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17th November 2014, 08:14 | #1 | Link |
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Troubleshooting Anime Pan & Scan problems when using madVR?
I doubt there's really a fix for this, but I've been fighting pan&scan "judder" on anime for a very long time now. If it's not 10-bit I can use SVP, which seriously helps, but otherwise I just need to grin & bear it.
Specs OS: Windows 8.1 Pro w/ WMC 64-bit GPU: Radeon R9 290X (also happened with GTX 680 4GB) CPU: Xeon E3-1230v3 @ 3.3GHz (Haswell Core i7 equivalent) RAM: 16GB Player: Media Player Classic Lite Codecs/Helpers: LAV, XySubFilter, ReClock madVR stats Display: 23.999897 Hz smooth motion off full screen windowed mode (new path) movie 23.810 FPS (for this one test file) 1 frame repeat every 1.46 seconds movie resolution: 720p, usually VSync Interval: 41.67ms movie frame interval: 42.00ms dropped frames: nearly none (most are due to pausing/starting and expanding the window) repeated frames: lots delayed frames: almost always 0 presentation glitches: always 0 average stats: - rendering: ~15ms - interop: ~1.26ms - present: ~0.11ms max stats (5s): - rendering: ~45ms, sometimes jumping as high as ~60ms* - present: ~0.2ms, sometimes jumping as high as ~5ms* * - likely due to seeking and/or buffering Desktop Resolution: 3840x2160p (Screen 2)* or 1920x1200p (Screen 1)* * - same problem occurs at desktop resolution of 1080p for both screens; the GPU isn't being overloaded either way. My madVR settings for 720p@24 upscaled to 2160p@24: Code:
-- Image Doubling: * Use NNEDI3 to double Luma resolution, always, 16 neurons * Use NNEDI3 to double Chroma resolution, always, 16 neurons * Use alternative interop hack -- Chroma Upscaling: NNEDI3, 32 neurons -- Image Upscaling: Jinc, 3 taps, activate AR filter -- Smooth Motion: on if display refresh rate is an exact multiple of movie frame rate -- Dithering: Error Diffusion - option 1, use colored noise, change dither for every frame -- Trade Quality For Performance: * optimize subtitle quality for performance instead of quality * don't rerender frames when fade in/out is detected Code:
-- Artifact Removal: * Default Debanding Strength: Low * Strength During Fade In/Out: Medium -- General Settings: * Delay playback until render queue is full (& after seeking) * Use a separate device for presentation * Use a separate device for DXVA processing * CPU queue size: 24 * GPU queue size: 24 -- Windowed mode settings: * Present several frames in advance (16 of them) * Flush, flush & wait (sleep), don't flush, don't flush The only thing that really seemed to consistently help was when I was using my GTX 680 and could thus use LAV and the Nvidia API to do hardware frame doubling; though it added its own problems in certain anime. Last edited by generalmx; 17th November 2014 at 08:15. Reason: Fixed processor spec. |
17th November 2014, 19:54 | #2 | Link | |
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your display runs at the wrong refreshrate
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and nearly all movie have a refreshrate of 24000/1001 so the right refreshrate for these is 23p |
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24th November 2014, 04:43 | #5 | Link | |
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Please note this is talking about an on-going issue with multiple monitors, multiple computers, multiple installations of Windows, etc. dating several years back (and of course, thousands of files). While some combinations of monitors, computers, graphics cards, and codecs have been better than others at dealing with this issue, I don't think it's just an issue with matching refresh rates.
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Anyway this problem was worse with a different 24Hz-capable monitor, and still occurs at 48Hz, while getting significantly worse at 60Hz with or without smooth motion. Note that the judder isn't bad, it's just noticeable at times --- some files more than others --- and I want to see what I can do about it. |
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24th November 2014, 07:23 | #6 | Link | |||
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as long as you can't run your display with about 42 ms you can't play this file without a judder. and i know about small refreshrate issue. a repeated frame every 5 min is not totally unnormal but you get one every 1.5 sec because it is a simple miss match. you can try your luck with a refreshrate tweak tool (at your own risk) or reclock. Quote:
but SM cost nearly nothing even at 4k doesn't really matter just 4 times of the normal 1080p still a joke even to laczos resizing. if not used with ED of cause. you shouldn't get any judder with 60 hz and SM on any normal monitor there was something not running properly. i'm not saying SM is perfect but judder is not the problem if your display displays a frame steady any 16.67 ms you have or had a 48 hz dispaly was that native support? just overriding and forcing it do 48 hz can result in a lot of judder. |
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24th November 2014, 18:19 | #7 | Link | |||||
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I have it set to "or an exact multiple if refresh rate", which seems to work best. I just tried it forced on at 24Hz and it looks horrible (though it did technically fix the small judder). Quote:
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Thanks for all the responses by the way |
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anime, judder, madvr, pan&scan |
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