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Old 13th November 2018, 13:38   #53661  |  Link
austinminton
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Stuttering with cubic chroma and xbr scaling as well.
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Old 13th November 2018, 15:26   #53662  |  Link
clsid
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Don't forget to set NVIDIA "power management mode" option to "Adaptive".
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Old 13th November 2018, 17:51   #53663  |  Link
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Quote:
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Don't forget to set NVIDIA "power management mode" option to "Adaptive".
Or even better, "Prefer maximum performance".
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Old 13th November 2018, 18:45   #53664  |  Link
nevcairiel
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Or even better, "Prefer maximum performance".
Adaptive is perfectly adequate, unless you want to heat your room.
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Old 13th November 2018, 20:28   #53665  |  Link
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Adaptive is perfectly adequate, unless you want to heat your room.
Not in every case tho, adaptive makes rendering spikes in the avg stats and max stats.
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Old 13th November 2018, 20:48   #53666  |  Link
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Who cares about the stats really? They're a means to an end. As long as it falls under frame time for every frame and the noise/heat is acceptable to you then you're fine, how hard the card is operating at isn't that obvious from the stats alone.
Adaptive is perfectly adequate as Nev said, Prefer maximum performance is clock speed and power consumption overkill as Adaptive does a really good job of sorting the right clock speeds for the job.
If you're pushing ~90% of your frame time you may run into frame drops though.

Last edited by ryrynz; 13th November 2018 at 20:59.
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Old 14th November 2018, 03:19   #53667  |  Link
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I encountered a weird problem: when using MadVR (with any player) + dual screen, everytime I minimize/restore the player on main screen, the playback will stutter for a bit. It doesn't happen on 2nd mon, or if I only connect one monitor.

does anyone have clue how to fix it? The OS is Win764.

Thanks in advance.

Last edited by fireattack; 14th November 2018 at 03:26.
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Old 14th November 2018, 07:58   #53668  |  Link
ryrynz
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I think it's something madshi was going to look at sometime in the future, not much you could do other than try changing the power mode for your graphics adapter and perhaps increase/decrease the GPU buffer.
Try playing with a few options and see what helps if anything, do defaults still do this?
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Old 14th November 2018, 10:21   #53669  |  Link
austinminton
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Don't forget to set NVIDIA "power management mode" option to "Adaptive".
Yes power management mode is set to adaptive. I have tried all the usual solutions and nothing fixes the stuttering besides FSE. A couple of other users have mentioned the same issue on their new 2080 ti cards as well. Is there anyone who can get stutter free playback on their 2080 ti without FSE? If so please share your settings and I will try them at my end too.
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Old 14th November 2018, 11:30   #53670  |  Link
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Probably those Windows notification settings.. Disable Focus Assist, disable Automatic rules and all 'notifications & actions' options.

Last edited by ryrynz; 14th November 2018 at 11:35.
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Old 14th November 2018, 20:41   #53671  |  Link
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NV HDR is broken again with 416.94. Good job Nvidia....
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Old 14th November 2018, 20:43   #53672  |  Link
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If you're not playing video games, stop updating your drivers unless there is a good reason for it.
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Old 14th November 2018, 21:10   #53673  |  Link
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Boys gotta play, nice to know. The good reason is knowing if they've finally delivered an update worthy of replacing 385.28 :P
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Old 15th November 2018, 00:11   #53674  |  Link
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I have no problems with the new driver for HDR. However, 3D is broken and only for one player:
PowerDVD is fine.
MPCHC is fine.
MPCBE reduces the player to the upper left corner of the display.
This is not the first time I've seen big differences between MPC HC/BE.
All players are nightlies or latest version as of today fwiw.

HD Audio driver is still junk regarding auto switching stereo to 7.1 in Windows Audio properties and vice versa which does affect playback of certain audios but more importantly, desktop usage vs video mode. I replaced the driver with the last working version in the install package and am finding it routine with every update. Hoping one day they will fix this audio driver problem along with adding an RGB 10bit mode which is why I keep upgrading the driver and testing. My advice is roll back to the previous driver and fix the audio (if you care) or live with the new 3D problem that MPCBE may or may not deal with and fix the audio in this latest driver (I'm going to) or install 385.28 and fuggetaboutit.
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Old 15th November 2018, 02:15   #53675  |  Link
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Build 4166 may fix that perhaps, check nightlies in a few hours, also BE has differed quite a bit from HC for some time now so differences aren't unexpected.
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Old 15th November 2018, 09:45   #53676  |  Link
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@all, I have two questions.
- Is there a way to expand the UI at least vertically ?
- I am currently looking into my profiles to maybe find some optimizations especially for UHD and I was wondering about the rendering modes !!
Is flush-flush&wait (loop)-don't flush-don't flush still the recommended setting for UHD ? Unfortunately there are too many combinations possible so I thought I better ask.
Thx
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Old 15th November 2018, 11:07   #53677  |  Link
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You mean the madVR settings window? That can't be changed.
Flush and wait (loop) looks to place slightly more burden on the GPU, hence the slightly lower render times. Defaults should be best.
Optimizations would be things like the trade quality for performance options or lowering the buffers.

Last edited by ryrynz; 15th November 2018 at 11:09.
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Old 15th November 2018, 11:42   #53678  |  Link
Grimsdyke
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Years ago on Win7 I had a little tool installed that made all windows sizeable but I unfortunately don' t remember the name - found others but they don't work so well.

When I set "after copy to backbuffer" to "flush" render times drop here on my system by ca. 2 ms !! However, I am worried that this creates other problems in the overall performance.
Guess I have to do some night sessions to further test this. Madshi is currently not active here, right ?
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Old 15th November 2018, 12:31   #53679  |  Link
austinminton
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I am using FSE after a long time and I noticed that it shows "composition rate" at 60hz even though I have a 24p video playing at 24hz refresh rate. Should composition rate really matter in FSE? Is there some setting I am missing somewhere please?
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Old 15th November 2018, 13:00   #53680  |  Link
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Quote:
Originally Posted by austinminton View Post
I am using FSE after a long time and I noticed that it shows "composition rate" at 60hz even though I have a 24p video playing at 24hz refresh rate. Should composition rate really matter in FSE? Is there some setting I am missing somewhere please?
I'm wondering about the same myself.
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling

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