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16th March 2024, 23:32 | #2201 | Link |
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Join Date: Feb 2005
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!!!!!
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MPC-HC 2.2.1 |
19th March 2024, 18:59 | #2202 | Link | |
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Join Date: Nov 2022
Posts: 11
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Quote:
First, if you find yourself accidentally hitting a key that does something annoying like Page Up/Down is for you, you can disable that key from doing anything in MPC-HC options -> Player -> Keys. You could also just change it so that a "normal" keypress does nothing but a CTRL+Keypress does work. Either would fix your problem of pressing the key inadvertantely. Second option: in MPC-HC options -> Player check "Store settings in .ini file" so MPC-HC will keep all of its settings (and history) in an mpc-hc64.ini in its program folder. Then enable all history settings and keep a copy of your mpc-hc64.ini file somewhere with all history removed. Now, every time you are done "editing" in MPC-HC just overwrite the mpc-hc64.ini file with your saved backup copy, and "poof" all history is gone. You could make this process "1-button" easy with a simple batch file. If it sounds like it would work for you I would help you create it (if you are not computer & batch file savvy). |
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1st April 2024, 19:13 | #2203 | Link |
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Please do NOT post any feature requests in this topic or on Github. I am not interested in your requests and I will NOT implement them. The developers themselves solely decide which functionality is added.
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MPC-HC 2.2.1 |
17th April 2024, 05:14 | #2205 | Link |
Angel of Night
Join Date: Nov 2004
Location: Tangled in the silks
Posts: 9,559
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I've moved the discussion of color calibration and renderers, which really isn't about MPC-HC at all after all, to a new thread: https://forum.doom9.org/showthread.php?t=185452
Meanwhile, I'm pissed off. This is the third time in two weeks this thread's gone off the rails, after a warning without strikes already. I don't know how much more clear it has to be, stop antagonizing clsid for not bowing to your whims. Accept their somewhat brusque style as a consequence of asking to add to their own workload, rather than thinking it's a personal attack on you that they just don't want to do what you think they should, and will tell you very directly. Breathe, people, it's a media player, not an excuse to wade into battle. Fortunately, most of you don't need to hear this, but those who do know who they are. Last edited by foxyshadis; 17th April 2024 at 05:19. |
17th April 2024, 19:31 | #2206 | Link |
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Join Date: Jun 2022
Posts: 53
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Has anyone else noticed that MPC-HC sometimes hangs on startup?
Nothing happens, so I run MPC-HC again. Nothing happens again, so I look in the program manager and see two MPC-HC instances. When I kill one, only then does the other one start. |
17th April 2024, 19:56 | #2207 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,784
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Sometimes a stuck task happens to me too. But the reasons can be hard to spot. The player as such is not very probable, as it is "merely" a container for the really active components, decoder and renderer. And especially a decoder is vulnerable to e.g. data errors in media sources.
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17th April 2024, 20:17 | #2208 | Link |
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Join Date: Feb 2005
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Get Process Explorer:
https://learn.microsoft.com/en-us/sy...ocess-explorer Right-click on mpc-hc process > Properties > Threads Make screenshot. Use external image host.
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MPC-HC 2.2.1 |
17th April 2024, 20:17 | #2209 | Link |
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Join Date: Mar 2003
Posts: 92
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Jup, confirmed - haven't happen in a while for me, but somehow I doubt that this is due to me upgrading it to 2.1.4 (c82061aef) [x64] in january (btw. time to upgrade again) and it most of the time is just happening whence i switch through (many) videos in a short time (with some seeking) [for instance whence taking screenshots for episode thumbnails (new season, new series bought and encoded - whatsoever)] and I guess that LigH is right and the real culprit/hickup within the filterchain is nearly impossible to nail down by regular use and i guess even pretty hard to hunt down in a dedicated test environment/debuging scenario.
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17th April 2024, 20:36 | #2210 | Link |
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Join Date: Feb 2005
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Madvr is a common cause of freezes/hangs. Specially when combined with d3d11 native hardware decoding. It is bug in Madvr related to not freeing its queue for LAV to use, so there is NOTHING I can do about it. Madshi knows about it for years. It happens rarely, but excessive seeking can trigger it more frequently.
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MPC-HC 2.2.1 Last edited by clsid; 17th April 2024 at 20:38. |
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