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9th February 2020, 16:16 | #58582 | Link |
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well your provided information are very limited so.
so i guess the osd screen is just from madVR been paused on a at best "questionable" image host? and you have some jitter issues. first of be more accurate would be a start. a screen from not paused madVR the GPU i question with driver and what you really mean as the problem. so the "GPU" you are using is an HD 4000 on windows 10 yes? |
10th February 2020, 10:18 | #58584 | Link |
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He has, but unsure if its a language barrier or not but he has been asked 3 times now for extra information.
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10th February 2020, 18:11 | #58585 | Link | ||
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What makes you think so? I've asked a simple question about madvr, and It seems I'm being ignored here for some reason. Quote:
Pretty much what I said. Or should I presume that this is the forum I'm looking for?
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11th February 2020, 08:22 | #58587 | Link |
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https://forum.doom9.org/showpost.php...ostcount=58491
https://forum.doom9.org/showpost.php...ostcount=58526
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11th February 2020, 19:01 | #58588 | Link | |||
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11th February 2020, 20:19 | #58589 | Link | |
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i asked for the GPU driver and i got "lasted" so nothing i don't even know if it is from windows update or at installed by you.
please share the driver with us and if you installed it using windows update or not. i asked you to upload an image of the OSD and you did but for some reason it has to be a freaking porn site... are you even using an HD 4000 i'm guessing here and i don't want to guess. which windows version is that you have a composition rate the current release version doesn't seem to do that with the current WDDM model. Quote:
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12th February 2020, 00:24 | #58590 | Link | |||||
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12th February 2020, 01:32 | #58592 | Link | |||
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what audio renderer is used and what output plz be accurate? line 8 on the OSD shouldn't be in the secs try to change the audio volume to make sure this is not just an odd "accident" the mouse wheel up and down using mpc-hc after you see the line on the OSD is enough. plz check Vram usage with the taskmgmt. |
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12th February 2020, 07:10 | #58593 | Link |
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@Yogs
the composition rate should be right, it's 25hz interlaced, so you set to either 50p or 25p output, in this case it's 50p. I still don't understand the description of the problem though. WHAT SPECIFICALLY is the problem. I can't see the video. Type out a description. is it stuttering, are the frames delayed, is the color wrong, what is wrong with the playback. You've used the word Jitter, What is your understanding of jitter, as in what do you think jitter is suppose to be, and how does that picture demonstrate your idea of jitter. I ask, because this forum's idea of jitter couldn't possibly be photographed/screenshoted/ or videotaped without a specifically timed testpattern. Are you trying to explain what looks like motion-blur ? As in, the guy is moving too fast for the exposure time of the camera, and he looks stretched out and blurred ? Is that what you're asking ?
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Ghetto | 2500k 5Ghz Last edited by tp4tissue; 12th February 2020 at 07:25. |
12th February 2020, 07:28 | #58594 | Link | |
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https://imgur.com/YbLimh8 If he doesn't have anything else interfering with madVR then it might just be a performance problem.. this is deinterlaced content. Last edited by ryrynz; 12th February 2020 at 07:30. |
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12th February 2020, 11:40 | #58598 | Link |
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the composition rate is the rate the desktop runs at this can mismatch with the real frame rate a windows 7 classic. workaround FSE.
this was fixed with windows 8 and the composition rate was gone everything was great except for the start thingy so everyone hated win 8 because this was far worse. windows 10 had a composition rate witch can mismatch and it had other presentation issue depending on windows version WDDM driver whatever but the start thingy search thingy was broken now and it was total downgrade compared to win 7 but it was a start thingy so everyone loved it so people loved win 10. the FSE workaround doesn't work in windows 10 only overlay is a true fix. |
12th February 2020, 13:43 | #58600 | Link |
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I use windowed fullscreen on Windows 10 and I always have a composition rate that matches refresh rate and no presentation glitches ever so it's definitely not an impossible thing to achieve.
@Yog_Sothoth 1. there is a very large clock deviation: 0,099 i.e. pretty much 0.1% which means at 50 fps you're gonna get a frame drop every 20 seconds as indicated by the OSD. Unfortunately this can have many possible root causes, software or hardware. 2. You have presentation glitches and the present queue isn't full. Has this screenshot been captured after doing Alt+Tab many times or displaying other software over the video? If the solutions presented by the other forumers here don't work, check if any other running programs are using the GPU often (you can see that in Task Manager details), which from my experience can be a source of frequent presentation glitches.
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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