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14th October 2015, 19:35 | #33561 | Link |
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Join Date: Oct 2015
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thank you Asmodian
By the way if I don't mistake you have gtx 980ti just like me, if so can you please send to me your madvr settings file to replace it with mine, I will be very grateful for this Sent from my iPad using Tapatalk |
15th October 2015, 00:36 | #33563 | Link |
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Join Date: Jul 2002
Location: Maryland
Posts: 52
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Windows 10, madvr 89.9, LAV .66, dropped frames when browsing
Play is great in Windows 10, but the moment I open a browser (FF, Chrome or IE and try to use a new TAB) I get dropped frames. I see the GPU go from 45% to 0% and I loss 1, 10, 50, even 200 frames then it returns as if nothing happened. I'm using Nvidia 355.82 (newer drivers to do find any HDMI attached devices). I've never in years had a similar issue with Windows 8.1 and Windows 10 was fine for the first 2 or 3 weeks, but now it is nearly worthless.
Tested with ZP11, ZP10, PotPlayer, and MP-HC, it appears to be related to MadVR, but I have no way to say that for sure. I've tried reinstalling Video MadVR, LAV and ZP (10 and 11) all without success. I've also tried using DX9 and DX11 rendering without any changes as well as disabled GPU acceleration in FF and chrome without an success. Note that windows explorer, graphics viewers and every other app I've tried does not cause the issue only Browsers from what I can tell. Any Idea what could be the cause or how to fix it? ERIC Last edited by egandt; 15th October 2015 at 01:15. |
15th October 2015, 07:15 | #33564 | Link | |
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Join Date: Aug 2015
Posts: 29
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Yes I do have it installed. But I uninstall it when necessary for applications and games that have problems with it. I had this problem with and without it IIRC |
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15th October 2015, 07:34 | #33565 | Link | |
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You may have to switch to DX9 mode though, because DX11 doesn't seem to play nicely with large queue sizes. (>8 with 8-bit, and >6 with 10-bit output in my experience) Issues like that are why I'm back on 8.1 for now though. |
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15th October 2015, 09:02 | #33566 | Link | ||||||||||||
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1) Try enabling Aero / Desktop Composition. It's needed. I think madVR should enable it automatically, but I'm not 100% sure about that right now. 2) Make sure you have "present several frames in advance" activated in the fullscreen exclusive mode settings. Quote:
[x] move subtitles ... [to the bottom of the screen/window | into the active video area] So 3 possible values. Can be completely turned off, or subs can be moved either to the bottom of the screen/window, or into the active video area. Moving into the active video area would also work with the information from black bar detection. So the feature could potentially move subtitles either up or down, or leave them in their original location. Moving would only be done if subs don't have hard positioning information. One thing I'm not sure about: Currently I stop moving subtitles "forever" (at least until the next video is loaded or a different subtitle track is selected) once I find even one subtitle which has hard positioning, even if subtitles after that are not hard positioned, anymore. I wonder if that's the "right" way to do it. Maybe I should start moving subtitles again, when they lose their hard positioning? Quote:
About the other problem: See my reply to clsid above. Not sure what you mean. Can you clarify? |
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15th October 2015, 09:19 | #33567 | Link |
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Join Date: Aug 2015
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AH, ok. I see. It's because I don't user Aero. (It's a PoS anyway) It uses DX11 as it is supposed to with Aero enabled. But my render times pretty much double in the process. (From avg of ~7/8ms with a max of 10ms for a 480p video upscaled to 768p. To an avg of ~16ms or more with a max of 24ms.)
(Though no dropped or dupped frames or glitches with those increased render times. As the video is only 24fps anyway) Thanks a lot! I always thought something was wrong and I couldn't figure out why it wasn't working. Are there any large benefits of this I should be aware of over DX9? Last edited by MrBonk; 15th October 2015 at 09:24. |
15th October 2015, 09:26 | #33568 | Link |
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Join Date: Sep 2006
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Main benefit is support for 10bit native output in fullscreen exclusive support. And on my PC faster switching times between windowed and FSE mode. Not sure why rendering times are so much higher. That's not happening on my PC. Aero is much better on Windows 8.1+ compared to Windows 7. If you don't absolutely need 10bit native output, probably you could just as well stick to DX9 in Windows 7.
