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20th March 2016, 09:09 | #1002 | Link |
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The encoding modes are these:
--cqp <int> or encode in Constant QP, default 24:26:27 <int>:<int>:<int> set qp value for i: p:b frame --vqp <int> or encode in Variable QP, default 24:26:27 <int>:<int>:<int> set qp value for i: p:b frame --la <int> set bitrate in Lookahead mode (kbps) --la-hrd <int> set bitrate in HRD-Lookahead mode (kbps) --icq <int> encode in Intelligent Const. Quality mode default value: 23 --la-icq <int> encode in ICQ mode with Lookahead default value: 23 --cbr <int> set bitrate in CBR mode (kbps) --vbr <int> set bitrate in VBR mode (kbps) --avbr <int> set bitrate in AVBR mode (kbps) AVBR mode is only supported with API v1.3 --avbr-unitsize <int> avbr calculation period in x100 frames default 90 (= unit size 9000 frames) --qvbr <int> set bitrate in Quality VBR mode. requires --qvbr-q option to be set as well --qvbr-q <int> or set quality used in qvbr mode. default: 23 --qvbr-quality <int> QVBR mode is only supported with API v1.11 --vcm <int> set bitrate in VCM mode (kbps) Encoding options: --max-bitrate <int> set max bitrate(kbps) --qpmin <int> or set min QP, default 0 (= unset) <int>:<int>:<int> --qpmax <int> or set max QP, default 0 (= unset) <int>:<int>:<int> -u,--quality <string> encode quality - best, higher, high, balanced(default) fast, faster, fastest --la-depth <int> set Lookahead Depth, 10-100 --la-window-size <int> enables Lookahead Windowed Rate Control mode, and set the window size in frames. --la-quality <string> set lookahead quality. - auto(default), fast, medium, slow --(no-)mbbrc enables per macro block rate control default: auto --(no-)extbrc enables extended rate control default: auto --ref <int> reference frames for sw encoding default 0 (auto) -b,--bframes <int> number of sequential b frames default 2(HEVC) / 3(others) --(no-)b-pyramid enables B-frame pyramid reference (default: off) --(no-)direct-bias-adjust lower usage of B frame Direct/Skip type --gop-len <int> (max) gop length, default 0 (auto) when auto, fps x 10 will be set. --(no-)scenechange enables scene change detection --(no-)open-gop enables open gop (default: off) --strict-gop force gop structure --(no-)i-adapt enables adaptive I frame insert (default: off) --(no-)b-adapt enables adaptive B frame insert (default: off) --(no-)weightp enable weight prediction for P frame --(no-)weightb enable weight prediction for B frame --(no-)fade-detect enable fade detection --trellis <string> set trellis mode used in encoding - auto(default), off, i, ip, all --mv-scaling set mv cost scaling - 0 set MV cost to be 0 - 1 set MV cost 1/2 of default - 2 set MV cost 1/4 of default - 3 set MV cost 1/8 of default --slices <int> number of slices, default 0 (auto) --no-deblock disables H.264 deblock feature --sharpness <int> [vp8] set sharpness level for vp8 enc --level <string> set codec level - H.264: auto(default), 1, 1b, 1.1, 1.2, 1.3 2, 2.1, 2.2, 3, 3.1, 3.2, 4, 4.1, 4.2 5, 5.1, 5.2 - HEVC: auto(default), 1, 2, 2.1, 3, 3.1, 4 4.1, 5, 5.1, 5.2, 6, 6.1, 6.2 - MPEG2: auto(default), low, main, high high1440 --profile <string> set codec profile - H.264: auto(default), Baseline, Main, High - HEVC: auto(default), main - MPEG2: auto(default), Simple, Main, High --sar <int>:<int> set Sample Aspect Ratio --dar <int>:<int> set Display Aspect Ratio --bluray for H.264 bluray encoding --crop <int>,<int>,<int>,<int> set crop pixels of left, up, right, bottom. --fullrange set stream as fullrange yuv VPP options: --vpp-denoise <int> use vpp denoise, set strength (0-100) --vpp-detail-enhance <int> use vpp detail enahancer, set strength (0-100) --vpp-deinterlace <string> set vpp deinterlace mode enabled only when set --tff or --bff - none disable deinterlace - normal normal deinterlace - it inverse telecine - bob double framerate --vpp-image-stab <string> set image stabilizer mode - none, upscale, box --vpp-delogo <string> set delogo file path --vpp-delogo-select <string> set target logo name or auto select file or logo index starting from 1. --vpp-delogo-pos <int>:<int> set delogo pos offset --vpp-delogo-depth <int> set delogo depth [default:128] --vpp-delogo-y <int> set delogo y param --vpp-delogo-cb <int> set delogo cb param --vpp-delogo-cr <int> set delogo cr param --vpp-rotate <int> rotate image 90, 180, 270. --vpp-half-turn half turn video image unoptimized and very slow.
