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#141 | Link |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Who wouldn't if it's around the same price?
Eventually, you'd want to get a 4K display. It's definitely worth while to spend that extra bucks to get 4k media. Personally I have 3 monitors and 2 TVs at home. If I get a 4k display, the other 2 TVs are still going to be only 1080p. Anyway this discussion is going nowhere. To each his own really. Freedom of choice is always good. |
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#143 | Link | |||
Registered User
Join Date: Oct 2012
Posts: 8,386
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v2.5.1 in general the issue sometimes comes after some time both fail directx 9 and 10.1 directx 9 fullscreen usually fails most up to issue like this: http://abload.de/img/untitledmni96.png if the issue isn't there from the start it can be started by changing the position in the file. madVR runs totally fine. I try it later on my windows 7 HTPC to make sure this isn't a issue with windows 10 preview other new issue. if the window of the is in the background video or audio can get stuck. when audio crashes it give this error Code:
TITLE: mscorlib Error ------------------------------ An unexpected error 'System.Runtime.InteropServices.COMException' has occurred. ------------------------------ ADDITIONAL INFORMATION: Exception from HRESULT: 0x88780096 (mscorlib) ------------------------------ BUTTONS: &Ignore &Abort ------------------------------ Code:
=================================== An unexpected error 'System.Runtime.InteropServices.COMException' has occurred. ------------------------------ Error Type = System.Runtime.InteropServices.COMException Error Message = Exception from HRESULT: 0x88780096 Error Source = mscorlib Error Site = Void ThrowExceptionForHRInternal(Int32, IntPtr) Error occurred = at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo) at MediaPlayerDotNet.MainForm. (Int32 ) at MediaPlayerDotNet.MainForm. (Int32 ) at MediaPlayerDotNet.MainForm. () at MediaPlayerDotNet.MainForm. () at MediaPlayerDotNet.MainForm. (Object , MouseEventArgs ) at System.Windows.Forms.ScrollableControl.OnMouseWheel(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseWheel(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at MediaPlayerDotNet.MainFormBase.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) OS Version = Microsoft Windows NT 6.3.9600.0 Total Physical Memory = 15,9 GB Available Physical Memory = 13,3 GB Date Time = 08.10.2014 14:58:36 User Name = KRAUSER\Administrator Application Startup Path = C:\probs Application Executable Path = C:\probs\MediaPlayerDotNet.exe CurrentDirectory = C:\probs SystemDirectory = C:\WINDOWS\system32 Ran As Admin = True HasShutdownStarted = False MachineName = KRAUSER ProcessorCount = 8 LogicalDrives = C:\, D:\, E:\ EnvironmentVariables = COMPUTERNAME = KRAUSER; USERPROFILE = C:\Users\Administrator; HOMEPATH = \Users\Administrator; LOCALAPPDATA = C:\Users\Administrator\AppData\Local; PSModulePath = C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules\; PROCESSOR_ARCHITECTURE = AMD64; Path = C:\ProgramData\Oracle\Java\javapath;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\Livestreamer; CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files; ProgramFiles(x86) = C:\Program Files (x86); PROCESSOR_LEVEL = 6; LOGONSERVER = \\KRAUSER; PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC; HOMEDRIVE = C:; SystemRoot = C:\WINDOWS; SESSIONNAME = Console; ALLUSERSPROFILE = C:\ProgramData; PUBLIC = C:\Users\Public; FPS_BROWSER_APP_PROFILE_STRING = Internet Explorer; APPDATA = C:\Users\Administrator\AppData\Roaming; PROCESSOR_REVISION = 3a09; USERNAME = Administrator; CommonProgramW6432 = C:\Program Files\Common Files; TEMP = C:\Users\ADMINI~1\AppData\Local\Temp; CommonProgramFiles = C:\Program Files\Common Files; OS = Windows_NT; USERDOMAIN_ROAMINGPROFILE = KRAUSER; PROCESSOR_IDENTIFIER = Intel64 