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8th October 2017, 22:39 | #46342 | Link | |
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I got nowhere with that. Keeps pointing me towards madVR. But basically the bug is that I get this: (madvr) Instead of this: (EVR) (Even though I have HD skin enabled.) |
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8th October 2017, 22:41 | #46343 | Link | ||
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The moment I changed back to MadVR. The freeze image issue was there again. The problem only goes away when I untick HEVC in LAV video configuration. Then the playback is smooth and nothing happens. It's safe to say that the problem is causing because of my not HEVC compatible video card, the GTX 650 Ti. I have no idea why with EVR and VMR9 the freeze image issue didn't occurred. Because while I was testing I did had the HEVC box ticked in LAV video and the current active decoder was my gpu instead of avcodec. Quote:
Even though HEVC was still ticked in his LAV video configuration it did automatically went for avcodec instead of using his gpu. Last edited by bitterman; 8th October 2017 at 22:49. |
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8th October 2017, 22:46 | #46344 | Link |
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Join Date: May 2012
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Sounds good. The (old Youtube) videos I'm testing this on right now need a huge amount of deblocking in the chroma channels, but luma only needs some minor adjustments. Would it be possible to have a separate strength setting for the chroma channel processing? On these videos I need a strength setting of 9 or 10 to fix the chroma, but that obviously does far too much damage to the complete image.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
8th October 2017, 22:53 | #46345 | Link | |
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. |
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8th October 2017, 22:56 | #46346 | Link | |
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thank you |
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8th October 2017, 22:56 | #46347 | Link |
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Join Date: May 2008
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MPC-BE (1.5.1 (build 2755) beta) crashes with madVR turned on. If I try to change file after playing it or if I try to close player, then crashes. With previous version, this didn't happen.
However, there is no problem with MPC-HC (1.7.13). |
8th October 2017, 22:58 | #46349 | Link | |
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Join Date: Oct 2009
Posts: 930
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I couldn't test for the previous deinterlacing or hanging issues because of this. (all I did was overwrite the files in the madVR folder and ran instal.bat) |
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8th October 2017, 23:01 | #46350 | Link | ||||
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Join Date: Sep 2006
Posts: 9,140
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------- Just noticed a crash problem in v0.92.5, which happens when switching from one video file to another, or sometimes even just closing a video file. Already found the cause of the problem, stupid bug. Sorry, my bad, will fix that tomorrow in v0.92.6. |
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8th October 2017, 23:03 | #46351 | Link |
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Join Date: Sep 2006
Posts: 9,140
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Here's a quick fix for the crash problem:
http://madshi.net/madVR925b.zip New official v0.92.6 with this fix (and maybe some more changes) will come tomorrow. |
8th October 2017, 23:12 | #46353 | Link | |
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Join Date: Sep 2006
Posts: 9,140
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1) encoded grain is often quite artifacty. 2) upscaled grain looks bad. 3) added grain after upscaling has no artifacts and looks high-res. However, removing grain may also remove details. So it's probably still not a good idea overall. |
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8th October 2017, 23:22 | #46354 | Link | |
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Join Date: May 2012
Posts: 447
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In general I've noticed that the chroma channel for Youtube videos tends to be pretty horrendous (including for higher resolution videos), I don't know if that's just the bitrate or if Youtube's re-encoding makes it worse.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) Last edited by Ver Greeneyes; 8th October 2017 at 23:27. |
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8th October 2017, 23:26 | #46355 | Link |
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Join Date: Oct 2012
Posts: 7,926
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sorry i can't really follow you. if you are talking about aliasing billinear adds a lot of aliasing.
@deblocking my first issue with the deblocking is that it very fast changes images parts that are not blocky anymore and makes them very unsharp but on other images parts the blocking is still there. i used a very blocky video file from on old computer game using SMK2 as a codec. here an image: https://abload.de/img/winordert5uc3.png and i wonder if debanding is run before or after deblocking. |
8th October 2017, 23:43 | #46356 | Link | |
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Join Date: Oct 2009
Posts: 930
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Trying with the hotfix I could still get Potplayer hanged video open spamming. But I noticed that the madVR OSD is still updating. Does that mean anything? (I didn't think to have OSD open before, so I didn't know how it was.) Link: https://drive.google.com/open?id=0By...Gx6d0ZfU3E1Mnc I also noticed that madVR shows DXVA, even though I disabled HW accelerated decoding in LAV. Is that normal because of deinterlacing? |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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