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12th February 2014, 14:51 | #581 | Link | |
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12th February 2014, 15:21 | #582 | Link |
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Jdobbs, for SBS 3D. How did you prepare source files? I am wondering if it has to do something.
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12th February 2014, 16:13 | #583 | Link | |
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If it looks worthwhile I could extend the splitting/encoding to normal (non SBS) 3D backups as well. |
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12th February 2014, 16:22 | #585 | Link | |
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BTW: I manage to reproduce your crash with another movie and I will try the setting which I used before to see if there is some sort of pattern which cause crash. At this stage it is too early to say, but as soon as I have something useful I will let you know. When I did pacific rim I only used I Frame in original video, no P and B. However I just did avatar with P and b frames included and it crashed as well. I am encoding it in such a way that it has only I frame and then I will run through FRIMEncoder and see what happens. Also few days back I posted about using frimdecode to serve frame and it caused crash as well if splitting is not done properly.
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If you fail to plan; you plan to fail, would you not agree? Think about it. Last edited by HWK; 12th February 2014 at 16:28. |
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12th February 2014, 16:31 | #586 | Link | ||
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Last edited by jdobbs; 12th February 2014 at 16:48. |
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12th February 2014, 16:34 | #587 | Link |
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That test was not conducted by using BD-RB, I was just writing this to warn about issues I saw if you decide to go ahead with splitting/encoding to normal (non SBS) 3D backups option. If time and resource permit and you are willing to write code I can test it for you.
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12th February 2014, 16:38 | #588 | Link | |
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12th February 2014, 16:51 | #589 | Link | |
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Your system is definitely going faster than mine. I peak at around 14fps with two processes and most of the time it is 12-13fps. One other thing I noticed... that lowering the output bitrate seems to speed up encoding. That makes me think it may be I/O bound. Last edited by jdobbs; 12th February 2014 at 17:18. |
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12th February 2014, 17:23 | #590 | Link |
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Can you fire up resource monitor and see how much read and write is happening during encode session. Also how much RAM you machine have?
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12th February 2014, 20:40 | #594 | Link | |
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Also, this isn't a BD-RB thread -- and we don't need to hijack it. This thread is meant for comments on the topic of "Free H.264 MVC 3D Encoder". If you want to report issues specific with BD-RB please post in the BD-RB Bug Reporting thread. If anyone else out there is seeing issues when using the "S" (strict) parameter of FRIMEncode. Please post what you are seeing. Last edited by jdobbs; 13th February 2014 at 16:51. |
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13th February 2014, 16:48 | #595 | Link |
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@HWK
I took note of this post by r0lZ today. I'm going to run some tests to see if I still get the multiple instance issue with one of the v4.x.x.x libraries. [update] No joy. Same issue. Last edited by jdobbs; 13th February 2014 at 23:33. |
13th February 2014, 23:25 | #597 | Link |
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Has anyone here successfully used AVS2YUV to feed AVS files to FRIMEncode via stdin? I can't seem to get it to work. If I use AVS2YUV to output to a .YUV file and then use that as input and it works fine -- but no luck piping via stdin.
I know I can use the -avi option and read the AVS directly -- but I'm trying to find a workaround for an issue. Last edited by jdobbs; 13th February 2014 at 23:32. |
13th February 2014, 23:53 | #598 | Link | |
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Oh well back on drawing board. Just an update I didn't have time to run avatar yesterday, I am hoping today I can make some time.
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If you fail to plan; you plan to fail, would you not agree? Think about it. Last edited by HWK; 14th February 2014 at 02:20. |
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15th February 2014, 03:57 | #599 | Link |
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Jdobbs, just update on multiprocess of FRIMEncode, it seems failure. Oh well at least attempt was taken.
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