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Old 8th July 2014, 13:58   #221  |  Link
Groucho2004
 
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Quote:
Originally Posted by qupfer View Post
Code:
LoadPlugin("D:\Users\Henning\Dropbox\MeGUI\tools\lsmash\LSMASHSource.dll")
LWLibavAudioSource("E:\convert\temp\test.ts", stream_index=1)
# detected channels: 2 channels
# detected channel positions: 2/0/0
Open the script in VirtualDub and post the error message (if any).
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Old 8th July 2014, 14:01   #222  |  Link
qupfer
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Quote:
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Open the script in VirtualDub and post the error message (if any).

Vdub says: Video has no video stream but I found the problem (and solution).

I mixed up with the architectures. Avisynth 32bit, ffmpeg 64bit. If I use a 32bit ffmpeg, all fine.
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Old 8th July 2014, 14:05   #223  |  Link
LigH
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The output won't have a video stream, only tools which can handle audio-only AviSynth output as their input (e.g. avs2wav / wavi / avs2pipemod, and MeGUI's audio conversion part) may accept it.

And yes, keeping the same architecture is a prerequisite.
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Old 8th July 2014, 22:01   #224  |  Link
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If that's all you need, Avisynth(+) and L-SMASH are both available in 64-bit. Transitioning to 64-bit with its speed increases is quite possible.
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Old 28th July 2014, 06:29   #225  |  Link
burfadel
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Any newer builds?
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Old 28th July 2014, 10:03   #226  |  Link
Brazil2
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Any newer builds?
And GCC binaries of L-Smash (muxer, remuser, etc) which will run on XP as well, since they seem not to be available from http://otsukemono.blogspot.jp anymore and the Google drive he used is down

I wonder why it's so hard to find binaries of this project.
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Old 30th July 2014, 22:27   #227  |  Link
bennynihon
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When I try using LSMASHVideoSource I get "System Exception - Access Violation". This is the case for both x86 and x64 builds. LWLibavVideoSource, which uses the lilbavformat as the demuxer, works fine. This is using the r278 build from the links above. Any ideas why this is? Does this have anything to do with the msvcr120.dll included in the package? Am I supposed to place that in the System32 directory? Looks as though I already have msvcr120.dll in both System32 and SysWOW64

Last edited by bennynihon; 30th July 2014 at 22:33.
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Old 31st July 2014, 08:38   #228  |  Link
LigH
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LSMASHVideoSource is only suitable for MP4 and similar ISO-MOV based container sources. Do not use it with any other container format.

Do not rely on any included MSVCR*.DLL; instead, rather install the Microsoft Visual C++ Runtime for 32 bit (and possibly also for 64 bit if you have a 64 bit Windows 7+), this will ensure that the appropriate version of several DLLs will be installed to the matching version of the system32 directory (depending on 32 or 64 bit runtime, and 32 or 64 bit OS; furthermore, MSVCR###.DLL is not the only required DLL).
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Last edited by LigH; 1st August 2014 at 09:17.
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Old 31st July 2014, 17:09   #229  |  Link
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thanks. yeah, I am using the msvcr*.dll files from the VC++ redistributables.
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Old 1st August 2014, 01:20   #230  |  Link
Reel.Deel
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Quote:
Originally Posted by LigH View Post
LSMASHVideoSource is only suitable for MP4 container sources. Do not use it with any other container format.
VFR maniac says differently
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Originally Posted by VFR maniac View Post
LSMASH*Source() is for MOV, ISO Base Media and its derived file formats.
I've successfully opened .mov from my DSLRs, .mp4/mov from multiple camera phones, .m4v and .mov from iTunes, and .3gp from my ancient phone. Additionally, Apple has sample files for download and LSMASHVideoSource works for all of them except for sample_mpeg2.m2v and sample_sorenson.mov.
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Old 1st August 2014, 02:01   #231  |  Link
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Those are all essentially the same format. MP4 is mostly a subset of MOV, and 3GP/3G2 are subsets of MP4. You could say that L-SMASH is only for MP4-like containers.
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Old 1st August 2014, 02:18   #232  |  Link
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Yeah you're right, I just wanted to clarify (for future readers). Saying 'LSMASHVideoSource is only suitable for MP4 container...' is kinda misleading.
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Old 1st August 2014, 09:14   #233  |  Link
LigH
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Well, yes, sorry, I always forget that "MP4" is a too strict restriction. But I take MOV not much more serious than AVI for personal reasons, would always recommend the "intentionally best matching container for the content"...
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Old 1st August 2014, 11:57   #234  |  Link
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Erm, cough, does anyone know where to find up to date binaries of L-Smash (not Works but muxer, remuxer, etc) which will run on XP ? Preferably GCC compiled.
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Old 1st August 2014, 12:33   #235  |  Link
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Unfortunately without up to date and properly compiled binaries (ones that aren't slow), L-SMASH Works could end up 'dying' like so many other great projects. Why you may ask? Well, quite simply if people can't download it they can't use it! Also, many are turned away if there is a significant time between builds. Realistically it needs a 'daily' build, like MPC-HC gets. Sure, there may be a week or two between commits, but that doesn't matter, the nightly build only needs updating when new commits are made. The same probably can be said for FFMpegSource, since they, in many ways, compliment each other.
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Old 1st August 2014, 12:46   #236  |  Link
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Quote:
Originally Posted by Brazil2 View Post
Erm, cough, does anyone know where to find up to date binaries of L-Smash (not Works but muxer, remuxer, etc) which will run on XP ? Preferably GCC compiled.
- l-smash x86
- l-smash x64
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Old 1st August 2014, 13:28   #237  |  Link
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Thanks a lot!
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Old 2nd August 2014, 00:21   #238  |  Link
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Any possibilities of being the new L-SMASH Works build guy? lol, thanks .
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Old 4th August 2014, 09:39   #239  |  Link
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I can provide l-smash builds as requested from time to time but not l-smash-work because it's a pain to compile (at least for me)...
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Old 4th August 2014, 11:54   #240  |  Link
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Ah ok . I would compile it myself but have had issues compiling in the past as well. Thought it was just me .
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