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Old 29th September 2017, 01:46   #361  |  Link
dvd1
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activate doubling / quadrupling... good for 576 to 1080p?
how and where to activate or deactivate them in madVR?
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Old 29th September 2017, 10:24   #362  |  Link
Asmodian
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Yes, I like doubling for 576 to 1080p.

To activate doubling simply pick a doubling algorithm. These include super-xbr, NGU, and NNEDI3.

The options you quoted allow you to adjust what scaling factors a doubling algorithm will activate for, if the scaling factor is below that ratio madVR will use the option selected in "if any (more) scaling needs to be done:".

Let madVR decide uses 1.2x for the ratio so by default doubling will activate for 576 to 1080p.
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Old 29th September 2017, 15:44   #363  |  Link
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all right?
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Old 29th September 2017, 16:03   #364  |  Link
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excuse me, explain me well the values in the red paintings
are too high. how should they be?
thank you so much
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Old 29th September 2017, 16:06   #365  |  Link
huhn
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they are fine.
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Old 29th September 2017, 16:57   #366  |  Link
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sorry, I want to understand why they are good?
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Old 29th September 2017, 16:57   #367  |  Link
Asmodian
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Quote:
Originally Posted by dvd1 View Post
all right?
Yes, that is good. That is also the same as “let madVR decide”.

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Originally Posted by dvd1 View Post
excuse me, explain me well the values in the red paintings
are too high. how should they be?
thank you so much
Your rendering times look good, no issues at all. A few dropped frames are normal during playback start and/or seeking. The reason it looks good is because 27.52 < 40.00.
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Old 29th September 2017, 19:40   #368  |  Link
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maximum luminance algorithms
with rendering to the limit, but little pictures of how to make a more sharp image and lower the render
grace thousand to all, but in particular to Asmodian

Last edited by dvd1; 29th September 2017 at 20:57.
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Old 30th September 2017, 16:44   #369  |  Link
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nobody knows how to help me?
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Old 30th September 2017, 18:44   #370  |  Link
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Nobody. GL !
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Old 30th September 2017, 20:40   #371  |  Link
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why activating and deactivating upscaling refinement options change scaler algorithms?

Last edited by dvd1; 30th September 2017 at 23:29.
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Old 1st October 2017, 05:48   #372  |  Link
huhn
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because DXVA deinterlancing is well using DXVA so DXVA scaling is used to in this case.
DXVA processing is pretty much a lost case on nvidia anyway.
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Old 1st October 2017, 16:35   #373  |  Link
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it is not DXVA

Last edited by dvd1; 1st October 2017 at 16:42.
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Old 1st October 2017, 16:44   #374  |  Link
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Old 1st October 2017, 17:56   #375  |  Link
Asmodian
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Sorry, I was in the process of switching continents again.

If you refine after every 2x the aspect ratio should be correct for the refinement so madVR scales to the correct aspect ratio after doubling instead of after quadrupling.

Quote:
Originally Posted by dvd1 View Post
maximum luminance algorithms
with rendering to the limit, but little pictures of how to make a more sharp image and lower the render
To lower the rendering time I suggest you set "activate doubling / quadrupling..." to 4.0x for quadrupling. Quadrupling and then downscaling does little good and takes a lot of power.

Sharper: I suggest LumaSharpen or AdaptiveSharpen for lower quality sources. I like crispen edges and enhance detail sometimes too, but only with high quality sources. In general I use as few methods and at as low strengths as possible, none by default, I set them up specifically for a source if I think it is too soft. I almost never use "refine the image after every ~2x upscaling step."

Add grain is good for low detail sources. Sharpen edges is good for Anime.

All in my experiance, that page is a matter of taste for every source.
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Old 1st October 2017, 18:04   #376  |  Link
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well i was reading deinterlancing.
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Old 1st October 2017, 18:47   #377  |  Link
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@Asmodian

do i have 576 to 1080p of low quality as imadVR imposed for an image with as much detail as possible?
chroma upscaling
image dowscaling
image upscaling
upscaling refiremnt

rendering



thank you so much
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Old 1st October 2017, 18:58   #378  |  Link
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Yes, I think you have picked good settings.

Upscaling refinement:
I would never use those settings but if you like how it looks it is good. Enhance detail sharpens artifacts in low quality sources too much for me, especially every 2x and strength 3! That is too strong and too much even for high quality sources.
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Old 1st October 2017, 19:19   #379  |  Link
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Quote:
Originally Posted by Asmodian View Post
Yes, I think you have picked good settings.

Upscaling refinement:
I would never use those settings but if you like how it looks it is good. Enhance detail sharpens artifacts in low quality sources too much for me, especially every 2x and strength 3! That is too strong and too much even for high quality sources.
can you set the settings to me?
chroma upscaling ?
image dowscaling ?
image upscaling ?
upscaling refiremnt ?

rendering ?


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Old 1st October 2017, 22:17   #380  |  Link
Asmodian
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No, sorry. It may be the language barrier but I have told you all those already.

Use my settings.bin if you want to use my recommendations. Turn down NGU quality if you have to and switch to ordered dithering.
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