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#19401 | Link | |
Registered User
Join Date: Mar 2011
Posts: 335
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#19402 | Link | |
Registered User
Join Date: Mar 2011
Posts: 335
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Quote:
The WAF (Wife Acceptance Factor) of DV is well... "Fix it and change it back the way you had it." Since there is no way to disable Dolby Vision in the Z9D, I guess I'll be keeping the HDR10. At least there is now a way to easily extract the Dolby Vision Stream. Because the stream is so small, I may still extract the stream is store it for possible later use. |
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#19403 | Link |
Registered User
Join Date: Jan 2002
Posts: 581
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My compared image, taken with Iphone 12pro, real life view.
TV: LG B6 OLED (2016 4k model) Lensflare is visible as its daylight in the room and close to a window. Its from the start of Indiana Jones UHD, uncompressed video where only the DV is converted from Profile 7 to Profile 8 in order to work on Apple TV. HDR10: https://ibb.co/cx3Lw2C DV: https://ibb.co/fSVCZpx HDR10: https://ibb.co/GtjWr77 DV: https://ibb.co/s9VLh1G I see much better control of britgtness on the DV on both image. Its clear how Static (HDR10) vs. Dynamic (DV) data can adapt to a single image. I dont see what you talked about on brightness, might be the way Sony uses the DV data. |
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#19404 | Link | |
Registered User
Join Date: Mar 2011
Posts: 335
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Quote:
I was reading in the thread you posted. Did you end up figuring out the crop function? Is it needed or not. I found one github issue that crop was needed, but reading that thread you provided, it seems it is not. |
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#19405 | Link | |
Registered User
Join Date: Jan 2002
Posts: 581
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Dont know how to read it. But I think doing no crop on DV track and only crop reencode should be fine. Not sure what crop then is used for. |
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#19406 | Link |
Registered User
Join Date: Mar 2011
Posts: 335
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Dolby Vision - Add to Ripbot
Hi Atak,
The script from https://forum.doom9.org/showthread.php?t=183479 works pretty well. At this point it looks fairly straightforward to add this capability to RB. I know RB is your creation and you have been working on it for almost 15 years. Incredible really. I can understand if you are burnt out working on RB and have other things you would rather do. Can you give me your thoughts or why or why not you don't want to open source RB and put it up on Git. |
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#19407 | Link | |
Registered User
Join Date: Sep 2015
Posts: 54
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#19408 | Link | ||
Formally known as .......
Join Date: Sep 2021
Location: On a need to know basis.
Posts: 171
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Quote:
So I must have mis-interpreted this comment :- Quote:
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#19409 | Link | |
Registered User
Join Date: Sep 2015
Posts: 54
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Quote:
Hopefully all that makes sense. I don't have any IP conflicts. No, it's still not working. I resorted back to not using distributed encoding for now. Then life happened... Sorry for the delay. Last edited by gabbett1; 12th February 2022 at 14:35. |
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#19410 | Link | ||
Formally known as .......
Join Date: Sep 2021
Location: On a need to know basis.
Posts: 171
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Quote:
There must be some simple solution, but it's almost impossible to diagnose using PM's with no screenshots or more detailed explanation. I quite often have issue's, but you've just got to work thru it, 'til it works. This is an interesting comment :- Quote:
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We all need to get a life, before it's over. 5950X, Asus ROG Strix X570-F, RTX 3050 OC. 3950X, Asus ROG Strix X570-F, RX 480 & GTX 760. 5900X, MSI B550M-A Pro, GTX 980Ti Hybrid. and many more... |
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#19411 | Link | |
Registered User
Join Date: Jan 2010
Posts: 422
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E5 2697 v2 @ 3.0GHz on P9X79 Deluxe 24GB Xeon E5-2680 v2 @ 3.1GHz 16GB Sony Vaio VPC-F13Z1E/B |
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#19412 | Link |
Formally known as .......
Join Date: Sep 2021
Location: On a need to know basis.
Posts: 171
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Hi slalom,
They DID mention that they're running nVidia, but does "clean" setup. I recall that certain Logitech app's play havoc, too. Probably need way more info. To do without RipBot's best feature for so long is BS. It's certainly got nothing to do with RB updates, there haven't been any ![]()
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We all need to get a life, before it's over. 5950X, Asus ROG Strix X570-F, RTX 3050 OC. 3950X, Asus ROG Strix X570-F, RX 480 & GTX 760. 5900X, MSI B550M-A Pro, GTX 980Ti Hybrid. and many more... |
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#19413 | Link |
Grumpy Old Man.
Join Date: Jul 2019
Location: Out There....
Posts: 634
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I'm back, after 5 months..
I may not have posted anything here in 5 months, but I have certainly kept track of any activity.
I have to say that I am very disappointed with Atak's absence, and lack of updates, these MANY months... Anyway, I have been busy with updating & improving RipBot, trying to keep it current, and refreshed. My last build was downloaded a LOT, but I pulled the plug after not getting any feedback, either positive or negative, but I won't pull it this time.... So this build is just the "Tool's" folder, so just as before, rename the original folder, and just copy & paste this in, and it's ready to go. I strongly suggest that you go to the Avisynth folder under Tools, and run the 2 .cmd's... "Install dlls.bat" & "Install.bat" Many new filters & options all available from the "Custom Script" drop down list. The latest builds of all the main components, Avisynth, FFMPEG, x264, x265, etc, etc. Some important "instruction's" are included, but maybe a little out-dated. So go get it.... https://forum.doom9.org/showthread.p...92#post1968792
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Not poorly done, just doin' it my way !!! So much to do, and so little time :( Last edited by Pauly Dunne; 9th May 2022 at 12:13. |
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#19414 | Link | |
Formally known as .......
