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Old 27th June 2018, 01:57   #101  |  Link
xekon
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To confirm, are you using Avisynth or vapoursynth?

This one is for vapoursynth, but you can use vdubplugin import for the original gradation curves plugin if you are using avisynth.

I have not touched any of this code in quite a while. I have been way to busy. If anyone wants to fork or extend this, then go for it.
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Old 27th June 2018, 08:07   #102  |  Link
shader
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xekon, Thanks for your fast reply!!!

I'm using Vapoursynth (portable).

I already read though the code, but that was not enough.
More important for me is yet if I do the changes if I could build the plugin of my own? I just want to use free compilers (including MS Build Tools).

One of my future ideas is to switch from the binary file format to e.g. json.
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Old 27th June 2018, 14:08   #103  |  Link
xekon
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well, when I originally started porting the vdub plugin to vapoursynth I was porting it to python. It was pointed out to me that the script would have been horribly slow and that I should keep it in c++

When I built the project I was using the free version of MS studio (Microsoft Visual Studio Express) I think the only requirement was that I had to register a username.
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Old 12th July 2020, 19:42   #104  |  Link
xekon
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Edit, I was not loading the plugin properly, thanks ChaosKing.

Last edited by xekon; 12th July 2020 at 20:54.
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Old 12th July 2020, 20:25   #105  |  Link
ChaosKing
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Hmm maybe you confused plugin with python script?
You can't load/import a plugin with import *

Make sure your script/python module is in the correct folder. On Windows it would be C:\Python38\Lib\site-packages\ OR %AppData% \Roaming\Python\Python38\site-packages
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Old 12th July 2020, 20:53   #106  |  Link
xekon
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Thank you ChaosKing, it appears I had a couple of old project files saved from back when I was originally porting it, you are 100% correct and now it is loading perfectly fine. thank you.
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color correct, curves, gradation, vapoursynth, virtualdub

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