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#241 | Link | |
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Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 5,134
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Quote:
As always: https://web.archive.org/web/20141103...x/archives/472 |
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#242 | Link | |
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Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 5,134
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Quote:
x264 has a crazy amount of optimization for a wide variety of use cases and content types, so making something in x264's ballpark is pretty monumental class. x265 itself got a big head start by building on top of x264's source code and algorithms. |
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#243 | Link |
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Artem S. Tashkinov
Join Date: Dec 2006
Posts: 443
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Multicoreware Inc. claims the x266 encoder is not dead while providing zero new information about the state of its development.
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#251 | Link |
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German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 7,439
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I would like to suggest to continue talk about EVC in the related thread:
EVC - Essential Video Coding / MPEG-5 But I am no moderator. So it is just a private suggestion... |
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#252 | Link |
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Registered User
Join Date: Dec 2013
Location: Berlin, Germany
Posts: 541
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So, I encoded that Tears of Steel and Stem2 linked in Bens HEVC Encoding Challenge thread with my EVC Encoder with the settings we agreed on there.
Here are the results: Stem2: https://drive.google.com/file/d/1O3g...ew?usp=sharing Tears of Steel: https://drive.google.com/file/d/1Oxh...ew?usp=sharing So the fanbois can wait until x265 and maybe x266 reach that kind of quality stability - if ever. Did I mention that my encoders are developed for "to scale" so that they fix quality problems themselves in later passes when doing multipass? Just start the job and fetch the expected result later. No more handcrafted streams. Long way to go for some certain other encoder developer I guess. So because its EVC, to play the streams in realtime in a player, the most easiest way is to convert them to a playable format like AVC or HEVC. With xevd, x265 and mp4box being freely available one way to do it, for Stem2, would look like this: Code:
xevdb_app.exe -i stem2_3840x2160_4mbit.evc -s --output-bit-depth 10 -o dec_3840x2160_10b.yuv ./x265-10b.exe --input dec_3840x2160_10b.yuv --input-res 3840x2160 --input-depth 10 --fps 24000/1001 --sar 1 --hrd --aud --colorprim bt2020 --transfer smpte2084 --colormatrix bt2020nc --max-cll "10000,400" --master-display "G(13250,34500)B(7500,3000)R(34000,16000)WP(15635,16450)L(10000000,1)" --preset slow --tune ssim --crf -8.0 -b 3 --b-pyramid --b-adapt 0 --ssim --psnr -o temp.265 mp4box -add temp.265 -new stem2_3840x2160_4mbit_playable.mp4
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#253 | Link | |
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Registered User
Join Date: Aug 2024
Location: Between my two ears
Posts: 959
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Quote:
XEVD does support y4m output though, if the space is not a concern (probably, your commands are using YUV medium file already) we can output Y4M and directly play it. When you are doing your own testing, do you have better ways to play it, maybe some industiral hardware, or your secret sauce decoder? And what's the "fix quality problems themselves" really mean? Doesn't the x264 multipass already fix some problems with single pass ABR? Last edited by Z2697; 17th October 2025 at 19:01. |
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#254 | Link | ||
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Registered User
Join Date: Dec 2013
Location: Berlin, Germany
Posts: 541
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Quote:
Quote:
The goal is that each additional pass makes the result better in regards to VBV constrained bit distribution problems and converging to a consistent quality target for the whole sequence while removing artifacts that might be perceived as disrupting. Now most amateur users of x264/x265 don't care about VBV and CRF bitrate control is producing ok'ish consistent quality. Problems arise with x26x when trying to do professional encodes that have certain constraints. Professional employees are paid by the hour so tweaking video settings to work around a quality problem, which can take hours or even days, is to be avoided.
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