Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
24th November 2019, 00:04 | #622 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
|
I like 441.20 on my 2080 Ti, at least for my uses. The latest at the time of posting.
__________________
madVR options explained |
7th December 2019, 18:26 | #623 | Link |
Registered User
Join Date: Oct 2019
Posts: 1
|
hi Asmodian,have you got some advices to take benfit of my pana FZ-800 for hdr settings: tone map or passtrough ? Calibration settings best choice ? 8,10,12 bits usage ? By the way i'm using you high profile wirh rtx 2080 , works fine
thanks a lot ! |
10th December 2019, 09:33 | #625 | Link |
Registered User
Join Date: Aug 2015
Posts: 6
|
Hello Asmodian,
first of all thanks for sharing your settings, it's a wonderful base to start to do advanced filters with MadVR. I have one question regarding your devices, in the calibration tab. With your C7, You are using 3DLut, and havce setup BT709, but also SMPTE C,EBU/PAL and BT2020 (with C9 I guess you have set the LUT directly onto the TV). Could I ask you what software did you use to do them, and when are there usefull ? I'm using DisplayCal/Argyllcms and by default it generate only BT709, and I'm curious to know if there are some points that could be better on my configuration. Also, why don't you use 3DLut for hdr ? You also switch to 10bits/8bits depending on the HDR or not, but not with your C9. Thanks for your precious input |
9th January 2020, 21:25 | #626 | Link |
Registered User
Join Date: Jul 2011
Posts: 1,121
|
About the CPU/GPU queue size, is there some way to determine if there's framedrops (i mean if it occurs always it's easy to spot, but i think i have seen smooth motion not working properly at times, but just jumping forth/back or something to reset it fixes it, and i think it might fix itself, it's not that obvious so not really sure if i am just mistaken though).
And also how does CPU/GPU differ there, as the CPU is the one it's limited to i am guessing they act differently and the CPU is the real buffer and the GPU is a some backup somehow? Also don't recall if i asked this before, probably did, but is the "use a separate device..." preferred, or is it just overhead for no real reason? |
9th January 2020, 22:48 | #627 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
|
Are you using some form of VRR? G-sync/Freesync? Smooth motion does not work well with VRR, disable VRR for madVR and/or your player.
The CPU buffer is the in system memory buffer. It holds frames before they are uploaded to the GPU, after any CPU processing steps (IVTC, etc.). This is the "before madVR" buffer. The GPU buffer is for after madVR but before present, this is how many completed frames are stored on the GPU. The "after madVR" buffer. This one has more impact in my experiance, the CPU buffer only benefits from a few extra frames. Too big is as bad as too small in my experiance, the default 8 is good. 6-12, above that has never helped on my systems. Use a separate device does not seem to help with Windows 10. It was mostly useful in the early days of hardware decoding on the GPU, newer OS and drivers seem to have fixed any issues that using a separate device might help. I leave it disabled today as unnecessary overhead but it did not seem to hurt anything during testing.
__________________
madVR options explained |
11th January 2020, 18:14 | #628 | Link |
Registered User
Join Date: Jul 2012
Posts: 53
|
Getting stutters from 60fps video to 23hz playback. Normally I play 24hz videos etc no problem, but get stutters when playing the 60fps movie. (My screen is set to 23hz with max 30)
I get no performance spikes to 100% and I tried enabling the hack direct3d with no success. Any ideas what settings to make the 60fps video smooth on under 30hz?
__________________
Optimal 4k settings for smoother image MadVR guide http://forum.doom9.net/showthread.php?t=176161 |
11th January 2020, 18:42 | #629 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,926
|
well you can't show a 60 fps file smooth at 23p that's simple not doable.
at 30 it could work out if the source is true 60 with no 30 fps parts or it will be a disaster. not sure if madVR has proper decimation it's nothing user usually need. |
11th January 2020, 20:02 | #630 | Link | |
Registered User
Join Date: Jul 2012
Posts: 53
|
Quote:
59.940 fps to be exact What settings to make it smooth on 30hz<? Or impossible?
__________________
Optimal 4k settings for smoother image MadVR guide http://forum.doom9.net/showthread.php?t=176161 |
|
12th January 2020, 00:32 | #632 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
|
Yes, madVR's smooth motion is not designed to handle frame rates above the refresh rate. They must be the same at least, but really the refresh rate should be more than double the frame rate before smooth motion works well.
__________________
madVR options explained |
12th January 2020, 01:00 | #633 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,926
|
well i personal think it is not useful for that but it has extra code for this situation and when SM was new i talk about it well i even started a bug report before the talk started no one cared so it was left in like this and it does what you see intentional.
so technically it was mode for this. i simply don't know why someone would want that result. |
12th January 2020, 01:17 | #634 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
|
When first designed it was thought about but I think it has never been optimized for it to actually give a good experiance. Since no one cared it was dropped from the design.
It seems to 'randomly' drop frames instead of maintaining smooth but blurry blending. I think it cannot blend more than two frames so it seems choppy when some frames get dropped.
__________________
madVR options explained |
12th January 2020, 12:22 | #636 | Link |
Registered User
Join Date: Dec 2018
Posts: 207
|
Any ideas why the rendering time in the OS HDR mode is much longer than in the AMD HDR mode?
__________________
R3 3200G / Vega8 / Samsung UE40NU7100 Win11Pro 21H2 / 4K RGB 59Hz / AMD last driver MPC-HC 1.9.17 / madVR 0.92.17 / FSW / SM / 8bit |
12th January 2020, 13:48 | #637 | Link |
Registered User
Join Date: Mar 2002
Posts: 2,323
|
Display is at 60Hz, do you use smoth motion? Maybe it switches back to copyback?
__________________
Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
12th January 2020, 17:22 | #638 | Link |
Registered User
Join Date: Dec 2018
Posts: 207
|
In this case, no.
All settings are the same except for the Windows HDR switch.
__________________
R3 3200G / Vega8 / Samsung UE40NU7100 Win11Pro 21H2 / 4K RGB 59Hz / AMD last driver MPC-HC 1.9.17 / madVR 0.92.17 / FSW / SM / 8bit |
12th January 2020, 23:31 | #639 | Link |
Registered User
Join Date: Jul 2012
Posts: 53
|
Well, it seems my receiver is capped at 30hz so I'm shit out of luck then.
__________________
Optimal 4k settings for smoother image MadVR guide http://forum.doom9.net/showthread.php?t=176161 |
|
|