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16th March 2016, 17:15 | #5001 | Link | |
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16th March 2016, 23:32 | #5003 | Link |
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Hey, we're getting somewhere, thanks to all!
Here is thelogfile from the speed test. I used a very short clip. I didn't include the script from the logfile (Huge!) Code:
[General info] Log file created with: AVSMeter 2.1.6 (x86) Script file: C:\Users\Bruce\Desktop\Practice\BJM1a.avs Avisynth version string: AviSynth 2.60, build:Mar 31 2015 [16:38:54] Avisynth file version: 2.6.0.6 Avisynth Interface Version: 6 Avisynth MT support: No Avisynth.dll linker/compiler version: 6.0 Avisynth.dll location: C:\Windows\SysWOW64\avisynth.dll Avisynth.dll time stamp: 2015-03-31, 01:40:58 PluginDir2_5 (HKLM, x86): C:\Users\Bruce\Videos\Tools\AVISynth\plugins [Clip info] Number of frames: 76 Length (hh:mm:ss.ms): 00:00:05.072 Frame width: 1920 Frame height: 1080 Framerate: 14.985 (15000/1001) Colorspace: YV12 Audio channels: n/a Audio bits/sample: n/a Audio sample rate: n/a Audio samples: n/a [Runtime info] Frames processed: 76 (0 - 75) FPS (min | max | average): 0.208 | 0.737 | 0.323 Memory usage (phys | virt): 1121 | 1124 MB Thread count: 1 CPU usage (average): 24% Time (elapsed): 00:03:55.489 With the script successfully getting through the meter, I tried MeGUI, and, success! Now I just need to figure out how to get it back to 29.970, and then press on with what comes after I get me .264 file. So, what does the AVSmeter tell us? |
17th March 2016, 00:13 | #5005 | Link |
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What was the culprit ? So that other people facing the same symptoms can get help next time. Does avspmod still not work for you ?
If you script has something like "return last", add the changefps() before that, or erase the return line . Or post the current version of the script |
17th March 2016, 00:58 | #5006 | Link |
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Yeah, and I've only got 6 hours of film to process! lol
Maybe 3 hours, since I'm taking out the dupe frames ..... EDIT: I know John really worked on the speed, and he had great success. He has provisions in place for multi threading, but I'm not messing with that yet. (I'll probably need to reincorporate that MT_masktools.dll then?) My desktop that I am at has an old processor, an AMD A6-3650 APU with Radeon(tm) HD Graphics 2.60 GHz (Quad core) My laptop has an i7, I hope to use that as much as I can, till I spring for a new desktop. Last edited by Bruce/Fl; 17th March 2016 at 01:17. Reason: More info |
17th March 2016, 01:02 | #5007 | Link | |
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Quote:
After everything gets straightened out I can swap some back in and see which 1(s) jam it up. I had temporarlily forgot about my AVVSPmod issue. I just tried it, still nothing. Won't open, and when I drag a script to the shortcut (or the executabe) nothing happens. Tried running as admin also, still nothing. I'll post the script at present, next. |
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17th March 2016, 01:08 | #5008 | Link |
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Part 1 of probably 3
Code:
# film restoration script by videoFred. # denoising, resizing, stabilising, sharpening, auto-levels and auto-white balance. # # Modified by John Meyer, October 7, 2012 # # Changes made by Meyer (June 8, 2010): # 1. Replaced the MVDegrainMulti function, which was part of the original MVTools # with the equivalent function using the newer and faster MVTools2. # 2. Added RemoveDirt function prior to Degrain in order to eliminate large dust spots. This # substantially improves the dirt removal capabilities of this script. The user will need to # download this plugin at: # http://www.removedirt.de.tf/ # 3. Eliminated a great deal of sharpening. The original script did sharpening in at least four places. # With grainy film stock, this sometimes created