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Old 9th November 2019, 16:47   #6861  |  Link
Klaus1189
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I beg for a new Nightly build of MPC Video Renderer, mine is several days old
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Old 9th November 2019, 19:20   #6862  |  Link
v0lt
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MPCVideoRenderer-v0.3.3.934_git2019.11.08-e04319e was uploaded yesterday.

@s0meone_new
Translation updated in r4889.

MPCVideoRenderer-v0.3.3.936_git2019.11.09-3dcf99a

Last edited by v0lt; 9th November 2019 at 19:24.
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Old 9th November 2019, 20:00   #6863  |  Link
Klaus1189
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Quote:
Originally Posted by v0lt View Post
@Klaus1189
MPCVideoRenderer-v0.3.3.934_git2019.11.08-e04319e was uploaded yesterday.
I had only one source:
https://yadi.sk/d/r7JYQ2NjHvE4lA/!%2...deo%20Renderer

Thanks for the source
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Old 9th November 2019, 21:24   #6864  |  Link
ikarad
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good morning,
I would like to know
1) the differences between mpc-hc and mpc-be? I can't find the answer.
2) the diffrerences and advantages of mpc video renderer compared madvr;
Thanks.
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Old 10th November 2019, 06:36   #6865  |  Link
v0lt
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This link is in Readme.md. Look carefully.
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Old 10th November 2019, 10:41   #6866  |  Link
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Oops, sorry
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Old 10th November 2019, 23:02   #6867  |  Link
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I can't seem to get MPC-BE to remember the last file position consistently like MPC-HC. I'm on MPC-BE 1.54 beta build 4850 and it still won't act right with regards to this. Will the nightly builds fix this issue?

Last edited by SuperFist; 10th November 2019 at 23:05.
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Old 11th November 2019, 00:22   #6868  |  Link
Liisachan
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Quote:
Originally Posted by ikarad View Post
good morning,
I would like to know
1) the differences between mpc-hc and mpc-be? I can't find the answer.
Maybe there are many, many subtle differences between the two (honestly I don't know much). Personally one thing I like about MPC-BE is something very minor: you can maximize the Properties window (Shift+F10). This is very convenient when you read x264 encoder settings in the MediaInfo tab.
One thing I like about MPC-HC is, it still supports VMR9 (renderless), no more supported by MPC-BE. VMR9 works well for me when the Internal Subtitle Renderer is used (not about the highest video quality, but about subtitle frame-accurateness). However I don't use ISR in MPC-BE, so this is not so important after all.

Imho both HC and BE are great players, and perhaps both are about the same for many practical purposes (like watching anime). I think -hc uses the 3rd party LAV filters, while -be uses its own internal filters by default. But optionally you can use external LAV filters too, if you disable internal ones. -hc is currently in the maintenance mode, while -be is being actively developed. So basically you shouldn't ask for new features in MPC-HC, while you could freely request (at least ask) something new to the MPC-BE devs if you'd like to.
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Old 11th November 2019, 03:54   #6869  |  Link
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Take FullHD or 4k videos with sharp lines and object guards. Watch this video in a smaller window (less than 50%) using EVR-CP. You will see how poorly frame reduction works in MPC-HC.
You can make thumbnails for this video. As far as I remember, MPC-HC is also losing here.
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Old 11th November 2019, 05:11   #6870  |  Link
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Quote:
Originally Posted by SuperFist View Post
I can't seem to get MPC-BE to remember the last file position consistently like MPC-HC. I'm on MPC-BE 1.54 beta build 4850 and it still won't act right with regards to this. Will the nightly builds fix this issue?
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Old 11th November 2019, 06:23   #6871  |  Link
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Originally Posted by SuperFist View Post
I can't seem to get MPC-BE to remember the last file position consistently
You need to be clear about your issue. You use the word "consistently" but you provide zero context.
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Old 11th November 2019, 23:57   #6872  |  Link
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Tested 14401080 MKV for now. Both MPC-HC and MPC-BE can make thumbnails similarly in EVR-CP, but I noticed something different. When madVR is selected, MPC-BE includes ASS softsubs even if "Include subtitles" is unchecked (both ISR and xysubfilter are tested). The same happens with [Alt]+[I]. With EVR-CP, "Include subtitles" yes/no options work ok. Is this by design?

