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#38041 | Link | |
Registered User
Join Date: Oct 2012
Posts: 6,862
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if you want to stop repeating/dropping frames you have to match the audio clock. the reason why intel has a "perfect" clock comes most likely from sharing the system clock with the video clock so they may have the same clock generator. in the end it doesn't matter if the audio clock is different. there are 3 clock in a system (maybe a lot more). the system clock, the video clock and the audio clock. the system clock is not really important in this case. the clock deviation in madVR is important not the shown HZ. |
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#38042 | Link |
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Posts: n/a
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Damn, the new De-Ringer is quite heavy on my GPU. I had to lower SuperRes to 1 in both Image Refinement and in Chroma Upscaling for 21:9 content when using NNEDI3 Image Doubling. Still, I think it is worth it. I assume these specific ringing stuff in mostly in older films that were upscaled from SD to HD?
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#38043 | Link | ||
Registered User
Join Date: May 2012
Posts: 57
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Are there any other methods except ReClock that would allow me to match the audio clock and still use everything in x64? |
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#38044 | Link | |
Registered User
Join Date: Oct 2012
Posts: 6,862
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madVR smoothmotion will take care of this too. the sanear audio renderer has a planned feature like reclock. |
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#38047 | Link | |
Registered User
Join Date: Feb 2013
Posts: 137
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Windows 8.1 and 10 x64 - Intel Core i5-4670K (4.2 GHz) - 8 GB DDR3 - MSI Geforce GTX 1080 8 GB - Sony KD-55A1 - Denon AVR-X3600H |
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#38048 | Link | |
Registered User
Join Date: Dec 2002
Location: Region 0
Posts: 1,379
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#38049 | Link | |
Registered User
Join Date: May 2012
Posts: 57
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#38050 | Link | |
Registered User
Join Date: Oct 2012
Posts: 6,862
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my r9 270 has an pretty good looking clock too but it doesn't match the audio clock what so ever. |
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#38051 | Link |
Registered User
Join Date: Mar 2007
Posts: 933
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Thanks, I've done that for all 3 detected display IDs. We'll see if it happens again.
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HTPC Hardware: Intel Celeron G530; nVidia GT 430 HTPC Software: Windows 7; MediaPortal 1.19.0; Kodi DSPlayer 17.6; LAV Filters (DXVA2); MadVR TV Setup: LG OLED55B7V; Onkyo TX-NR515; Minix U9-H |
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#38052 | Link | |
Registered User
Join Date: Dec 2014
Posts: 1,127
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The chart below was made some time ago to compare the different algorithms. I have no idea if it is still accurate today. It compares each algorithm using its default settings: ![]()
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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#38054 | Link |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 651
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When I made the switch to Windows 10, I also made the switch to an x64 workflow (since AMD now has that nice Custom Resolution section). There was a nice little boost in performance and I could bump a setting or two up. Now was that a Windows thing or an x64 thing? If I get a chance late tonight I will test this since I'm considering going back to using Re-Clock.
QB
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#38057 | Link | |
Registered User
Join Date: Jun 2015
Posts: 22
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Quote:
~33 to ~36 on 720 doubled and down to 1080, i could see needing to turn something lower if you're close to the edge
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Windows 10 // i7-8700k + GTX 1080 SLI // MPC-BE x64 + LAV + XySubFilter Last edited by zvans18; 18th May 2016 at 03:31. |
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#38058 | Link | |
Is this for real?
Join Date: Mar 2016
Location: Norway
Posts: 160
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My HTPC : i7 6900K @ 4.2 | nVidia GTX 1080Ti | TV : Samsung 75Q9FN QLED |
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#38059 | Link | |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 651
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Quote:
Both workflows were able to keep up without dropped frames. So in conclusion, with the playback pushing the GPU to the very edge, there is no difference between x86 and x64 workflows. One caveat, this does not take into consideration decoding of any 4k files. I understand that x64 helps in that regard, but madVR does not benefit from it from what I see. QB
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#38060 | Link |
Registered User
Join Date: May 2012
Posts: 57
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Do you have some printscreens / pictures with madVR stats in both cases showing clock deviation?
For me the situation was different: - x64 w/o ReClock, 1 frame drop every 19.48 minutes - x86 w/. ReClock, 1 frame drop every 4.xx hours for a 23.976 1080p blu-ray rip on a FullHD TV 60Hz with SVP in the middle interpolating to 59.94. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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