Family 6 Model 58 Stepping 9, GenuineIntel; ComSpec = C:\WINDOWS\system32\cmd.exe; SystemDrive = C:; FPS_BROWSER_USER_PROFILE_STRING = Default; ProgramFiles = C:\Program Files; NUMBER_OF_PROCESSORS = 8; TMP = C:\Users\ADMINI~1\AppData\Local\Temp; ProgramData = C:\ProgramData; ProgramW6432 = C:\Program Files; windir = C:\WINDOWS; USERDOMAIN = KRAUSER RuntimeVersion = 4.0.30319.36323 Thread Count = 52 Handle Count = 758 VM Size = 1,2 GB Peak VM Size = 1,2 GB Working Set Size = 458,8 MB Max Working Set Size = 1,3 MB Min Working Set Size = 200 KB Modules = MediaPlayerDotNet.exe, ntdll.dll, MSCOREE.DLL, KERNEL32.dll, KERNELBASE.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, mscoreei.dll, SHLWAPI.dll, combase.dll, USER32.dll, GDI32.dll, IMM32.DLL, MSCTF.dll, clr.dll, MSVCR120_CLR0400.dll, mscorlib.ni.dll, ole32.dll, kernel.appcore.dll, CRYPTBASE.dll, bcryptPrimitives.dll, uxtheme.dll, clrjit.dll, OLEAUT32.dll, System.ni.dll, System.Drawing.ni.dll, System.Windows.Forms.ni.dll, bcrypt.dll, CRYPTSP.dll, rsaenh.dll, DirectShowLib-2005.dll, SharpDX.Direct3D9.dll, SharpDX.dll, comctl32.dll, dwmapi.dll, System.Configuration.ni.dll, System.Core.ni.dll, System.Xml.ni.dll, gdiplus.dll, DWrite.dll, WindowsCodecs.dll, shell32.dll, SHCORE.dll, YAXLib.dll, System.Xml.Linq.ni.dll, VideoFrameServicesNative.dll, d3d9.dll, nvd3dumx.dll, PSAPI.DLL, VERSION.dll, nvspcap64.dll, D3D9NativeServices.dll, SETUPAPI.dll, CFGMGR32.dll, WTSAPI32.dll, WINMM.dll, WINMMBASE.dll, DEVOBJ.dll, powrprof.dll, nvSCPAPI64.dll, WINSTA.dll, nvapi64.dll, WINTRUST.dll, CRYPT32.dll, MSASN1.dll, dxgi.dll, dcomp.dll, d3dx9_43.dll, usp10.dll, CommandLine.dll, clbcatq.dll, dataexchange.dll, TWINAPI.dll, twinapi.appcore.dll, quartz.dll, LAVSplitter.ax, avformat-lav-56.dll, WS2_32.dll, NSI.dll, avutil-lav-54.dll, libbluray.dll, avcodec-lav-56.dll, qcap.dll, sxs.dll, LAVVideo.ax, avfilter-lav-5.dll, swscale-lav-3.dll, qedit.dll, COMDLG32.dll, MSVFW32.dll, mfplat.dll, RTWorkQ.DLL, AVRT.dll, wmvdecod.dll, msdmo.dll, mfperfhelper.dll, LAVAudio.ax, avresample-lav-2.dll, DDRAW.dll, DCIMAN32.dll, devenum.dll, URLMon.DLL, WININET.dll, iertutil.dll, MMDevAPI.DLL, wdmaud.drv, ksuser.dll, AUDIOSES.DLL, msacm32.drv, MSACM32.dll, midimap.dll, DSOUND.DLL, ntmarta.dll, NETAPI32.dll, netutils.dll, srvcli.dll, wkscli.dll, CallbackFilter.ax, Microsoft.ExceptionMessageBox.dll, Microsoft.VisualBasic.ni.dll, System.Management.ni.dll, diasymreader.dll, SspiCli.dll =================================== Exception from HRESULT: 0x88780096 (mscorlib) ------------------------------ Program Location: at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo) at MediaPlayerDotNet.MainForm. (Int32 ) at MediaPlayerDotNet.MainForm. (Int32 ) at MediaPlayerDotNet.MainForm. () at MediaPlayerDotNet.MainForm. () at MediaPlayerDotNet.MainForm. (Object , MouseEventArgs ) at System.Windows.Forms.ScrollableControl.OnMouseWheel(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseWheel(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at MediaPlayerDotNet.MainFormBase.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) |
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#144 | Link | |
Registered User
Join Date: Oct 2012
Posts: 8,386
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Quote:
don't forget we need a way to get them ripped be for we can use them with madVR or MPDN. this may take sometime... so getting UHD BD for fall/winter 2015 and using them for madVR or MPDN are to totally different things. |
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#145 | Link |
Guest
Posts: n/a
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This looks interesting, but there is no way to use 3DLUT's with this player, isn't there? Is that something that will be added later? I also noticed that some other madVR options/settings are missing and that it has some options and settings not present in native madVR. What's the advantage of this player over others, like MPC-HC + madVR combination?