objectionable grain. Also, the limitedSharpenFaster # function, while excellent for video, is uncessarily slow, and isn't really needed for this low # resolution source. Too much sharpening can make the film look too much like video. # 4. Added multithreading. I was able to roughly triple the script performance. It may be possible to # substantially increase this, perhaps as much as 12x instead of 3x. However, the autolevels function # would have to be replaced. # 5. Fixed several things I found. The result3 option didn't have the manual color correction code, so I # added that back in. All the numbered "stab" variables (stab1, stab2, etc.) aren't needed except # for providing a test function for stabilization. I eliminated all of this to streamline the script. # 6. Deflicker seemed redundant, given all the averaging that takes place with MDegrain, and also the averaging # that is done when the autolevels outputs are selected. # 7. I reduced the number of frames used for averaging autolevels from the default (which is 5) to 2. # I probably should add a variable in the header so the user can change this. Something else to do # in the future ... # 8. I added yet another set of crop parameters. I did this because both my capture and my output are # done using NTSC DV AVI which is 720x480. However, 8mm film is almost exactly square, so the captured # 720x480 video has black bars on the side. These need to be cropped off prior to doing motion # stabilization, but then added back prior to the final output, which must still be 720x480 with the # black bars on the side. # 9. I reduced the default depan settings to 20, which is what was recommended in the original script. I # also reduced the post-depan cropping. I did this so I could keep as much of the original frame # as possible. # 10. I removed the second denoising and sharpening function. It just seemed to be too much, and made the # result too artificial # 11. I removed the MVFLowFPS interpolation. I did this during one of dozens and dozens of attempts # to improve the speed of the script. I should probably add this back, but if I do so, I also # need to make it work correctly for interlaced output. If the goal is to show this on an NTSC or PAL # television set, then it is not correct to convert from the film fps to 25 fps progressive (PAL) or # 29.97 fps progressive (NTSC). Instead, this should be done as follows (example given is NTSC): # # MFlowFPS(source,super,backward_vec, forward_vec, num=60000, den=1001,ml=200) # SeparateFields() # SelectEvery(4, 0, 3) # Weave() # # This yields interlaced 29.97, which has twice the temporal resolution as 29.97 progressive, and will # therefore look correct on a TV set. I have done a lot of this as part of my Kinescope to video # conversion scripts. For those scripts, the goal is to make the filmed version of a TV show look # like it was actually videotaped. However, for something that originated on film, this "does violence" # to the original feel of the media. It is true that it can make horizontal pans less "juddery," but # it won't feel like film anymore. Also, this technique does break down, espcially with fast motion # in the foreground. # 12. Removed the unecessary "coloryuv(off_U=blue,off_V=red)" statement from the denoising section. # 13. Added killaudio() statement to prevent lockups when using SetMTMode(). # # Changes made on October 7, 2012 # # 1. Modified RemoveDirtMC function to do estimation in two steps. This improves performance and quality. # 2. Modified MDegrain to do estimation in two steps. This provides roughly the same quality with blocksize=8 # as what I was getting with blocksize=4, but with virtually no performance penalty # 3. Updated to use special build of MVTools2 that works with SVP. # 4. Moved Autolevels inside special multi-threading section in order to improve performance with autolevels. # 5. Removed all trim commands because I do all editing outside the script (in Vegas). # 6. Included two alternative ways to do frame interpolation: SVP and InterFrame. The InterFrame script is probably better # but I included the SVP code because it may provide a starting point for more customized approaches. Neither is enabled by default. # #==================================================================================== |
17th March 2016, 01:09 | #5009 | Link |
