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#7262 | Link | |
Registered User
Join Date: Jan 2018
Posts: 2,022
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Quote:
https://sourceforge.net/p/megui/feature-requests/ |
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#7263 | Link | |
Registered User
Join Date: Feb 2003
Posts: 95
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Quote:
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#7264 | Link |
Registered User
Join Date: Feb 2014
Posts: 350
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Hello, I hope everyone's well
![]() Just because, I tried to index with FFMSIndex and it was the same result--crashing as soon as I selected a preset script--but there's no "format" addition to edit and adding ',format="YUV420P8"' to the end of the source path doesn't help (MeGUI still crashes). |
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#7265 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,876
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@LCM,
Latest LSMash, give it a try:- https://forum.doom9.org/showthread.p...93#post1988293 Probably a lot more recent than auto updated (That thread has lotsa new ver$ tools) for MeGUI.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
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#7268 | Link | |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,876
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Quote:
Futurama (I dont have a TV), is not the first thing that came to mind the first time that LCM used the word. EDIT: To below, no offense taken ![]()
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 14th June 2023 at 01:03. |
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#7269 | Link |
Registered User
Join Date: Feb 2014
Posts: 350
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StainlessS: I explained this once years ago: the combination of your avatar (I know he's Jack Haley as The Tin Man) and "I sometimes post sober." make me hear Bender's (well, John DiMaggio's) voice in my head when I read your posts. Absolutely zero offense intended and I apologize if you are
![]() _____________ Snatched the newest L-SMASH thanks to StainlessS's--say that fast five times--suggestion but MeGUI still crashes as soon as I select a preset script, and now it doesn't even leave an .avs file (it used to). Last edited by LouieChuckyMerry; 14th June 2023 at 00:43. Reason: Tested Newest L-SMASH |
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#7270 | Link |
Member
Join Date: Jan 2004
Location: Argentina and Germany
Posts: 699
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I don't know if someone already reported this, but there is a problem with hardcoded subtitles.
I have tried to re-convert an old movie (mp4) with hardcoded subtitles (ssa). After loading the subtitle and clicking on "Preview AVS Script" I get the following message: AvySinth Script error: Plugin was designed for a later version of Avisynth (8) I have MeGUI 2944 (x64) and updated according to "Development update server" I think the problem lies in the AviSynth plugin version 13 because I didn't have this problem with version 11. Is there any solution for this? Or at least be able to downgrade AviSynth plugin to version 11? Thanks. |
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#7271 | Link |
Moderator
![]() Join Date: Feb 2005
Location: Spain
Posts: 6,772
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The problem can be in the VSFilter.dll v3.2.0.806 than need a new AviSynth version still not verified with MeGUI.
You can extract the VSFilter.dll v3.1.0.801 from Megui 2913 (with the plugins v11 package) and replace it in ...megui\tools\avisynth_plugin folder. I tested it and work fine. Or you can install the last AviSynth+ v3.7.3 r4003 and a new AviSynthWrapper.dll and use it instead the MeGUI default AviSynth+ v3.5.1 included. Verified ok also.
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BeHappy, AviSynth audio transcoder. Last edited by tebasuna51; 21st July 2023 at 10:52. |
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#7272 | Link | |
Member
Join Date: Jan 2004
Location: Argentina and Germany
Posts: 699
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Quote:
I've already installed that version of AviSynth and it didn't work (although I think I didn't add a new AviSynthWrapper.dll... is it mandatory?). I'll downgrade the VSFilter.dll and see how it goes. Thanks. Last edited by castellanos; 21st July 2023 at 21:30. |
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#7273 | Link | |
Moderator
![]() Join Date: Feb 2005
Location: Spain
Posts: 6,772
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Quote:
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BeHappy, AviSynth audio transcoder. |
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#7274 | Link |
21 years and counting...
Join Date: Oct 2002
Location: Germany
Posts: 716
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REQUEST: Is it possible to add a zoom factor larger than 1:1 to the preview window?
Working with SD material on a 4k screen gives just such a tiny preview window that it's very hard to see how good or bad my filtering scripts work. ![]() |
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#7276 | Link |
Registered User
Join Date: Feb 2007
Location: Sweden
Posts: 467
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@LeXXuz Make the request over at MeGUI's Sourceforge page.
Sent from my SM-S908B via Tapatalk
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Do NOT re-post any of my Mediafire links. Download & re-host the content(s) if you want to share it somewhere else. |
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#7277 | Link | |
21 years and counting...
Join Date: Oct 2002
Location: Germany
Posts: 716
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Quote:
![]() The annoyance here is that I often compare source and filtered version. So I have to switch between two scripts instead of just pressing the "reopen original video" button. Problem this way is I often make temporary tweaks in my stored scripts which are gone when I have to switch to a 2nd script with just an upsizer to compare source and filtered version. With the "open original video" button MeGUI keeps my script with the latest tweaks but displays a tiny source video. Hence my wish and suggestion for a permanent zoom setting in the preview window. ![]() |
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