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27th November 2017, 12:53 | #101 | Link | |
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Quote:
Now you've got me stumped. Why would you search for Megui in the staxrip docs?
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Groucho's Avisynth Stuff |
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27th November 2017, 13:13 | #102 | Link |
HeartlessS Usurer
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Sorry, was just saying that StaxRip dont come bundled with MeGUI. [ I just woke up, gotta get a coffee ]
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
27th November 2017, 13:32 | #103 | Link |
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If i may :
FrameraterConverter plugin is part of Staxrip plugins package already and have a filter dedicated implemented in the program : The parameters for the plugin are left blank by default "FrameRateConverter()", need to right click on the AVS filters box list and select "Edit Code" of the contextual menu to add you own parameters after adding it like in the picture above, but if you know the parameters you want by default you can add them to the default filter or create some more filters with different settings. Then you can add any of those created filters in one click to your video projects, if you need some help with this just ask in the Staxrip dedicated thread i'll try explain more in detail how to add the filters with your own parameters there. Last edited by Yanak; 22nd January 2018 at 23:42. |
27th November 2017, 18:09 | #104 | Link |
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Groucho2004, StainlessS, Yanak
Thank you! That is what I was looking for! Also I tried MeGUI 64bit with 64bit plugins without MT and was impressed: 32bit Preset "Anime" - 4.12-6.56fps Preset "Slowest", BlendOver=40, SkipOver=140) - 0.98-1.21fps 64bit Preset "Anime" - 7.38fps-9.98fps Preset "Slowest", BlendOver=40, SkipOver=140) - 1.85-1.99fps PS. During installation of 64bit MeGUI with other 64bit plugins and 64bit AviSynth+ I have encountered some issues so i would like to warn those who will face the same problems. It was needed to copy some DLLs into %Windir%\System32 folder which is dedicated for 64bit DLLs and I used for this TotalCommander which is 32bit app so all DLLs ran into %Windir%\SysWOW64 which is dedicated for 32bit DLLs. To copy 64bit DLLs into correct folder (%Windir%\System32) you need to use WindowsExplorer or %Windir%\Sysnative folder in TotalCommander(32bit). Last edited by iG0R; 27th November 2017 at 18:22. |
27th November 2017, 18:31 | #105 | Link |
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You're not the first one falling into this trap.
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11th April 2018, 16:55 | #106 | Link |
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Help me please. I'm using the x32 version of FrameRateConverter. In the settings I select the "slowest" preset and get an error: mt_merge:"luma" is unsupported in 422 and 444. If select the "Normal" preset, then everything works.
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13th May 2018, 04:58 | #107 | Link | |
Soul Architect
Join Date: Apr 2014
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Version 1.2.1 is ready!
Slight improvement to quality based on comments I got from ShyK. Quote:
Make sure you have Pinterf's latest version of MaskTools2
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 6th June 2018 at 04:22. |
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5th August 2018, 16:08 | #109 | Link |
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Can InterpolateDoubles() restore 2 or 3 frames besides 1 by default? Is there "blend frames" option instead interpolation to avoid some artifacts? Does ConvertFPS() support only integer values of framerate and it can't be changed to 29,97 fps?
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5th August 2018, 16:18 | #110 | Link | ||
HeartlessS Usurer
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Quote:
Quote:
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 5th August 2018 at 19:45. |
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10th August 2018, 11:07 | #111 | Link |
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MysteryX, can you add to InterpolateDoubles() availability for detection 1-3 frames successively instead only 1 doubled frame? With highest threshold value script can define few frames as dropped, but in this case script affects non-dropped frames.
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23rd August 2018, 16:40 | #112 | Link |
ByteShare
Join Date: Sep 2014
Location: On the Internet
Posts: 560
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Can someone help me figure out my syntax?
I'm using RipBot and getting the error that I have an invalid argument in the FrameRateConverter. My script is: Code:
FrameRateConverter(NewNum="25", NewDen="1") Code:
FrameRateConverter(preset="Faster") |
23rd August 2018, 17:08 | #113 | Link |
RipBot264 author
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Location: Poland
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Code:
video=FrameRateConverter(video,NewNum="25", NewDen="1")
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
23rd August 2018, 17:21 | #114 | Link |
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@byteshare: remove the quotes,..
Code:
FrameRateConverter(NewNum=25,NewDen=1) Yup,.. Code:
Pset = Preset == "slowest" ? P_SLOWEST : Preset == "slower" ? P_SLOWER : Preset == "slow" ? P_SLOW : Preset == "normal" ? P_NORMAL : Preset == "fast" ? P_FAST : Preset == "faster" ? P_FASTER : Preset == "anime" ? P_ANIME : -1 Cu Selur Last edited by Selur; 23rd August 2018 at 17:23. |
2nd September 2018, 16:33 | #118 | Link | |
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Script is as follows
Quote:
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