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Old 26th January 2018, 13:52   #22501  |  Link
Klaus1189
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Originally Posted by nevcairiel View Post
I could add it, but then nothing would show it. Yay? Guess its not my problem anymore then =p
Do you please add support for WebVTT, so it is left on subtitle renderer to support it?
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Old 26th January 2018, 14:03   #22502  |  Link
huhn
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Does it make sense to ask the devs of this project for WEBVTT?
sorry no clue.
if they cares about it i guess so.
at least i don't see a reason why it should be out of scope for assfilter_mod but i guess yet PGS is more important.
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Old 26th January 2018, 14:25   #22503  |  Link
nussman
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Does it make sense to ask the devs of this project for WEBVTT?
Does it make sense to ask this here?
Why not just asking in the assfiltermod thread?
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Old 26th January 2018, 14:38   #22504  |  Link
PCU
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when i play h.265 format with dxva 2 ticked, mpc-hc (x64, latest official version) freezes & must end task the process.
intel hd 6000 gpu. win 8 pro x64.

Last edited by PCU; 26th January 2018 at 17:21.
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Old 26th January 2018, 16:28   #22505  |  Link
Bozotheclown
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Why D3D11 is supported only under win8 and newer?
I try to activate it under Win7_64. DX11 is working under Win7.
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Old 26th January 2018, 16:29   #22506  |  Link
nevcairiel
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Windows 7 does not support D3D11 decoding, its as simple as that. You can search the thread for when D3D11 was first introduced in LAV for more detailed explanations which features are unsupported in 7.
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Old 26th January 2018, 19:26   #22507  |  Link
Bozotheclown
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Thanks, but is not as simple as it looks like because it's module from DXv11 and DX11 is supported by Win7. Anyway it looks like now Win8.1 is the best option, and its time for next step.

ps. I Think that "Platform Update for Windows 7 SP1" solve this issue.
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Old 26th January 2018, 19:28   #22508  |  Link
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No, platform update does not make a difference.
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Old 26th January 2018, 19:30   #22509  |  Link
nevcairiel
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You basically need 11.1, which is not available until Windows 8.

For reference:
https://msdn.microsoft.com/en-us/lib...sktop/bb173059 - look for DXGI_FORMAT_NV12
Quote:
Direct3D 11.1: This value is not supported until Windows 8.
You can play games on Windows 7 with D3D11, but you cannot use the video decoder.
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Old 26th January 2018, 19:48   #22510  |  Link
PCU
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so h.265 hardware acceleration is not supported in dxva2 for hd 6000?
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Old 26th January 2018, 19:52   #22511  |  Link
nevcairiel
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I don't memorize every single generation of hardware. Its quite possible that it is not. I believe Skylake was the first to add full HEVC/H265 hardware acceleration (8-bit only, 10-bit hybrid), so that would be a no then.
This page seems to agree: https://en.wikipedia.org/wiki/Intel_Quick_Sync_Video
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Old 26th January 2018, 20:12   #22512  |  Link
PCU
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I don't memorize every single generation of hardware. Its quite possible that it is not. I believe Skylake was the first to add full HEVC/H265 hardware acceleration (8-bit only, 10-bit hybrid), so that would be a no then.
This page seems to agree: https://en.wikipedia.org/wiki/Intel_Quick_Sync_Video

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Old 28th January 2018, 21:16   #22513  |  Link
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You should really not speculate about peoples motivations. It'll only result in people getting pissed off and ignoring you in the future. Just sayin'
I didn't even like 3D before I ever implemented 3D MVC decoding, and yet its still something that exists. Weird, huh?
the intention was not to "piss-off", but to indicate that I'm aware of the fact that your patience with Intel and/or MVC is limited...

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Software decoding is independent of the OS you use, or the drivers you have installed, so if you're seeing issues on one OS and not on another, its far more likely that this is caused by the rendering - which is outside of LAVs control.
As a test, you should run it in SBS mode instead of frame-packed 3D, this avoids a lot of weirdness with 3D in the drivers, and could point you into the direction of whats going on.
...and that was a very helpful hint! Indeed, madVR .11 set in "devices/.../properties/3D format" to "side-by-side" presents with LAV .88 two squeezed pictures (D3D9 is used for this); the TV signals: "3D detected"; when I push the 3D-button on the TV-remote I get a smooth 3D picture !
https://frupic.frubar.net/36394

So, I moved back to Win8.1x64 and there the outcome was the same. Even with Intel driver .4821.
(Later I even set madVR back to Auto; if I just start the film and do nothing, it runs ok; but as soon I "FF" or go with the mouse over the seek-bar everything breaks down)

So, my question is : is qualitywise the outcome of the “side-by-side” trick in madVR the same as with “auto” (are 2 full HD pictures sent to the TV which it combines to a 3D)?
---
Then I followed a different thought : basically all MVC-files should be the same (right?) – a H264 base video and the ssif-stream are muxed with audio and sups to an mkv… why are some played and others not…?
Of my 65 3D-movies 28 work with LAV .83 (using hardware decoding) the others not. What’s the difference? Since my expertise is limited in this area, I simply used MediaInfo…
The differences MediaInfo reports are only in:
“Multiview layout laced” (present or not present)
ReFrames : 2, 3 or 4
GOP : M=1, with N= 5, 7, 10, or 12; or: M= 3, with N=9, 12 or 24
https://frupic.frubar.net/36395

Generally said the outcome was unfortunately inconclusive; this are the trends :
Of the working files 2/3 had Reframes=2 and GOP =M1, with N=5 or 9 or 10; or it was not set at all;
Some had Reframes=4, mostly with GOP = M=1, N=12 or M=3, N=24; very few has Reframes=3;
Of the not working Files 78% had
ReFrames : 3 with GOP : M=1, N=12 (70%; only one exception : N=7) or GOP not set at all (30%);
…maybe there is something completely different one could look for but I don’t have the knowledge and tools…?

But bottom line is : I should move back to the madVR thread, right?
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Old 29th January 2018, 11:08   #22514  |  Link
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Does Hyper-Threading make a difference for LAV Filters ?
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Old 29th January 2018, 11:32   #22515  |  Link
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Maybe you upload short sample of "bad files" for testing.
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Old 29th January 2018, 21:45   #22516  |  Link
arrgh
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Maybe you upload short sample of "bad files" for testing.
have sent you a PM
Thanks
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Old 30th January 2018, 10:25   #22517  |  Link
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You do realize that even if this was supported, that LAV wouldn't actually do any cropping, but just forward these values to the renderer, so the renderer does the cropping, right?
Since SVP uses ffdshow, and ffdshow is dead and buried, nothing would change there.
But MPC Video decoder supports it perfectly
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Old 30th January 2018, 16:50   #22518  |  Link
runner
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Originally Posted by nevcairiel View Post
From what I'm told from other users, the latest nightlies should be working fine for UHD BD.
I tried with different ISO of BDUHD and I can not start the main movie using mpchc and mpcbe set with external filters
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Old 30th January 2018, 17:55   #22519  |  Link
huhn
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But MPC Video decoder supports it perfectly
your quote is from 2013
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Old 30th January 2018, 19:20   #22520  |  Link
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your quote is from 2013
Yes, but still not fixed =/
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