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#12121 | Link | |
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Quote:
Last edited by jdobbs; 29th May 2011 at 22:08. |
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#12122 | Link | |
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Join Date: Aug 2008
Posts: 49
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Quote:
Code:
"O:\BD Rebuilder 38.03\BD_Rebuilder\tools\x264.exe" "L:\BACK UP MEDIA\BLU-RAY\VIDEO\WORKFILES\VID_00000.AVS" --preset slower --bluray-compat --ref 4 --b-adapt 1 --b-pyramid none --weightp 1 --qpmin=0 --bitrate 29869 --level 4.1 --qpfile "L:\BACK UP MEDIA\BLU-RAY\VIDEO\WORKFILES\VID_00000.CHP" --sar 1:1 --aud --nal-hrd vbr --pic-struct --vbv-bufsize 30000 --keyint 24 --min-keyint 1 --ipratio 1.1 --pbratio 1.1 --vbv-maxrate 35000 --threads auto --slices 4 --thread-input --stats "L:\BACK UP MEDIA\BLU-RAY\VIDEO\WORKFILES\VID_00000.AVS.264.stats" --pass 2 --output "L:\BACK UP MEDIA\BLU-RAY\VIDEO\WORKFILES\VID_00000.AVS.264" Last edited by jdobbs; 30th May 2011 at 01:42. |
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#12123 | Link |
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You're right. I just looked at the code. It isn't adding the "--fake-interlaced" because the source is 1080p. Since 1080p/25 isn't a legal BD source, BD-RB doesn't have a condition for that occurance. I'll have to add it just to cover all bases (and for 1080p/29.97 as well). Right now that command line will create output that is out-of-standard.
In the meantime, you can add this to your INI file: TWEAK_PASS_ONE=--fake-interlaced TWEAK_PASS_TWO=--fake-interlaced Don't forget to remove the lines after your encode is complete, as it will affect all encodes until you do. Last edited by jdobbs; 30th May 2011 at 03:04. |
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#12127 | Link |
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Join Date: Jul 2005
Posts: 1,995
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I have found a strange occurance doing a full movie backup to BD9 of the movie I AM Number Four. The deleted scenes are listed as 18:58 on the original disc. On the BD-RBV03803 backup, the same deleted scenes are listed as 30:39.
![]() These scenes are 1080P, 23.976fps. There are numerous duplicate .m2ts files within the same playlist 00329.mpls. Could this be the problem, that BD-RB is not making the necessary reference corrections? |
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#12128 | Link | |
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Quote:
Do they appear to play correctly? |
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#12131 | Link | |
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By the way, this was a pretty good movie too. ![]() Last edited by Capsbackup; 31st May 2011 at 20:47. |
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#12133 | Link | |
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Thanks. |
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#12134 | Link |
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Join Date: May 2009
Posts: 51
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I am just ripping I Am Number Four now and will let BD Rebuilder run though there is no way I will be able to stay up for another 4 hours tonigh will let you know what happens in the early am. Anything s[eciffic you want to know or for me too look for?
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#12135 | Link |
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Join Date: Jan 2009
Posts: 1,368
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I think it crashed because vid_00033 and vid_00002 were generating the message "encoding secondairy ..." however when lookin on the expanded entry in the filetree, there is no secondairy video stream present nor a secondairy audio stream. Those were also the only 2 streams in the tree that were listed with ** next to the fps rate.
vid_00033 VC-1, 1080i, 29.97fps** 587.15MB vid_00002 VC-1, 1080i, 29.97fps** 2.239,99MB I think since there was no second stream in those stream, AVS crashed. But that only a guess for me. I'm not that experienced as you are ![]() |
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#12136 | Link | ||
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Join Date: Jul 2005
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Quote:
Quote:
00514.m2ts = :33 00503.m2ts = :06 00502.m2ts = :58 00503.m2ts = 1:21 00505.m2ts = :06 00504.m2ts = 1:14 00505.m2ts = 3:06 00507.m2ts = :06 00506.m2ts = :51 00507.m2ts = :30 00509.m2ts = :06 00508.m2ts = 1:07 00509.m2ts = 1:20 00511.m2ts = :06 00510.m2ts = 1:02 00511.m2ts = 1:20 00512.m2ts = :07 00513.m2ts = :55 00512.m2ts = 3:57 The BD-RB reencoded playlist for 00329.mpls: 00514.m2ts = :33 00503.m2ts = 1:28 00502.m2ts = :58 00503.m2ts = 1:21 00505.m2ts = 3:14 00504.m2ts = 1:15 00505.m2ts = 3:06 00507.m2ts = :37 00506.m2ts = :51 00507.m2ts = :30 00509.m2ts = 1:27 00508.m2ts = 1:07 00509.m2ts = 1:20 00511.m2ts = 1:26 00510.m2ts = 1:02 00511.m2ts = 1:20 00512.m2ts = 4:04 00513.m2ts = :55 00512.m2ts = 3:57 After doing the math, reducing the times of the six duplicate files above is the difference. Now why these duplicate files and why BD-RB treats them the way it does, not matching the original is the question! ![]() |
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#12140 | Link | |
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Quote:
The only current way to get around that is to have the blocks duplicated -- which would be exceptionally inefficient. |
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