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Old 5th April 2018, 09:28   #61  |  Link
kuchikirukia
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No other bottlenecks. --threads 4 I'm fine. --threads 8 I'm fine. -threads 12 it chokes other things, though the encode runs fine.
i7 4790

If it's pegged at 100% util my computer acts like it's 100% util at a higher priority.

Last edited by kuchikirukia; 5th April 2018 at 09:35.
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Old 8th April 2018, 08:02   #62  |  Link
Selur
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Anyone got a link to a current, statically linked, x264 version with libav in it that's for MacOS X ?
Latest build over at http://download.videolan.org/x264/bi...macosx-x86-64/ is from 25-Dec-2017.

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Old 11th September 2018, 15:47   #63  |  Link
Kn0X
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komisar down?

Hey!

I have a question .. is http://komisar.gin.by gone or is it just down right now?
It's been down for a couple of days now.
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Old 14th September 2018, 17:01   #64  |  Link
Midzuki
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Quote:
Originally Posted by Kn0X View Post
Hey!

I have a question .. is http://komisar.gin.by gone or is it just down right now?
It's been down for a couple of days now.
His site is back.

But maybe unfortunately, since he doesn't provide fresh x264.exe builds anymore :-/
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Old 15th September 2018, 10:44   #65  |  Link
Shevach
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In nvenc (Nvidia encoder) there is a parameter enableConstrainedEncoding. This parameter is relevant for multi-slice mode and if it's set then motion vectors are restricted to not cross slice boundaries. That mode is useful in error resilience (to constrain error temporal propagation within the boundaries of a corrupted slice) and in delivery of 360 video.
My query - is there a similar mode in libx264?
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Old 15th September 2018, 23:24   #66  |  Link
LigH
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Hmm, I know that x265 has a choice between WPP and other parallelism modes, also a slice oriented mode. But I don't remember x264 having a choice.
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