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Old 11th December 2017, 13:56   #47661  |  Link
Manni
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Quote:
Originally Posted by jkauff View Post
Small feature request: it would be nice to have keyboard shortcuts for the strength of the two new image processing algorithms. I find myself adjusting the strength pretty often to suit whatever movie I'm playing, especially with SD sources.
+1, that would be very nice.
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Old 11th December 2017, 14:29   #47662  |  Link
ABDO
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it is realy RCA free, how could be , thank you madshi for this stunning work.
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Old 11th December 2017, 16:55   #47663  |  Link
ryrynz
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Originally Posted by Manni View Post
+1, that would be very nice.
Read the post above yours.
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Old 11th December 2017, 16:57   #47664  |  Link
Anima123
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Madshi, the combination of RCA and NGU may save GPU compare with use them separately, however there’re circumstances only NGU needed to save GPU power. For example I can playback 720p ->1080p with NGU low using an Intel 630.

Hope you can consider keeping capability of using NGU alone in madVR.
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Old 11th December 2017, 18:08   #47665  |  Link
jkauff
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Originally Posted by ryrynz View Post
Read the post above yours.
Those aren't the new algorithms.
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Old 11th December 2017, 18:29   #47666  |  Link
huhn
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what is deblocking and denoising then ?
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Old 11th December 2017, 21:01   #47667  |  Link
Neo-XP
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Quote:
Originally Posted by madshi View Post
madVR v0.92.10 released
Very nice, I do not think I need to use any other enhancement now with this NGU in gamma light.
RCA/NGU fusion seems very difficult to understand with the "run as part of NGU, if possible" option, but I will try to test it and report.

So back to the basic configuration that work for any case [GTX 970] :

artifact removal : reduce banding artifacts medium & high
chroma upscaling : NGU Anti-Alias (high)
luma doubling : NGU Sharp (high), supersampling always, quadrupling disabled
chroma doubling : Bicubic60 AR
upscaling algo : Jinc AR
downscaling algo : Bicubic150 AR [relaxed]
upscaling refinement : add grain 3
dithering : Ordered + colored noise + change dither
trade quality for performance : all disabled

Quote:
Originally Posted by Backflash View Post
Fusing - can't tell the difference, I always run NGU Sharp so on 702x404 source it looks exactly the same to me.
But I think linear light looks better for NGU Sharp, I wouldn't run Sharp if I cared about AA.
I do not think you will see any difference with a 404p source, but NGU in gamma light appears generally very slightly sharper than NGU in gamma-linear light and the edges thinner.
Sometimes NGU gamma-linear light is sharper on some edges, but also "wrong" most of the time and/or unnatural on those edges, so I used "soften edges" before to try to get rid of them and to smoothen edges with aliasing too.
Not needed anymore with NGU in gamma light.

@madshi

Last edited by Neo-XP; 11th December 2017 at 21:06.
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Old 11th December 2017, 21:26   #47668  |  Link
ryrynz
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Quote:
Originally Posted by jkauff View Post
Those aren't the new algorithms.
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Originally Posted by huhn View Post
what is deblocking and denoising then ?
Yes they are.

Reduce Compression Artifacts = Deblocking
Reduce Random Noise = Denoising.

Questioning two people that gave you the same answer when you don't even know yourself, without even taking a minute to test that answer and blindly assume your right based on an assumption?
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Old 11th December 2017, 22:15   #47669  |  Link
leeperry
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Thanks for the new build!

BTW, any chance for more "add grain" steps please? IME it boils down to finding the right value to match "enhance details" and 1 seems too low for 0.1 and 2 appears too high for 0.2 so I'm not sure, I'd love to try 1.5 & 2.5 please. How about stretching 1>4 to to 1>12 please?
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Old 11th December 2017, 22:59   #47670  |  Link
jkauff
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Quote:
Originally Posted by ryrynz View Post
Yes they are.

Reduce Compression Artifacts = Deblocking
Reduce Random Noise = Denoising.