I also think that upscaling is more important than downscaling at this point. madVR is not for laptops that use sub-1080p or sub-720p resolutions, although they can also use madVR's features to improve video playback rendering quality. madVR is for high-end HTPC / Gaming PC systems that can handle its demanding rendering improvement methods/techniques. madVR actually requires you have a high-end videocard to use the most demanding and most image-improving features it has, which happen to be image and chroma upscaling, NNEDI3, doubling/quadrupling, artifact removal, dithering, 3DLUTs, etc. No other renderers have those features, which is what madVR unique. I actually think that madVR does an incredible job at making DVD content look superb on HDTV 1080p screens on systems that can handle NNEDI3 quadrupling, artifact removal, dithering, and 3DLUT utilization. It actually makes such low resolution content watchable on 1080p screens. Eventually, people will switch to 4K, which isn't going to happen so soon. I am not sure whether today's high-end videocards can easily handle 1080p to 4K NNEDI 3upscaling, doubling/quadrupling, etc., but it is usually gamers who own such high-end cards. Seeing how no single-core GPU card can handle all games @ 4K @ 60fps, I doubt there will be a massive switch to 4K screens in the near future as it would require very expensive investment into the screens themselves and hardware needed to use them for entertainment purposes. Personally, I feel that there are still plenty of room to improve video image @ 1080p. Last edited by XMonarchY; 8th October 2014 at 19:15. |
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#148 | Link | ||
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Quote:
The audio crashing is due to your audio device suddenly disappearing - when you scrolled your mouse wheel, MPDN tried to adjust volume but failed. Quote:
There's no advantage using this player. Not trying to pry people away from their beloved madVR, just sharing this player as an alternative. There are some features that MPDN have and not madVR such as fast downscaling, Jinc downscaling, 4-tap Lanczos Spline Jinc upscaling, 10- and 16-bit output modes. MadVR has a lot more features tough like what you mentioned 3DLUT, NNEDI3, linear light scaling etc. Anyway, no one was disputing madVR doesn't do a good job or that upscaling isn't important. But I simply can't play 4K videos with madVR on my 1080p screen. Forget bluray, OnePlusOne has 4k 24fps recording capabilities. MPDN isn't as good as madVR in the picture quality department (namely it's missing advanced features but madVR wasn't written in one day either) but it works across a wider spectrum (namely downscaling from 4k). The goal of MPDN is not for the pedantic ones who want utmost quality regardless of cost but one for the pragmatists who want decent quality and at a reasonable cost. If there's an option to add higher picture quality features, I would but only if they do not affect those who don't need / want them. |
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#150 | Link |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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@huhn
Can you test this version to see if it solves the problem of frame dropping / stuttering for you? Did you get dropped frames when stuttering happens? |
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#151 | Link | ||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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As mentioned before, madVR is currently written in such a way that all sources are converted to RGB first. I didn't anticipate that this would slow downscaling down *that* much. So I might have to reconsider this decision for downscaling (at least if certain conditions are met, e.g. if there are no pre-scale custom shaders active and if linear light downscaling is deactivated etc). I haven't decided yet. |
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#152 | Link |
Registered User
Join Date: Oct 2012
Posts: 8,386
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not working as intended.
directx 9 can drop frames like crazy after i resized or switch to full screen. directx 10.1 doesn't drop frames at start or after some resizing it does a wrong pullup every 0.5 - 1.0 sec so a huge lag is to seen. I guess this is a windows 10 problem no one else reported something like this. |
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#153 | Link | |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Quote:
I wasn't trying to convince you to implement it the way I feel should be implemented. I was only stating my own believes for the direction I would take MPDN. I apologise if it sounded like I was criticising madVR but I wasn't. I merely wanted to point out there are certain things I would do and have done differently. Everyone believes in different things and that is perfectly fine with me. That's the beauty of the world we live in. |
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#156 | Link | |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Quote:
I just encountered this myself! |
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#158 | Link |
Registered User
Join Date: Jul 2011
Posts: 57
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I get strange stutters every few seconds if I set my display to 120Hz, 60Hz is much smoother. Is this the same problem? Doesn't matter if I use DX9 or DX10.1, fullscreen or not. Using Win 8.1 with an AMD 6650M. MadVR is smooth at 120Hz (if I can get it to work at all).
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#159 | Link | |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Tags |
direct3d, mpdn, nnedi3, opencl, reclock |
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