Further, it seems that S_VOBSUB (not S_ASS) subs are NOT included in thumbnails even if "Include subtitles" is checked, under madVR+xysubfilter. S_VOBSUB subs are included ok with madVR+ISR. Can you reproduce this strange behavior?
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Old 12th November 2019, 00:48   #6873  |  Link
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"Include subtitles" off can not working for madVR because it's can "render" subtitles itself.
About madVR+xysubfilter - ask it's author.
About thumbnails - try for 4K video and see difference
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Old 12th November 2019, 01:36   #6874  |  Link
Liisachan
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Quote:
Originally Posted by Aleksoid1978 View Post
Liisachan
"Include subtitles" off can not working for madVR because it's can "render" subtitles itself.
About madVR+xysubfilter - ask it's author.
About thumbnails - try for 4K video and see difference
Thanks for the explanation. When you have time it'd be nice if you made is so that the "Include subtitles" checkbox is grayed out with/without the check mark depending on the subs are currently enabled/disabled, if that on/off options are not available. Simply disabling or hiding the checkbox when madVR is selected might be enough too...
I'll test 4K when I have a chance. Thanks again

EDIT
Tested with Scott4kUhd.mov (4096x2160) from https://archive.org/details/NASA-Ultra-High-Definition: Both HC and BE can generate thumbnails, but quality differences are obvious in some cases (both EVR-CP):


HC (above) vs. BE (below: at least readable)

I'd say each player has its forte and weak points, especially in minor details, rarely used settings, etc. Though personally I don't think such subtle differences are critical in everyday usage, and I don't think one can say MPC-HC is not good because of this limitation, it's true that MPC-BE is being actively improved while MPC-HC is officially inactive, thus perhaps BE tends to be more careful in details.

Last edited by Liisachan; 13th November 2019 at 08:25.
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Old 14th November 2019, 12:39   #6875  |  Link
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You underestimate the problem. Video flickers when reducing the frame size in EVR-CP (in the MPC-HC implementation) as opposed to a static frame. Other issues are becoming noticeable. It is impossible to watch. This is worse than system EVR.
I made a comparative video. It is better to look at a scale of 100% (Alt + 2).
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Old 14th November 2019, 13:39   #6876  |  Link
huhn
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your video show mpc-hc using NN for downscaling or something like that which is just terribile. butis that the case wuth the current release version of mpc-hc EVR CP respect the choice resizer even for more then 50 % downscaling.

both EVR and EVR-CP in mpc-hc go pretty nuts below 25%(if not 12.5%) scaling mpc-be does a better job here.

both mpc-be and mpc-hc are not the newest vesrion but both are atleast form this year.


no matter how you look at it the thumbnail generation of mpc-hc isn't doing a greate job.

madVR has it's own screenshoot function over writing other settings. options are under rendering -> screenshoots.

another major difference between mpc-be and mpc-hc is youtube video handling. mpc-hc is clearly more powerful because it is not limited at all it supports to many sevices to count... but it's not a part of mpc-hc you have to manuel add youtubedl mpc-be works out of the box.
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Old 14th November 2019, 13:41   #6877  |  Link
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mpc-be also support youtube-dl
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Old 14th November 2019, 13:44   #6878  |  Link
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then i have to ask why go both ways?
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Old 14th November 2019, 14:54   #6879  |  Link
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both EVR and EVR-CP in mpc-hc go pretty nuts below 25%(if not 12.5%) scaling mpc-be does a better job here.
I uploaded the video. EVR works correctly for me. Yes, there is a slight difference in working with NV12 and P010. But the result of the MPC-HC EVR-CP is simply incorrect. You can not use pixel interpolation when you do a strong frame reduction, you must use convolution.
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Old 14th November 2019, 15:26   #6880  |  Link
huhn
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yes i saw your video and it's horrific but on the other hand is it realistic?

you scaled 2160p to far below 480p not sure how often that's needed. there is nothing wrong in fixing it obviously but for UHD to FHD EVR-CP in mpc-hc is "ok" and that's an absolute realistic use case.
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