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Part 2 of 3
Code:
#VIDEO FILE #---------------------------------------------------------------------------------------------------------------------------- #Change the following line to point to your video file source=AVISource("C:\Users\Bruce\Desktop\fs.avi") #GENERAL PARAMETERS #---------------------------------------------------------------------------------------------------------------------------- result="result4" #specify the wanted output here play_speed=16 #play speed (8mm=16; Super8=18; 16mm sound=24) #COLOR AND LEVELS PARAMATERS #---------------------------------------------------------------------------------------------------------------------------- saturation=1.0 #for all outputs gamma=1.0 #for all outputs blue= -0 red=-0 #manual color adjustment, when returning result3 & result4. Values can be positive or negative black_level=0 white_level=255 output_black=0 output_white=255 #manual levels, when returning result2 & result4 #SIZE, CROP AND BORDERS PARAMETERS #---------------------------------------------------------------------------------------------------------------------------- CLeft=16 CTop=16 CRight=16 CBottom=16 #crop values after Depan and before final resizing W=1920 H=1080 #final size after cropping bord_left=0 bord_top=0 bord_right=0 bord_bot=0 #720p= borders 150 in_bord_left=240 in_bord_top=0 in_bord_right=240 in_bord_bot=0 #Borders around input that must be removed #STABILISING PARAMETERS #---------------------------------------------------------------------------------------------------------------------------- maxstabH=5 #maximum values for the stabiliser (in pixels) 20 is a good start value maxstabV=20 est_left=40 est_top=40 est_right=40 est_bottom=40 #crop and contast values for special Estimate clip est_cont=1.6 #DENOISING PARAMETERS #---------------------------------------------------------------------------------------------------------------------------- #denoising_strength=600 #denoising level of first denoiser: MVDegrain() #denoising_strength=300 #denoising level of first denoiser: MVDegrain() #block_size= 16 #block size of MVDegrain #block_size_v= 16 #block_over= 8 #block overlapping of MVDegrainMulti() denoising_strength= 600 #denoising level of first denoiser: MDegrain() block_size= 8 #block size of MVDegrain block_size_v= 8 block_over= 4 #block overlapping of MVDegrainMulti() #denoising_strength= 600 #denoising level of first denoiser: MDegrain() #block_size= 4 #block size of MVDegrain #block_size_v= 4 #block_over= 2 #block overlapping of MVDegrainMulti() dirt_strength=23 #sets amount of dirt removal (big spots) #FOUR STEP SHARPENING PARAMETERS #-------------------------------------------------------------------------------------------------------------------------------- PRE_sharp_ness= 120 PRE_radi_us= 3 #presharpening (UnsharpMask) just after first denoising #PRE_sharp_ness= 85 PRE_radi_us= 3 #presharpening (UnsharpMask) just after first denoising LSF_sharp_ness=160 LSF_radi_us=2 LSF_sub=1.5 #second sharpening parameters (LimitedSharpenFaster) sub=subsampling #Sharp_Strength = 0.4 Sharp_Strength = 0.1 #AUTO LEVELS PARAMETER #-------------------------------------------------------------------------------------------------------------------------------- X=4 #X is a special parameter for reducing the autolevels effect on the whites X2=4 #X2 is a special parameter for reducing the autolevels effect on the blacks #NUMBER OF THREADS #-------------------------------------------------------------------------------------------------------------------------------- threads=6 # END VARIABLES, BEGIN SCRIPT #================================================================================================================================= SetMemoryMax(1000) LoadPlugin ("mvtools2.dll") #Version 2.5.11.9 2/24/2012 LoadPlugin("autolevels.dll") #Version 0.6.0.0 1/09/2011 LoadPlugin("Deflicker.dll") #Version 0.4.0.0 8/16/2004 Loadplugin("Depan.dll") #Version 1.10.0.0 4/09/2007 LoadPlugin("DepanEstimate.dll") #Version 1.9.2.0 3/25/2007 LoadPlugin("fft3dfilter.dll") #Version 2.1.1.0 2/20/2007 #Loadplugin("mt_masktools.dll") #Version 2.0.23.0 3/14/2008 loadplugin("RemoveDirtSSE2.dll") #Version 0.9 5/05/2005 Loadplugin("RemoveGrainSSE2.dll") #Version 0.9 5/01/2005 #Loadplugin("removegrain.dll") #Version 0.9 5/01/2005 Loadplugin("warpsharp.dll") # 4/05/2010 #Use the following for alternative frame interpolation #loadplugin("svpflow1.dll") #Version 1.2.1.0 5/29/2012 #loadplugin("svpflow2.dll") #Version 1.3.1.0 6/02/2012 #Import("InterFrame2.avsi") #Version 2.1.0 6/27/2012 #Import("LimitedSharpenFaster.avs") #Not used in this script, but available if someone wants to experiment #LoadPlugIn("LimitedSupport_09Jan06B.dll") #Used with LimitedSharpenFaster #Remove all setmtmode statements (there are three in this script) if not using multi-threaded (MT) AVISynth #setmtmode(5,threads) source1=AVISource("C:\Users\Bruce\Desktop\fs.avi").assumefps(15000,1001).ConverttoYv12().killaudio #source1= Avisource(film).assumefps(play_speed).converttoYV12() cropped_source=source1.crop(in_bord_left,in_bord_top,-in_bord_right,-in_bord_bot) #remove any black borders on input video #setmtmode(2) #cropped_source=filldrops(cropped_source) #Use this when removing bad frames that have been removed by duplicating previous frame #STABILIZING #.................................................................................................................................................................... stab_reference= cropped_source.crop(est_left,est_top,-est_right,-est_bottom).tweak(cont=est_cont).MT_binarize(threshold=80).greyscale().invert() mdata=DePanEstimate(stab_reference,trust=1.0,dxmax=maxstabH,dymax=maxstabV) #stab=DePanStabilize(cropped_source,data=mdata,cutoff=0.5,dxmax=maxstabH,dymax=maxstabV,method=1,mirror=15).deflicker() stab=DePanStabilize(cropped_source,data=mdata,cutoff=0.5,dxmax=maxstabH,dymax=maxstabV,method=1,mirror=15) #DENOISING #................................................................................................................................................................... input_to_removedirt=stab.crop(CLeft,CTop,-CRight,-CBottom) stabcrop=RemoveDirtMC(input_to_removedirt,dirt_strength,false) prefiltered = RemoveGrain(stabcrop,2) superfilt = MSuper(prefiltered, hpad=32, vpad=32,pel=2) super= MSuper(stabcrop, hpad=32, vpad=32,pel=2) halfblksize= (block_size>4) ? block_size/2 : 4 halfoverlap= (block_over>2) ? block_over/2 : 2 bvec1 = MAnalyse(superfilt, isb = true, delta = 1, blksize=block_size, overlap=block_over,dct=0) bvec1 = MRecalculate(super, bvec1, blksize=halfblksize, overlap=halfoverlap,thSAD=100) fvec1 = MAnalyse(super, isb = false, delta = 1, blksize=block_size, overlap=block_over,dct=0) fvec1 = MRecalculate(super, fvec1, blksize=halfblksize, overlap=halfoverlap,thSAD=100) bvec2 = MAnalyse(super, isb = true, delta = 2, blksize=block_size, overlap=block_over,dct=0) bvec2 = MRecalculate(super, bvec2, blksize=halfblksize, overlap=halfoverlap,thSAD=100) fvec2 = MAnalyse(super, isb = false, delta = 2, blksize=block_size, overlap=block_over,dct=0) fvec2 = MRecalculate(super, fvec2, blksize=halfblksize, overlap=halfoverlap,thSAD=100) # bvec3 = MAnalyse(super, isb = true, delta = 2, blksize=block_size, overlap=block_over,dct=0) # bvec3 = MRecalculate(super, bvec3, blksize=halfblksize, overlap=halfoverlap,thSAD=100) # fvec3 = MAnalyse(super, isb = false, delta = 2, blksize=block_size, overlap=block_over,dct=0) # fvec3 = MRecalculate(super, fvec3, blksize=halfblksize, overlap=halfoverlap,thSAD=100) #super = stabcrop.MSuper(pel=2) #bvec1 = MAnalyse(super, isb = true, delta = 1, blksize=block_size, overlap=block_over,dct=0) #fvec1 = MAnalyse(super, isb = false, delta = 1, blksize=block_size, overlap=block_over,dct=0) #bvec2 = MAnalyse(super, isb = true, delta = 2, blksize=block_size, overlap=block_over,dct=0) #fvec2 = MAnalyse(super, isb = false, delta = 2, blksize=block_size, overlap=block_over,dct=0) #bvec3 = MAnalyse(super, isb = true, delta = 3, blksize=block_size, overlap=block_over,dct=0) #fvec3 = MAnalyse(super, isb = false, delta = 3, blksize=block_size, overlap=block_over,dct=0) #Use the second line below, and un-comment two lines above if you want to average more frames. Doesn't seem necessary for most work IMHO. denoised=stabcrop.MDegrain2(super, bvec1,fvec1,bvec2,fvec2,thSAD=denoising_strength).levels(0,gamma,255,0,255).tweak(sat=saturation).unsharpmask(PRE_sharp_ness,PRE_radi_us,0) #denoised=stabcrop.MDegrain3(super, bvec1,fvec1,bvec2,fvec2,bvec3,fvec3,thSAD=denoising_strength).tweak(sat=saturation).unsharpmask(PRE_sharp_ness,PRE_radi_us,0) |
17th March 2016, 01:09 | #5010 | Link |
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3 of 3
Code:
#SHARPENING #................................................................................................................................................................... sharp1=denoised.sharpen(Sharp_Strength) #sharp1=limitedSharpenFaster(denoised,smode=1,strength=LSF_sharp_ness,overshoot=50,radius=LSF_radi_us, ss_X=LSF_sub, SS_Y=LSF_sub, dest_x=W - bord_left - in_bord_left - bord_right - in_bord_right,dest_y=H - bord_top - in_bord_top - bord_bot - in_bord_bot) PreBorderFrame = sharp1.Lanczos4Resize(W - bord_left - in_bord_left - bord_right - in_bord_right, H - bord_top - in_bord_top - bord_bot - in_bord_bot) #FRAME INTERPOLATION (optional) #................................................................................................................................................................... #superfps= MSuper(PreBorderFrame,pel=2) #backward_vec2 = MAnalyse(superfps, isb = true,blksize=16) #forward_vec2 = MAnalyse(superfps, isb = false,blksize=16) #PreBorderFrame = MFlowFps(PreBorderFrame,superfps, backward_vec2, forward_vec2, num=60000, den=1001, ml=200).SeparateFields().SelectEvery(4, 0, 3).Weave() #The following alternative can provide synthesized frames for hi-def material that causes MSuper to choke #////// Begin alternative to MFlowFPS //// #super_params="{pel:2,gpu:1}" #analyse_params="""{block:{w:32,h:32}, # main:{search:{coarse:{distance:-10}}}, # refine:[{thsad:200}] # }""" #smoothfps_params="{rate:{num:60,den:16,abs:false},scene:{mode:0,limits:{scene:8500}},algo:21,cubic:1}" #The following provides smooth output #super = SVSuper(PreBorderFrame,super_params) #vectors = SVAnalyse(super, analyse_params) #PreBorderFrame = SVSmoothFps(PreBorderFrame,super, vectors, smoothfps_params, url="www.svp-team.com", mt=threads).SeparateFields().SelectEvery(4, 0, 3).Weave().assumefps(29.97) #////// End alternative to MFlowFPS //// #The following is another alternative that can provide synthesized frames for hi-def material that causes MSuper to choke. Probably better than the one above. #////// Begin alternative to MFlowFPS //// #PreBorderFrame=InterFrame(NewNum=30000,NewDen=1001,PreBorderFrame,GPU=true,Cores=threads) #////// End alternative to MFlowFPS //// #Change SetMTMode for Autolevels #SetMTMode(5,threads) #RESULT1: AUTOLEVELS,AUTOWHITE #...................................................................................................................................................................... result1= PreBorderFrame.coloryuv(autowhite=true).addborders(X,0,0,0,$FFFFFF).addborders(0,0,X2,0,$000000).autolevels(filterRadius=2).crop(X,0,-X2,-0).addborders(bord_left+in_bord_left, bord_top+in_bord_top, bord_right+in_bord_right, bord_bot+in_bord_bot) #RESULT3: AUTOLEVELS, MANUAL COLOR CORRECTIONS #..................................................................................................................................................................... result3= PreBorderFrame.coloryuv(off_U=blue,off_V=red).addborders(X,0,0,0,$FFFFFF).addborders(0,0,X2,0,$000000).autolevels(filterRadius=2).crop(X,0,-X2,-0).addborders(bord_left+in_bord_left, bord_top+in_bord_top, bord_right+in_bord_right, bord_bot+in_bord_bot) #SetMTMode(2) #RESULT2: