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#102 | Link |
Registered User
Join Date: Mar 2003
Location: Germany
Posts: 178
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I'm having a lut which when using ffmpeg produces the expected behaviour, but when using the cube function returns unexpected things.
The following image shows the result, on the right part there are these waves which are unexpected, and are also not there using ffmpeg. ![]() However when using ffmpeg I'm getting this: ![]() Here are all files I am using: hlg_test.7z The command for ffmpeg is: ffmpeg -i GreyRamp16bits.png -vf lut3d=lut_4000_3.0.cube -pix_fmt rgb48be GreyRamp16bits_converted.png What is going on here, why the different results? |
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#104 | Link |
Registered User
Join Date: Sep 2007
Posts: 4,979
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For reference, avs version , vpy version that it's based on , and Adobe get similar results
The difference is the default interpolation type for ffmpeg (tetrahedral) . Trilinear , pyramid, prism all produce the pattern to an extent eg. ffmpeg -i GreyRamp16bits.png -vf lut3d=lut_4000_3.0.cube:interp=trilinear -pix_fmt rgb48be GreyRamp16bits_converted_trilinear.png Last edited by poisondeathray; 7th August 2022 at 20:00. |
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#107 | Link | |
Registered User
Join Date: Mar 2003
Location: Germany
Posts: 178
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Quote:
Last edited by ErazorTT; 8th August 2022 at 16:50. |
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#109 | Link | |
Registered User
Join Date: Sep 2007
Posts: 4,979
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Quote:
But having more options is always welcome You can try submitting a feature request https://github.com/sekrit-twc/timecube/issues |
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#111 | Link | |
Acid fr0g
Join Date: May 2002
Location: Italy
Posts: 2,176
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Quote:
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@turment on Telegram |
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Tags |
3dl, cube, hdr, lut, sdr |
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