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11th June 2016, 04:48 | #1 | Link |
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A note on Simpleresize
If Simpleresize is fed RGB data instead of YUV data, it will incorrectly report a problem with the horizontal resolution not being a multiple of 2, rather than a problem with the colorspace.
This should be fixed.
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I ask unusual questions but always give proper thanks to those who give correct and useful answers. Last edited by Katie Boundary; 11th June 2016 at 20:05. |
11th June 2016, 05:00 | #2 | Link | |
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Quote:
Last edited by Reel.Deel; 12th June 2016 at 02:15. Reason: Add original statement from op |
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11th June 2016, 05:08 | #3 | Link | |
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Script:
Code:
mpeg2source("blahblahblah.d2v") converttorgb() crop(7,0,-9,-0) simpleresize(352,240) Code:
Avisynth open failure: SimpleResize: Horizontal pixels must divide by 2 Quote:
EDIT: Nope, align=true didn't do jack.
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I ask unusual questions but always give proper thanks to those who give correct and useful answers. Last edited by Katie Boundary; 11th June 2016 at 05:14. |
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11th June 2016, 19:46 | #6 | Link | ||
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Quote:
Quote:
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I ask unusual questions but always give proper thanks to those who give correct and useful answers. Last edited by Katie Boundary; 11th June 2016 at 20:01. |
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11th June 2016, 13:59 | #8 | Link |
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Has anybody used WarpedResize [with a YV12 source] lately? For me it is warping Chroma from one side instead of centered like Luma, which looks a bit odd:
Code:
LoadPlugin(p + "SimpleResize\Avisynth_2.5_Alpha\SimpleResize.dll") ColorBars(pixel_type="YV12") Subtitle("5 4 3 2 1 0 1 2 3 4 5", \ align=5, size=Height*0.2, font="Courier New", \ text_color=$aaffffff, halo_color=$ff000000) WarpedResize(Width, Height, 1.5, 1.0) Subtitle("WarpedResize(hWarp=1.5)", align=8, \ text_color=$ebebeb, halo_color=$ff000000) return Last Code:
## fix WarpedResize YV12 chroma bug; make warp arguments optional function WarpedResize2(clip C, int width, int height, float "hWarp", float "vWarp") { Assert(C.IsYV12, \ "WarpedResize2: source must be YV12") Assert(width % 4 == 0, \ "WarpedResize2: 'width' arg must be mod 4") Assert(height % 4 == 0, \ "WarpedResize2: 'height' arg must be mod 4") hWarp = Default(hWarp, 1.0) vWarp = Default(vWarp, 1.0) U = C.UToY .WarpedResize(width / 2, height / 2, hWarp, vWarp) V = C.VToY .WarpedResize(width / 2, height / 2, hWarp, vWarp) Y = C .WarpedResize(width, height, hWarp, vWarp) return YToUV(U, V, Y) } Last edited by raffriff42; 16th March 2017 at 23:16. Reason: (fixed image links) |
11th June 2016, 17:00 | #9 | Link |
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Very interesting, raffriff42.
This could be the missing puzzle stone to move from DVD PAL to NTSC. Last edited by GMJCZP; 11th June 2016 at 17:22. |
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