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15th October 2015, 09:29 | #33569 | Link | |
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Join Date: Jan 2015
Posts: 7
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disable desktop composition
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I recently updated the package for movie playback (gpu drivers, mpc-hc, madVR and reclock) to newer releases. I did have some initial problems with the new package (not talking about the option "disable desktop composition"). I decided to update madVR to actual release before trying to investigate or posting it here. New releases were coming quite frequently so I did several updates of madVR. I then hit the window freeze problem again. I found out that desktop composition is not automatically disabled. However, I did not test thoroughly each madVR release (I might not even use some of them) so I am not able to say which exact release introduced this problem. |
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15th October 2015, 09:37 | #33570 | Link | |
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You can download all older madVR builds here: http://www.videohelp.com/software/ma...sions#download The user who reported the same problem before stated that it was introduced with v.0.88.6. So maybe that would be a good starting point for you to test. Maybe you got the same problem introduced with that build, too? |
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15th October 2015, 09:57 | #33573 | Link | |
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Many thanks. Keep up the good work, MadVR is great! |
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15th October 2015, 10:51 | #33574 | Link |
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Location: London, UK
Posts: 79
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I seem to get mediocre performance on my fairly powerful i7 desktop with a GTX 660Ti.
Render times when upscaling 24fps 480p content to 1080p, are around 40-41ms. This is just on the edge of having frame drops. My settings are:
Can anyone advise me on whether this is to be expected? I was kinda hoping for something better, maybe even running nnedi3 at 64 neurons. Anything I could do to improve it?
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HTPC: Intel Core i7 2700K, 16GB DDR3 1833, GTX 660Ti, Samsung SSD860, Asus z77, PCIe 3.0 Desktop: AMD Ryzen 3700x, 16GB DDR4, 1TB NVME SSD, Asus x570 Tuf Gaming, Nvidia RTX 2060. |
15th October 2015, 10:58 | #33575 | Link | |
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Location: Hamburg/Germany
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In any case, get rid of ED dithering, it eats a bunch of performance for an extremely minuscule gain - especially with Smooth Motion, as it has to dither every single output frame that SM generates. Use OD instead. You might also fare better by just using Image Doubling with 64 neurons and forgetting about quadrupling.
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LAV Filters - open source ffmpeg based media splitter and decoders |
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15th October 2015, 11:06 | #33576 | Link | |
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15th October 2015, 12:28 | #33577 | Link | |
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Join Date: Jul 2013
Posts: 76
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MadVR v0.89.9 Flashing screen with smooth motion enabled. - Video Download Flashing also occurs on normal dialogue subtitles that pop up at the bottom of the screen. Flashing subtitles with smooth motion disabled. - Video Download Big subtitles that sometimes don't retain the large size when skipping through the video. - Video Download Big subtitles that go back to normal when skipping through a stylized karaoke opening. - Video Download MadVR v0.89.6 No flashing subtitles or screen with smooth motion enabled. - Video Download Normal sized subtitles. - Video Download I also ran into an issue where a few videos of mine, XySubFilter 3.1.0.744 does not display the subtitles while MPC-HC's internal subtitle renderer can. Here is one of my video files where this issue occurs. Video Download Last edited by SecurityBunny; 15th October 2015 at 12:44. |
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15th October 2015, 15:48 | #33578 | Link | ||
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Location: London, UK
Posts: 79
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Thanks so much to both of you! @nevcariel I find ED just a bit nicer than OD, but I can certainly live without it. Will do as you suggest. @madshi I actually do something like that on my slower HTPC, with a radeon 7850: 32 neurons doubling + 16 neuron quadrupling. I quite like the result. I will also test plain doubling with 64 neurons + Jinc upscaling. On the other hand, I'm not a fan of super-xbr/SR. I seem to be very sensitive to the ringing artifacts, so I can only use it at sharpness 25, without SR. I wonder if its my eyes or whatever, since everyone else seems to love it I do like SR on top of nnedi3 for certain very old LQ sources though.
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HTPC: Intel Core i7 2700K, 16GB DDR3 1833, GTX 660Ti, Samsung SSD860, Asus z77, PCIe 3.0 Desktop: AMD Ryzen 3700x, 16GB DDR4, 1TB NVME SSD, Asus x570 Tuf Gaming, Nvidia RTX 2060. |
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15th October 2015, 17:53 | #33580 | Link | ||
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Posts: 7
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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