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#60781 | Link |
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Join Date: Oct 2012
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Y to RGB limited is lossless but this image still produces a ton of banding when doing that without dithering (using passthrough obviously).
something is not working correctly with it. it's a good idea sadly it's HDR and the bitrate is very questionable. |
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#60782 | Link | ||
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HTPC: Windows 10 1909, MediaPortal 1, LAV Filters, ReClock, madVR. DVB-C TV, Panasonic GT60, 6.0 speakers Denon 2310, Core 2 Duo E7400, GeForce 1050 Ti |
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#60783 | Link |
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Join Date: Oct 2018
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I'm a big fan of catrom (actually 60 is closer to the sweet spot to maximize sharpness without introducing ringing), in the past I did some comparisons with SSIM and the results were very image dependent. That's why I think that in this situation the most important thing is the chroma upscaling quality. Anyway, it's a matter of taste.
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AviSynth AiUpscale |
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#60784 | Link | |
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Join Date: Feb 2002
Location: San Jose, California
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madVR options explained |
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#60785 | Link |
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Join Date: Oct 2012
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works for 2160 to 1440p too. you just have to make sure the chroma scaler isn't a x2 algorithm even with SSIM. it will use the x2 algorithm if the target resolution is above ~1420p this is odd could be a bug but without performance measuring hard to tell.
if there is a luma < in the OSD it is working. |
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#60786 | Link | |
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Join Date: May 2013
Posts: 630
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Congratulations, your projector does not suck. ![]() as for the shadow bloat, does the base black become elevated when set to full rgb, or does the low-mid black elevate only. So for example, if you just had a 0,0,0 background, is THAT also elevated on RGB full on the proj. If base black isn't elevated, it might just be the case that rgb full is causing the projector to emulate SRGB gamma, which has a brighter rampup near black.
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Ghetto | 2500k 5Ghz Last edited by tp4tissue; 23rd November 2020 at 23:08. |
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#60787 | Link | |
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Do you know if Madvr turns off its math-bending when using a rec2020 lut , For example, on the osd, if it says rec2020->dcip3 does that mean it's mathing ? Because it says that regardless if i use a rec2020 lut or a p3 lut. Is there another indicator to check what it's doing gamut wise.
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Ghetto | 2500k 5Ghz Last edited by tp4tissue; 23rd November 2020 at 23:09. |
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#60788 | Link | |
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Join Date: Oct 2008
Posts: 99
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So I wanted to know WHY I had all the problems I did, and I had some posts answered on the PJ page on a different forum. 2. My PJ is limited to 13.5Gbps over its HDMI ports (vs 18Gbps). Stupid design, and one that has been bashed repeatedly (and of course fixed on the next release!). 3. All RGB content (or 444 full) is processed at 8bit on the PJ - which explains why having FULL settings through the chain (video card, madvr, and PJ) never worked right. The PJ was downgrading the 10bit signal to 8bit, and gave it that washed out look. So at least I know WHY that was happening now. 4. However, the PJ CAN process 10bit limited (4:2:0) signals up to 30Hz. 5. Even though my Nvidia is set to RGB FULL, Having MadVR set to Limited must be putting out the 10bit 4:2:0 video stream directly to the PJ in Fullscreen windowed mode - which would explain why the 10bit is being processed correctly by the PJ. So I think I finally have a handle on why and what is actually happening. I think... 6. Final question though - from the conversation previously about color spaces and gamut etc - since my PJ is getting the full 10bit signal (madvr is doing the tone mapping), regardless of whether it is reporting bt.709 color space, and that my windows system is in SDR - am I theoretically getting all the colors that I possibly can to my PJ? The picture looks astounding, so I don't care either way - just curious. Last edited by LordX2; 23rd November 2020 at 23:09. |
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#60790 | Link | ||||||
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4:2:0 loses a lot of spatial resolution for the color detail. Dithering to 8 bit preserves a lot more precision than simply resizing all the color data to 1/4 the number of pixels. ![]() Can you set the GPU to output 8 bit YCbCr 444? Quote:
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![]() The bit depth does not control what colors are available. It simply doesn't so don't think of it that way. You get the same color with 8 or 10 bit. Higher bit depth makes getting smooth gradients easier but it does not change the colors displayed. The gamut is what controls the colors able to be displayed. With the display set to BT.709 it cannot display any colors outside BT.709. DCI-P3 is larger than BT.709 so there might be colors in DCI-P3 content your projector cannot display when set to BT.709. Most content doesn't use many colors near 100% saturation so with a good conversion almost all the colors will be the same as they would be if the display was set to DCI-P3 with video tone mapped to DCI-P3. It is only colors outside the gamut of the projector that will change. Quote:
![]() I suspect you can figure out something even better with your current system. ![]()
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#60791 | Link |
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Join Date: Oct 2008
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I also FORCED the PJ into Limited mode. Forgot to mention that.
I wonder if that is what is helping me here - since I noticed a gigantic improvement when I first made that switch on the projector. Perhaps the PJ can process RGB in limited mode at 30hz or lower with 10bit. I mean something is happening with 10bit since I am noticing a difference on the test video. If it were all 8bit, it would (should) look the same either way I tested it. Since I love the picture now - I may just leave it alone. But would it be worth it to try and set the PJ from BT.709 to DCI-P3 if it will let me? And see if that makes any difference? Projector model is: VPL-VW285es - Sony Last edited by LordX2; 24th November 2020 at 00:19. |
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#60792 | Link |
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it makes no sense that you'd Not buy a colorimeter on a $5000 projector.