Join Date: Sep 2021
Location: On a need to know basis.
Posts: 171
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Quote:
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We all need to get a life, before it's over. 5950X, Asus ROG Strix X570-F, RTX 3050 OC. 3950X, Asus ROG Strix X570-F, RX 480 & GTX 760. 5900X, MSI B550M-A Pro, GTX 980Ti Hybrid. and many more... |
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#19417 | Link |
Registered User
Join Date: Aug 2020
Posts: 3
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I have been using ripbot for a while now to convert everything I have into 10bit x265 to load on my Plex server and have noticed something I can't figure out as I now work through doing stuff in 4K.
I have an encoding farm that consists of 3 5950x, 1 3950x, 2 3900x, 1 i9-10850k, 1 3700x, and a 5700g. Whenever I have done 480p,720p,1080p and also 4k movies in 1:2.35 aspect, the fps for each server scales like I would expect them to. the 16cores are faster than the 12, 12 faster than 10, 10 faster than the 8 core and the differences are what the additional cores should be, except when I encode 4k full frame either 1.85 or 1.78 aspect ratios. When I do the full frame 4k, the performance drops like a rock on the 16 core 5950 and 3950 servers to the tune of 50 to 60 percent, where the 12 core 3900x machines are much faster fps compared to the 16 core. The 16 core servers are even slower on average than the two 8 core servers. When looking at the encoding server utilization bar, on the 3900x, the green decoder bar is a constant 51-52 percent. On the 5950, the decoder bar bounces constantly between 50 and 80 percent (not sure if really means anything) Anybody have any idea on why this is happening?? |
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#19418 | Link |
Formally known as .......
Join Date: Sep 2021
Location: On a need to know basis.
Posts: 171
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Automatic White Balance script
Hi Atak,
I'm clutching at straws here, you haven't been posting much these days, but I noticed you posted a comment on another Forum a couple of days ago. I have been trying to get AWB to work successfully with RipBot, and there are quite a few issues. This is the script (but it's only for video) Code:
#Custom LoadPlugin("C:\RipBot264v1.26.1\Tools\AviSynth plugins\ffms\ffms_latest\x64\ffms2.dll") LoadPlugin("C:\RipBot264v1.26.1\Tools\AviSynth plugins\GRunT\grunt.dll") LoadPlugin("C:\RipBot264v1.26.1\Tools\AviSynth plugins\RgbAdapt\RgbAdapt_x64.dll") LoadPlugin("C:\RipBot264v1.26.1\Tools\AviSynth plugins\RT_Stats\RT_Stats_x64.dll") Import("C:\RipBot264v1.26.1\Tools\AviSynth plugins\scripts\extras\RGBAdapt_Awb_Process.avs") video=RGBAdapt_AWB_Process(video) Code:
#Custom LoadPlugin("D:\AWB\Lsmash\LSMASHSource.dll") LoadPlugin("D:\AWB\GRunT\grunt.dll") LoadPlugin("D:\AWB\RgbAdapt\RgbAdapt_x64.dll") LoadPlugin("D:\AWB\RT_Stats\RT_Stats_x64.dll") Import("D:\AWB\RGBAdapt_Awb_Process.avs") LWLibavVideoSource("D:\AWB\nobody.mkv") va=last aa=LWLibavAudioSource("D:\AWB\nobody.mkv") AudioDub(va,aa) AWB_Func() ![]() And adding the "audio" script, it stalls at Demuxing, and that's it. https://forum.doom9.org/showthread.php?t=174411&page=7 If you can have a look at this, that would be awesome, but I'll understand if you don't. Regards
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We all need to get a life, before it's over. 5950X, Asus ROG Strix X570-F, RTX 3050 OC. 3950X, Asus ROG Strix X570-F, RX 480 & GTX 760. 5900X, MSI B550M-A Pro, GTX 980Ti Hybrid. and many more... |
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#19419 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,654
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Code:
LWLibavVideoSource("D:\AWB\nobody.mkv") va=last aa=LWLibavAudioSource("D:\AWB\nobody.mkv") AudioDub(va,aa) AWB_Func()
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
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#19420 | Link | |
Formally known as .......
Join Date: Sep 2021
Location: On a need to know basis.
Posts: 171
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Quote:
But it didn't work, just stalled during demuxing (but I'd already said that) If I only added this :- Code:
LoadPlugin("C:\RipBot264v1.26.1\Tools\AviSynth plugins\ffms\ffms_latest\x64\ffms2.dll") LoadPlugin("C:\RipBot264v1.26.1\Tools\AviSynth plugins\GRunT\grunt.dll") LoadPlugin("C:\RipBot264v1.26.1\Tools\AviSynth plugins\RgbAdapt\RgbAdapt_x64.dll") LoadPlugin("C:\RipBot264v1.26.1\Tools\AviSynth plugins\RT_Stats\RT_Stats_x64.dll") Import("C:\RipBot264v1.26.1\Tools\AviSynth plugins\scripts\extras\RGBAdapt_Awb_Process.avs") video=RGBAdapt_AWB_Process(video) Sorry there was an Lsmash script & an FFMS script. But if this was loaded as a "Custom" file the script didn't alter the white balance, and the MPC-HC preview was just a flashing, flickering mess. This is a sample of the MPC-HC preview (different source) :- https://www.mediafire.com/file/rskh2...30802.mkv/file
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We all need to get a life, before it's over. 5950X, Asus ROG Strix X570-F, RTX 3050 OC. 3950X, Asus ROG Strix X570-F, RX 480 & GTX 760. 5900X, MSI B550M-A Pro, GTX 980Ti Hybrid. and many more... |
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Tags |
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360 |
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