on if i leave it idle and keep it at 120hz in desktop. i don't know if it's driver or windwos issue with displayport or maybe a monitor hard to tell.

Is there a way to make windows switch to 72hz when madvr is running? it shouldn't even blackscreen monitor for that.

Oh and, i have same 0.90.x display driver crash that can't recover - have to hard reset, 0.90 is very rare so i use that but 0.90.x+ crashes often.
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Old 26th January 2016, 15:40   #35650  |  Link
madshi
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Originally Posted by Backflash View Post
Freesync question.

I have range of 35-90hz( windows10 stable update 1 build, r9 390 crimson 16.1), i keep it at 90 due to how windows sometimes doesn't switch monitor back on if i leave it idle and keep it at 120hz in desktop. i don't know if it's driver or windwos issue with displayport or maybe a monitor hard to tell.

Is there a way to make windows switch to 72hz when madvr is running? it shouldn't even blackscreen monitor for that.
I have no Freesync monitor so I can't help you there.

Quote:
Originally Posted by Backflash View Post
Oh and, i have same 0.90.x display driver crash that can't recover - have to hard reset, 0.90 is very rare so i use that but 0.90.x+ crashes often.
Are you using x86 or x64 version of your media player and madVR? If you're using x64, try using x86 instead to see if you have the same display driver crash problem with that. If you have the same crashes in x86, then please look at this post:

http://forum.doom9.org/showthread.ph...26#post1754526
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Old 26th January 2016, 15:40   #35651  |  Link
scollaco
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Originally Posted by scollaco View Post
I'm having issues getting 3D to work. I'm a noob so maybe I missed something.

1) I have windows 10 and the latest 6th generation NUC with Intel Iris Pro 540 Graphics. (NUC6i5syk).
2) I installed madVR v.0.90.3 and the latest LAV filters fromt he nightly builds (0.67.0-65).
This is what I did:
1) I set the display control panel to have 3D "on".
2) In madVR I turned off "exclusive mode". I enabled "use Direct3D11 for presentation (is this correct?) and also check marked "present a frame for every VSync" (Is this a needed step too?)
3) I didn't touch any settings in madVr's stereo 3D area besides the default that si checked "enable stereo 3d playback"

When playing a 3d mkv made using makemkv, I see that LAV filters is using the "msdk mvc" decoder.

on playing a movie, the projector correctly switches resolution to 1920x2205 for framepacked 3D. However the image that shows up is frozen and the movie doesn't play any further. At that point I cannot exit out of my MPC-BE player and need to kill it using the task manager. I'm stuck because it looks like it all correctly switches to 3d and I have a proper 3d image on screen, but it is frozen and refuses to play the movie.

I also tried setting my scaling algorithms to the most basic but still same issue. Any advice what I'm doing wrong or what step I'm missing?
Quote:
Originally Posted by madshi View Post
Are you using x86 or x64 version of MPC-BE? If you're using x64, try x86 instead, just to double check.
Thanks for the reply madshi.

I'm think I'm already using the x86 version of MPC-BE. As well madVR & LAV as well. LAV and mpc-be install in C:\Program Files (x86)\mpc-be.exe

Any other advice?
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Old 26th January 2016, 15:45   #35652  |  Link
madshi
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Originally Posted by scollaco View Post
Thanks for the reply madshi.

I'm think I'm already using the x86 version of MPC-BE. As well madVR & LAV as well. LAV and mpc-be install in C:\Program Files (x86)\mpc-be.exe

Any other advice?
Ok, in that case please create a debug log, zip it and upload it somewhere. Don't attach it to this forum, thanks.
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Old 26th January 2016, 19:45   #35653  |  Link
huhn
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Originally Posted by MSL_DK View Post
That would be great
i switched the nvidia GPU with my AMD R9 270 and in general there are no problems with madVR.

windows doesn't wanted to change to FHD resolution and was sending a letterbox but i got that fixed.

1080p60
Radeon Software Version 15.11 (crimson)
windows 10 10547
madVR 0.90.3
cx700 hdmi

if you have an iGPU try it to make sure the issue isn't windows.
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Old 27th January 2016, 00:44   #35654  |  Link
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THX madshi for the test builds.. i hope will come around soon to test em and report back..
as soon as i have time i will test them....

greetz

edit:

testing it now. With teh 32bit player like you wanted, didnt try 64bit yet

i used the zzz - builds2.rar and started with number 5.

5. (5 - videotext and vsync) = works
4. ..............(OSD).............= FAIL
3. OpenCL.........................= FAIL

Dindt bother testing 2 and 1, since they would also fail??
Or should i test them also?

Greetings

Last edited by BetA13; 27th January 2016 at 01:03.
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Old 27th January 2016, 08:33   #35655  |  Link
MSL_DK
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Quote:
Originally Posted by MSL_DK View Post
I get an error in the upper left corner that says something like: Could not read display mode. It only happens if I disable FSE. AMD control panel crashes and windows behave very strangely and I will have to restart.