MANUAL LEVELS, AUTOWHITE #...................................................................................................................................................................... result2= PreBorderFrame.levels(black_level,gamma,white_level,0,255).coloryuv(autowhite=true).addborders(bord_left+in_bord_left, bord_top+in_bord_top, bord_right+in_bord_right, bord_bot+in_bord_bot) #RESULT4: MANUAL LEVELS, MANUAL COLOR CORRECTIONS #..................................................................................................................................................................... result4= PreBorderFrame.coloryuv(off_U=blue,off_V=red).levels(black_level,gamma,white_level,0,255).addborders(bord_left+in_bord_left, bord_top+in_bord_top, bord_right+in_bord_right, bord_bot+in_bord_bot) #PARAMETERS FOR THE COMPARISONS #..................................................................................................................................................................... W2= W+bord_left+bord_right H2= H+bord_top+bord_bot source4=Lanczos4Resize(source1,W2,H2) #COMPARISONS: ORIGINAL VS RESULTS #...................................................................................................................................................................... resultS1= stackhorizontal(subtitle(source4,"original",size=28,align=2),subtitle(result1,"autolevels, autowhite",size=28,align=2)) resultS2= stackhorizontal(subtitle(source4,"original",size=28,align=2),subtitle(result2,"autowhite, manual levels correction",size=28,align=2)) resultS3= stackhorizontal(subtitle(source4,"original",size=28,align=2),subtitle(result3,"autolevels, manual color correction",size=28,align=2)) resultS4= stackhorizontal(subtitle(source4,"original",size=28,align=2),subtitle(result4,"manual colors and levels correction",size=28,align=2)) source1=AVISource("C:\Users\Bruce\Desktop\fs.avi").ChangeFPS(30000, 1001) Eval(result) # END SCRIPT, BEGIN FUNCTIONS #================================================================================================================================= #REMOVE DIRT FUNCTION #...................................................................................................................................................................... function RemoveDirt(clip input, int "limit", bool "_grey") { clensed=input.Clense(grey=_grey, cache=4) alt=input.RemoveGrain(2) return RestoreMotionBlocks(clensed,input,alternative=alt,pthreshold=6,cthreshold=8, gmthreshold=40,dist=3,dmode=2,debug=false,noise=limit,noisy=4, grey=_grey) # Alternative settings # return RestoreMotionBlocks(clensed,input,alternative=alt,pthreshold=4,cthreshold=6, gmthreshold=40,dist=1,dmode=2,debug=false,noise=limit,noisy=12,grey=_grey,show=true) # return RestoreMotionBlocks(clensed,input,alternative=alt,pthreshold=6,cthreshold=8, gmthreshold=40,dist=3,tolerance= 12,dmode=2,debug=false,noise=limit,noisy=12,grey=_grey,show=false) } function RemoveDirtMC(clip,int "limit", bool "_grey") { _grey=default(_grey, false) limit = default(limit,6) # prefiltered = fft3dfilter(clip,sigma=1,sigma2=2,sigma3=3,sigma4=5,bw=64,bh=64) prefiltered = RemoveGrain(clip,2) superfilt = MSuper(prefiltered, hpad=32, vpad=32,pel=2) super=MSuper(clip, hpad=32, vpad=32,pel=2) bvec = MAnalyse(superfilt,isb=true, blksize=16, overlap=2,delta=1, truemotion=true) fvec = MAnalyse(superfilt,isb=false, blksize=16, overlap=2,delta=1, truemotion=true) bvec_re = Mrecalculate(super,bvec,blksize=8, overlap=0,thSAD=100) fvec_re = Mrecalculate(super,fvec,blksize=8, overlap=0,thSAD=100) backw = MFlow(clip,super,bvec_re) forw = MFlow(clip,super,fvec_re) clp=interleave(forw,clip,backw) clp=clp.RemoveDirt(limit,_grey) clp=clp.SelectEvery(3,1) return clp } #This function is the previous way to do motion estimation. It is slower and not as