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Old 19th November 2018, 22:50   #721  |  Link
shekh
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This is strange. The changes between these versions are minimal and not related to capture or display.
Try moving 42711 to another folder, I saw somewhere that it has effect (maybe drivers keep some crappy settings per exacutable path).
The quoted DirectDraw bug fix is not yet published but you can avoid it: enable dx9 display, or disable vsync
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Old 19th November 2018, 23:02   #722  |  Link
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You are right, moving folder seems to affect this. VirtualDub is normal on my D: drive and for testing, I had the previous version on C:. Rebooting PC also seems to help.
So it's not version related. Ignore the post
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Old 20th November 2018, 00:41   #723  |  Link
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Previous versions of VirtualDub would automatically open a whole image sequence if you dragged the first image onto it, but it doesn't seem to do this any more. Is there a preference I can't see, or has this functionality been removed?
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Old 20th November 2018, 01:00   #724  |  Link
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Quote:
Originally Posted by davidhorman View Post
Previous versions of VirtualDub would automatically open a whole image sequence if you dragged the first image onto it, but it doesn't seem to do this any more. Is there a preference I can't see, or has this functionality been removed?
My bad. I repeatedly find this annoying but keep thinking this is legacy behavior. Will fix.
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Old 20th November 2018, 10:05   #725  |  Link
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Quote:
Originally Posted by shekh View Post
My bad. I repeatedly find this annoying but keep thinking this is legacy behavior. Will fix.
Thanks
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Old 24th November 2018, 14:50   #726  |  Link
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Quote:
Originally Posted by davidhorman View Post
Previous versions of VirtualDub would automatically open a whole image sequence if you dragged the first image onto it, but it doesn't seem to do this any more. Is there a preference I can't see, or has this functionality been removed?
fixed

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Reporting a few bugs.

In capture mode, the video levels window can be opened infinite instance instead of just one.

And when I changed the exposure value in the levels setting and start capturing, the exposure value was reset back to the previous value from the "capture filter" instead.

Also, when capture is running, clicking "file->exit capture mode" did not work.
Added fixes for menus. Actually, the whole menu does not reflect "capturing" state, most commands are simply ignored. Now "exit capture" works, and also "device disconnect".
For the exposure I have no idea. Maybe there is bug in driver.
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Old 24th November 2018, 15:12   #727  |  Link
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Some new/recent stuff: Audio display was significantly polished and got some new controls: https://sourceforge.net/p/vdfiltermo.../AudioDisplay/
I like the possibility to scroll it left-right. Before it felt barely useful because of continuous glitches. Now I even enabled it to sync with preview (however, this is only possible with caching input driver now because of multithreading problems).
If anyone has ideas what to tweak in audio display it is good time
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Old 25th November 2018, 13:53   #728  |  Link
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Very nice!
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Old 26th November 2018, 20:45   #729  |  Link
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I just updated and now I find that VirtualDub2 remembers zoom levels from when I last closed it. This, I think, is different to the previous behaviour, where files were always first opened at 100%.

Is there an option to control this?
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Old 26th November 2018, 22:08   #730  |  Link
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There is no option. Previously it was not always consistent, was able to remember "auto-size" until you touch anything.
The option would be "remember auto-size and zoom", not big deal to add.
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Old 26th November 2018, 22:51   #731  |  Link
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I would suggest such an option should be off by default - if you open VirtualDub2 after weeks or months, you would expect it (by default) to show a view of the file unaffected by what you may have been working on last time. Principle of least surprise rules here
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Old 27th November 2018, 10:50   #732  |  Link
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Originally Posted by davidhorman View Post
I would suggest such an option should be off by default - if you open VirtualDub2 after weeks or months, you would expect it (by default) to show a view of the file unaffected by what you may have been working on last time. Principle of least surprise rules here
+1 on that.
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Old 12th December 2018, 00:24   #733  |  Link
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Might there one day be support for AviSynth+'s Planar RGB colourspaces?
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Old 12th December 2018, 00:43   #734  |  Link
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Is Vdub width restriction to be mod 16 for Cineform due to codec or Vdub limitations? I thought Cineform can be any frame size.
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Old 12th December 2018, 00:49   #735  |  Link
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Might there one day be support for AviSynth+'s Planar RGB colourspaces?
Planar rgb is internally supported, so the question is how to bridge it with avisynth. I'm not sure if vfw output from avisynth already handles them, probably not.
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Old 12th December 2018, 00:52   #736  |  Link
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Is Vdub width restriction to be mod 16 for Cineform due to codec or Vdub limitations? I thought Cineform can be any frame size.
It is Cineform limitation. I enforced it after discovering a crash with wrong size (in my early builds the limit was not checked).
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Old 12th December 2018, 12:11   #737  |  Link
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Is it hard limitation in codec design which can't be overwritten?
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Old 12th December 2018, 12:43   #738  |  Link
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Can't tell exactly, it didn't look simple.
Better to ask on https://github.com/gopro/cineform-sdk
There may be possibility to use metadata-based cropping in the codec (not supported by vd2)
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Old 12th December 2018, 21:37   #739  |  Link
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Planar rgb is internally supported, so the question is how to bridge it with avisynth. I'm not sure if vfw output from avisynth already handles them, probably not.
It's supported but I couldn't test it, search for
OPT_Enable_PlanarToPackedRGB on avisynth.nl
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Old 12th December 2018, 22:18   #740  |  Link
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It's supported but I couldn't test it, search for
OPT_Enable_PlanarToPackedRGB on avisynth.nl
Looks like I can add G3/G4 fourcc's, btw where is vfw export in the source code?
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