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4th June 2017, 14:08 | #43982 | Link |
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Join Date: Feb 2016
Posts: 10
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SMPTE2086 in MKV
Does madVR receive HDR metadata included in the MKV container (MaxCLL, MaxFALL, MasteringMetadata elements)?
I guess this is also a question for Nevcairiel, if LAVFilters can currently parse that from MKV files and pass it on. This could be useful for 10b h264 streams that want to retain HDR metadata (the transfer function tag can be set at the bitstream level, but SMPTE2086 data cannot as far as I can tell). |
4th June 2017, 14:12 | #43983 | Link |
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Join Date: Dec 2002
Posts: 5,565
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LAV + madVR already support MKV HDR metadata. Anything missing?
Wasn't that added to the specs as well? From what I've seen they've basically copied everything over from HEVC. /edit: Ok, I can't find it in H.264 2016/10. 2017/04 exists but not yet public. Maybe it's added there? Last edited by sneaker_ger; 4th June 2017 at 14:20. |
4th June 2017, 15:03 | #43984 | Link | |
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Join Date: Feb 2016
Posts: 10
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Quote:
Last edited by fijam; 4th June 2017 at 15:17. |
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4th June 2017, 16:09 | #43987 | Link |
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Join Date: Dec 2011
Posts: 42
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Are there any known fixes for this issue? https://forum.redfox.bz/threads/wind...reclock.72475/
Basically the creator's update has resulted in the loss of normal playback using madvr with reclock, with repeated/dropped frames frequently where before it would not be an issue |
4th June 2017, 20:41 | #43988 | Link |
Registered User
Join Date: Mar 2016
Location: Delft
Posts: 26
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Average render time increases after upgrading to kodi 17
After using Kodi Dsplayer x86 16.3 for a long time I upgraded to Kodi Dsplayer x86 17.3 today, using exact same settings. Average frame rendering times are higher now then before resulting in dropouts in video playback. I checked and all madvr settings (0.91.10) are still the same as before.
Is this a known issue? Can you guys help me troubleshoot and solve this? Thanks a lot! Ronald |
4th June 2017, 20:54 | #43989 | Link | |
Audiophile
Join Date: Oct 2006
Posts: 353
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5th June 2017, 02:12 | #43991 | Link |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
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I got a question!
How can we enable screen shots in MPC-HC + madVR? I tried taking a few while in full screen, but it resulted in screenshots without madVR applied and at a strange resolution of 1916 * 1076, no idea what I'm doing wrong...
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Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
5th June 2017, 02:20 | #43993 | Link |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
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Not right now, I usually have FSE mode disable to avoid some crashes on the GPU I had before. Does it work only in FSE mode?
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Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
5th June 2017, 02:24 | #43994 | Link |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
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I just tried taking a screen shots in FSE, no effect.
All screenshots taken when using F5 or AL+I result in no effect, both take a screenshot of the original movie file with no madVR processing (for example, no edge thinning, no chroma upscaling, just the original movie file) Taking a screenshot with print screen and pasting it in a photo editor works, but I would like something that would work faster...
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Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
5th June 2017, 02:48 | #43996 | Link | |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
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Quote:
I'll try potplayer and Jriver and see if they solve anything!
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Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
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5th June 2017, 06:39 | #43997 | Link |
Registered User
Join Date: Mar 2016
Posts: 160
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1. Disable FSE for full-screen screenshots
2. Hide MPC-HC GUI controls ("1" key by default) for windowed screenshots 3. Press ALT+Print Scrn for windowed screenshot (Print Scrn for full screen) 4. Paste screenshot in any image editor. 5. Save it manually
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I'm infected with poor sources. |
5th June 2017, 07:03 | #43998 | Link |
X Cinema Projectionist NZ
Join Date: Feb 2006
Location: Auckland NZ
Posts: 310
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Guys I never get ant dropped frames but I get a repeated frames approx every 3 mins. I have the 1080 TI card set to 23fps. and upscale all my ripped BDs to 4k and play in their native fps.
I use JRiver with madvr. Does this look normal even after playing a film for approx 20mins? Am I doing something wrong with my settings or is this normal? When it repetes a frame I can see the image jump, would much prefer it to run smoother... Im also on windows 10. display 23.97869Hz compostion rate 23.976Hz clock deviation -0.01158% smooth motion off D3D11 fullscreen windowed (8bit) movie 23.976fps 1 frame repeate every 3.29mins movie 1920x1080 16.9 scale 0,0,1920,1080 >0,0,3820,2160 touch window from inside chroma > NGU sharp (high) Luma > NGU sharp (high) chroma > NGU sharp (low) vsync 41.70ms, frame 41.71ms matrix BT.709 (best Guess) deinterlacing off (settings) decoder queue 15-16/16 subtitle queue 15-16/16 upload queue 7-8/8 render queue 7-8/8 present queue 6-7/8 dropped frames 0 repeated frames 7 delayed frames 0 presentation glitches 0 average stats rendering 15.22ms present 0.25ms max stats (5s) rendering 16.68ms present 0.41ms |
5th June 2017, 07:16 | #43999 | Link | |
Registered User
Join Date: Apr 2017
Location: Hong Kong
Posts: 41
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Quote:
1. use the video clock function in Jriver 2. use a custom refresh rate close to 23.976 Actually, I use both and never repeated any frames with my GTX1050 |
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5th June 2017, 10:34 | #44000 | Link | |
Registered User
Join Date: Jun 2007
Posts: 655
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Quote:
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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