accurate. function RemoveDirtMC_old(clip,int "limit", bool "_grey") { _grey=default(_grey, false) limit = default(limit,6) i=MSuper(clip,pel=2) fvec = MAnalyse(i,isb=false, blksize=16, delta=1, truemotion=true) bvec = MAnalyse(i,isb=true, blksize=16, delta=1, truemotion=true) backw = MFlow(clip,i,bvec) forw = MFlow(clip,i,fvec) clp=interleave(forw,clip,backw) clp=clp.RemoveDirt(limit,_grey) clp=clp.SelectEvery(3,1) return clp } # This function will remove near duplicates ("0.1") or exact duplicates (change to "0.0"). It replaces these # duplicates with a motion estimated frame. # Use: In your video editor, replace any single bad frame (burned frame, jump, missing frame from splice, etc.) with a duplicate of the # previous frame. Then, include a call to this function function filldrops (clip c) { super=MSuper(c,pel=2) vfe=manalyse(super,truemotion=true,isb=false,delta=1) vbe=manalyse(super,truemotion=true,isb=true,delta=1) filldrops = mflowinter(c,super,vbe,vfe,time=50) fixed = ConditionalFilter(c, filldrops, c, "YDifferenceFromPrevious()", "lessthan", "0.1") return fixed } |
17th March 2016, 01:16 | #5011 | Link |
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Posts: 96
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I'm trying to set up both my desktop and my laptop with the same programs/scripts.
I have my desktop running the script, and the speed test and MeGUI both work with the script now. Using the same avisynth, same plugins, etc, when I try to run the speed test on my laptop, it fails at the following step. "There is no function named "MT_Binarize" Here is the offending segment. Code:
#STABILIZING #.................................................................................................................................................................... stab_reference= cropped_source.crop(est_left,est_top,-est_right,-est_bottom).tweak(cont=est_cont).MT_binarize(threshold=80).greyscale().invert() mdata=DePanEstimate(stab_reference,trust=1.0,dxmax=maxstabH,dymax=maxstabV) #stab=DePanStabilize(cropped_source,data=mdata,cutoff=0.5,dxmax=maxstabH,dymax=maxstabV,method=1,mirror=15).deflicker() stab=DePanStabilize(cropped_source,data=mdata,cutoff=0.5,dxmax=maxstabH,dymax=maxstabV,method=1,mirror=15) Does that point to any particular dll that I may have mishandled, if anyone knows? |
17th March 2016, 10:06 | #5015 | Link | |
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Quote:
I'm at work right now, otherwise I'd look myself. Just doing a thought exercise. Last edited by Bruce/Fl; 17th March 2016 at 10:11. |
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17th March 2016, 11:20 | #5016 | Link | |
Join Date: Mar 2006
Location: Barcelona
Posts: 5,034
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Quote:
Some advice - Try to get more familiar with Avisynth, this site is excellent for reference and tutorials. |
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18th March 2016, 02:29 | #5018 | Link | ||
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18th March 2016, 03:20 | #5019 | Link | ||||
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Quote:
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There is a ton of useful info in there, and I try to read up as much as I can, although obviously not enough. Quote:
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Does one (or more) of the Loadplugin commands I commented out need to remain, or does that kind of error point to something else entirely? |
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18th March 2016, 03:47 | #5020 | Link |
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I think I may have stumbled upon something here:
http://forum.doom9.org/showthread.php?t=172002 Which says that rgtools doesn't include removedirt. But that raises another question, why does the script run when I do the loadplugin on rgtools, even though I took out the removedirt dll, which supposedly isn't included in rgtools? |
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