Buy the colorimeter, then we'll know exactly what's going on. Get the i1studio it's only $150. Don't buy a datacolor probe, they're busted. I also find it difficult to grasp that such a projector can't do RGB Full. It's probably doing it correctly. it's just the gamma tracking is different in that mode. The P3 gamut is that projector's native gamut, if any setting puts it in rec709 mode, the projector is using its internal CMS to clamp the colors. This operates independently of 8bit/10bit. 8bit / 10bit is a mapping system, it is not the color space, you can have 2bit rec2020 colors, or 100bit rec709 colors.
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Ghetto | 2500k 5Ghz Last edited by tp4tissue; 24th November 2020 at 01:18. |
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#60793 | Link | ||||
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ProjectorCentral - Sony VPL-VW285ES 4K SXRD Projector review: Quote:
Edit: For limited range video I prefer to use YCbCr 444 over RGB, limited is a normal concept for YCbCr while it is weird for RGB. Limited RGB uses 16-235 for all three planes while YCbCr uses 16-235 for Y but 16-240 for Cb and Cr. You would need to set madVR to full range when setting the GPU to YCbCr 444. 10 bit YCbCr 444 limited at 30 Hz or less should be a great option for that projector. Quote:
Hard to argue with that but something seems off to me. ![]() Quote:
I do not necessarily suggest copying their settings but they do show the gamut coverage pretty well. Sony VPL-VW285ES Calibration Results
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madVR options explained Last edited by Asmodian; 24th November 2020 at 02:10. |
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#60794 | Link | |
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MadVR shows that the 4k HDR Remux videos I play are "P010, 10bit, 4:2:0 (DXVA11)" in the statistics. That is where I am getting the 4:2:0 from. My actual settings are: Nvidia is RGB Full 12bit @ 23.976, MadVR output set to Limited, PJ set to Limited. I think it is just ME saying things wrong that is leading to the confusion! "Your projector has very good coverage of BT.709 but it is less good for wide gamut, most colors will be more accurate using the BT.709 mode on the projector." I noticed this as well. Both on reviews and in person. When switching to HDR content, colors are crap. But in SDR they are vivid and rich. So with madvr tone mapping to SDR, and outputting at 10bit, I think I am getting the best I can with the setup I have. PS - Asmodian, wanna come over and give an in person review? It's only a 3000 mile drive and a 2 week quarantine! hahaha |
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#60795 | Link | |
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Location: San Jose, California
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![]() That line is telling you about the source, madVR received 10 bit 4:2:0 video in the P010 format from DXVA11 hardware decoding.
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#60796 | Link |
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Join Date: May 2013
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My guess @ what's actually happening to lordX2 is that the projector goes into a pc mode of sorts when fed 444 rgb full, on many systems this disables the dynamic brightness/contrast image manipulation of the projector itself. and it may well clamp to rec709 instead of native p3 gamut. This could account for the loss in perceived saturation both from the contrast and gamut difference. Potentially also following a different gamma curve
For an image to be rendered too brightly due to levels mismatch, The PC has to send the wrong 16-235 levels while the Projector is expecting 0-255. If that is NOT the case, then the projector is doing full rgb correctly. This is why you need to check the 0,0,0 black, if that black is about the same, while comparing both modes with all dynamic contrast/iris settings disabled, THAT MEANS the projector is doing the RGB Full correctly.
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Ghetto | 2500k 5Ghz Last edited by tp4tissue; 24th November 2020 at 03:01. |
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#60797 | Link |
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Join Date: May 2013
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@ Asmodian.
If Madvr is doing math to go from rec2020 to P3, then isn't it always better to feed it a rec2020 lut ? Because that way, Madvr can do 1 less mathing of the gamut, we rely on argyll cms to math the gamut ONCE, And this side is more reliable because they are compressing using actual measurement data, WHEREAS, if Madvr does their math even once, it's Blind math, made with assumptions that don't always hold up on real color systems.
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Ghetto | 2500k 5Ghz |
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#60798 | Link |
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Well, not in practice, but theoretically you do want a custom 3DLUT for every source color space.
The difference between BT.2020 and DCI-P3 is a purely theoretical and an absolutely precise mathematical relationship, both sides are their theoretical color spaces. Assuming you are working with DCI-P3 encoded in BT.2020, the normal case. I haven't seen anything mastered in BT.2020 since there are no displays capable of displaying it. When mapping to a real display we need to make tradeoffs, and making tradeoffs twice is bad, but when mapping DCI-P3 range in BT.2020 to DCI-P3 you do not need to make any tradeoffs. When I used software 3DLUTs I did make all the SDR LUTs, since that is so quick, but the difference was not measurable with an i1d3. I use passthrough for HDR so I haven't messed with HDR 3DLUTs. That said I would want a BT.709 and a DCI-P3 3DLUT, assuming my display's native gamut was very close to DCI-P3, and not worry about the pure math BT.2020 -> DCI-P3 conversion.
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madVR options explained Last edited by Asmodian; 24th November 2020 at 04:02. |
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#60799 | Link |
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not sure if madVR does that or if it is worth any processing power but if you are tone mapping you can can do that to the gamut conversation too. so the tone mapping could do a better job if it knows that the gamut needs to be compressed too.
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#60800 | Link | |
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Absent real offsets it's still very possible to swing wide even if by definition it should hit. The data may be perfect but when you cast it, /problem. I believe that movie Shadow is rec2020, but the bulk of the movie is greyscale, so idk what they were going for.
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Ghetto | 2500k 5Ghz |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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