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Win 10 x64 (19042.572) - Core i5-2400 - Radeon RX 470 (20.10.1) HEVC decoding benchmarks H.264 DXVA Benchmarks for all |
21st March 2016, 20:03 | #1003 | Link |
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There is a user who reports DGDecNV does not work with StaxRip and a GTX 750 Ti card (Maxwell first generation) under Windows 10 Build 10586.
Is there anybody else with the same problem? cards with the same chip: GK106 GT 740 GK106 GTX 645 OEM GK106 GTX 650 OEM GK106 GTX 650 Ti GK106 GTX 650 Ti Boost GK106 GTX 650 Ti OEM GK106 GTX 660 GK106 GTX 750 Ti I've the same Windows Build but a GTX 960 which is Maxwell second generation.
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22nd March 2016, 12:59 | #1005 | Link |
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It's not supported but you can try to replace the executable.
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22nd March 2016, 14:15 | #1007 | Link | |
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Quote:
With ICQ some features like --b-pyramid and --la are not available, also tried LA-ICQ but it seems worst than ICQ and makes a bigger file size. By any chance, which QSV parameter is compatible to x264's mb-tree? I always disable mb-tree and trellis on my x264 encodes, to keep most of the details. |
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22nd March 2016, 16:11 | #1008 | Link | |
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Quote:
The actual GTX 750 (Ti) use GM107
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LAV Filters - open source ffmpeg based media splitter and decoders |
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22nd March 2016, 22:02 | #1009 | Link | |
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Quote:
11c7 GK106 [GeForce GTX 750 Ti] 1380 GM107 [GeForce GTX 750 Ti] really confusing...
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22nd March 2016, 23:21 | #1010 | Link |
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11c7 was a rumored model that was never actually released. The only GTX 750 Ti is the 1380
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LAV Filters - open source ffmpeg based media splitter and decoders |
23rd March 2016, 01:54 | #1012 | Link | ||
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@all I would like point out that I've reset all settings because the old settings were not compatible with new code. Typically I rewrite all code that relates to fixes and features I currently work on if I think it can be improved in some way, overall it improves the quality of the code but sometimes can cause problems like regressions or incompatible settings. What was causing the settings becoming incompatible was that I used regex to find all properties that can be written as much shorter auto properties. I know it's tedious for users with many settings, what can help a bit is knowing how StaxRip manages settings (can also be found in the wiki): Quote:
https://github.com/stax76/staxrip/wiki/Test-Build
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23rd March 2016, 11:02 | #1013 | Link |
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Hi, i want to edit resize menu, and i want to add 480p to the existing value:
Code:
1920 x auto = 1920 x 0 1280 x auto = 1280 x 0 How can i do that? I try this, but don't work 480 x auto = 0 x 480 |
23rd March 2016, 14:58 | #1014 | Link | |
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Quote:
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24th March 2016, 17:04 | #1016 | Link |
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It's a bit compressed and takes some getting used to but the new properties are very relevant, new is
Source: file size bit rate of video stream color space chroma subsampling bit depth scan type scan order Target: frame rate
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24th March 2016, 17:22 | #1017 | Link | |
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Quote:
the version before it was both clean and easy to read surely something abit more like is this any better? also this should you you a better idea of what i'm getting at and maybe spark a better idea for the layout (even the target window could have a better layout aswell) minor bug maybe? shouldn't 25.fps be 25 fps or 25.000 fps ? Last edited by cegy; 24th March 2016 at 17:32. Reason: better wording! |
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24th March 2016, 17:43 | #1018 | Link |
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With your example things look short but for most movies it's much longer like so:
There isn't really room to display it better without making the window much bigger.
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24th March 2016, 17:56 | #1019 | Link |
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@stax76 still there's more you could do with the space that is there (so much text being together can be abit confusing whiles giving it slighly bigger gaps/spaces can help alot)
here's another example with the example your showing vs |
24th March 2016, 18:04 | #1020 | Link |
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OK, I make some experiments.
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