Windows 10 x64
MPC-HC x86 latest
madVR x86 latest
AMD R9 270 with latest driver
Display 1920x1080 60Hz
Quote:
Originally Posted by huhn View Post
i switched the nvidia GPU with my AMD R9 270 and in general there are no problems with madVR.

windows doesn't wanted to change to FHD resolution and was sending a letterbox but i got that fixed.

1080p60
Radeon Software Version 15.11 (crimson)
windows 10 10547
madVR 0.90.3
cx700 hdmi

if you have an iGPU try it to make sure the issue isn't windows.
I have found the problem. The problem occurs at Rendering> windowed mode> how many video frames ....> 16

If I set it to 14, the problem does not occur.

Last edited by MSL_DK; 27th January 2016 at 08:41.
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Old 27th January 2016, 09:08   #35656  |  Link
MSL_DK
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Quote:
Originally Posted by huhn View Post
i switched the nvidia GPU with my AMD R9 270 and in general there are no problems with madVR.

windows doesn't wanted to change to FHD resolution and was sending a letterbox but i got that fixed.

1080p60
Radeon Software Version 15.11 (crimson)
windows 10 10547
madVR 0.90.3
cx700 hdmi

if you have an iGPU try it to make sure the issue isn't windows.
Thank you for looking at it.

While we're at it, can I get you to test properties> the native display bitdepth is> 10 bit (or higher) and Rendering> General settings> use Direct3D 11 for presentation> present a frame for every VSync

and tell me the result of your monitor behavior?

My screen seems to switch modes and render and present queue queue is not filled out. (1-3 / 14 and 1-3 / 14)

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Old 27th January 2016, 09:22   #35657  |  Link
omarank
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This is a GPU driver problem with AMD cards when using 24Hz and 60Hz refresh rates. With 23p, 50p and 59p the queues get filled properly. Some user reported here that with the newer drivers, the problem is fixed with either of 24p and 60p (don’t remember which one, perhaps 24p).
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Old 27th January 2016, 15:08   #35658  |  Link
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Originally Posted by madshi View Post
Are you using x86 or x64 version of your media player and madVR? If you're using x64, try using x86 instead to see if you have the same display driver crash problem with that. If you have the same crashes in x86, then please look at this post:

http://forum.doom9.org/showthread.ph...26#post1754526
I tested both MPC x64 and x86 nightly 1.7.10.86

Builds 5-2 - works fine i couldn't replicate the crash, relaunched different videos 7-10 times on both players.
Build 1 caught a crash on 4th video playback start on x64 player, driver recovered this time, works fine on x86 after 10 relaunches.
Oh and yes, it happens only on video start - timer doesn't tick and in 2-3 second screen goes black when driver can't recover.

Thing is, this crash is seemingly random, sometimes it doesn't happen at all during the day sometimes it happens once or twice. Very hard to tell when it actually will happen.
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Old 27th January 2016, 15:46   #35659  |  Link
madshi
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Originally Posted by MSL_DK View Post
I have found the problem. The problem occurs at Rendering> windowed mode> how many video frames ....> 16

If I set it to 14, the problem does not occur.
Ah yes, some users had problem with 16, I'm not sure why. Could be running out of RAM, or a driver problem, or something else.

Quote:
Originally Posted by BetA13 View Post
testing it now. With teh 32bit player like you wanted, didnt try 64bit yet

i used the zzz - builds2.rar and started with number 5.

5. (5 - videotext and vsync) = works
4. ..............(OSD).............= FAIL
3. OpenCL.........................= FAIL

Dindt bother testing 2 and 1, since they would also fail??
Or should i test them also?
Thanks. No need to test builds 1 and 2. How reliable is the "fail/works" for you? Are you 100% sure 5 is fine and 4 has a problem? Or is there a bit of randomness involved? Just asking, to be safe.

Quote:
Originally Posted by Backflash View Post
I tested both MPC x64 and x86 nightly 1.7.10.86

Builds 5-2 - works fine i couldn't replicate the crash, relaunched different videos 7-10 times on both players.
Build 1 caught a crash on 4th video playback start on x64 player, driver recovered this time, works fine on x86 after 10 relaunches.
Oh and yes, it happens only on video start - timer doesn't tick and in 2-3 second screen goes black when driver can't recover.

Thing is, this crash is seemingly random, sometimes it doesn't happen at all during the day sometimes it happens once or twice. Very hard to tell when it actually will happen.
Thanks. Reading your description it seems to be quite random, which makes me fear that maybe builds 2-5 might also crash if you try often enough. Just to be safe, can you try with just build 2, maybe 20-30 times, do be extra safe that build 2 is working fine? I'm asking because if builds 1 crashes, it's possible but "weird" to have build 2 work fine because the difference between builds 1 and 2 is very small. I would have expected build 1 and 2 to give identical results. So considering that it's somewhat random, I'd appreciate if you could double check, just to be extra safe. Thanks.
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Old 27th January 2016, 16:26   #35660  |  Link
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Thanks. Reading your description it seems to be quite random, which makes me fear that maybe builds 2-5 might also crash if you try often enough
Ran build 2 on both x64/x86, 70 times on different videos, from sd to 720p 10bit - couldn't crash it.
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