Questioning two people that gave you the same answer when you don't even know yourself, without even taking a minute to test that answer and blindly assume your right based on an assumption?
Pardon me. I was expecting the same terminology used in the Processing tab. Whichever terms madshi uses, they should be the same both places in the UI so simpletons like me don't confuse them.
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Old 11th December 2017, 23:01   #47671  |  Link
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Hi @MADSHI, do you have any advice re settings for AMD users who need to use FSE, all these hangups are gradually trashing my pc. I've had to power cycle about 50 times in the last 7 days, i've had two hard get badly corrupted, one failed altogetherl and now my lan card died today also, where these may be unrelated having to power cycle 12 hard drives constantly is taking its toll I think.

The problem seems to happen mainly if you are in 2160p resolution in that it drops into 1080p to play the movie, (it always plays it fine) but when you press stop it stops ok, I see my TV drop out of 3D mode to 2D, then I get a black screen and my PC hangs completely and has to be power cycled.

What I havent tried yet is to change my desktp res into 1080p first so it doesnt have to swap resolution when stopping, just hz, this is where its falling over I feel.

unless there is another way to get 3D on an AMD card, I've asked this many times now but not getting an answer from anyone.

I tried an nvidia 1050 and where this did work without FES and did seem to be more stable I couldnt get frame drops any better than 4 mins without reclock and 9 mins with, there is a bug now where custom resolutions wont hold, they just set as default 24.000 or 23.000 even if you set it as 23.976 so I gave up on that.



EDIT - I think that workaround works, I dropped into 1080p, started a 3d movie, waited a few secs and stopped it, no crash, did this five times in each of MPC and KODI DS - I might look at writing a script or something to bolt onto KODI DS.

Last edited by mclingo; 11th December 2017 at 23:08.
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Old 11th December 2017, 23:19   #47672  |  Link
Magik Mark
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Hi madshi!

Thanks to the new update. True, rendering time is slower for RCA. However, it seams switching to NGU sharp (med) is ignored when RCA is activated. It always switches back to NGU sharp (high)
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Old 12th December 2017, 00:22   #47673  |  Link
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Mark, read madshi's post regarding this. Upping NGU is a requirement to process RCA for free.
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Old 12th December 2017, 00:36   #47674  |  Link
Magik Mark
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Originally Posted by ryrynz View Post
Mark, read madshi's post regarding this. Upping NGU is a requirement to process RCA for free.
Oops! My bad. My apologies
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Old 12th December 2017, 01:50   #47675  |  Link
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Nevermind.

Last edited by ryrynz; 12th December 2017 at 14:10.
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Old 12th December 2017, 02:51   #47676  |  Link
MistahBonzai
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What is "RCA" here?

I had been a daily follower here for several years but have been out of the loop for a few months. And when I returned I began seeing references to "RCA". I quickly realized it wasn't an RCA connection. Searching (Ctrl+f) through the guides for "RCA" didn't uncover anything. I apologize for what may seem a newbie question but..What is "RCA" in the context of madVR? TIA
EDIT: It wouldn't happen to be "Reduce Compression Artifacts" would it?

Last edited by MistahBonzai; 12th December 2017 at 03:13. Reason: I kept digging and saw a likely match...
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Old 12th December 2017, 02:59   #47677  |  Link
Gopa
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Madashi: Thank you for RCA + NGU Sharp. Anime images are perfect. NGU Sharp very high + RCA high (GTX1070).
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Old 12th December 2017, 03:06   #47678  |  Link
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Quote:
Originally Posted by MistahBonzai View Post
What is "RCA" in the context of madVR? TIA
It reduces the blocky compression artefacts you might sometimes see with bad sources. Look for 0.92.5 release notes.
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Old 12th December 2017, 03:24   #47679  |  Link
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Thank you
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Old 12th December 2017, 03:56   #47680  |  Link
Manni
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Just to report that I got build 1709 installed today, and everything is working fine with 385.28. MadVR switches in and out of HDR automatically, the OS HDR switch remains off, so that's a known working config. I was even able to reinstall WMC 8.8.1, so fairly painless after all.

I'll report if I hit any problems, but right now that seems fine. I won't try to upgrade the driver unless someone reports that a more recent version works fine with 1709.

EDIT: forgot to say that 4K23p with a MadVR custom res still works fine with one frame drop every hour or so (vs every 5mn without the custom res). So as far as I can see there is no reason not to upgrade to Falls Creators Update as long as you stay with 385.28 for nVidia. This was with the latest MadVR 0.92.10.
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Last edited by Manni; 12th December 2017 at 13:20.
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