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#1921 | Link |
Registered User
Join Date: Jul 2016
Location: Mansfield, Ohio (formerly, Silicon Valley in California)
Posts: 359
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Howdy. I just updated to 4.0.11. Spacebar works much better -- the text of the sub doesn't get wiped out, now.
Focus seems to have been fixed so that spacebar affects only the waveform panel. Thanks to whomever fixed it. Appreciated. |
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#1922 | Link |
Registered User
Join Date: Jul 2016
Location: Mansfield, Ohio (formerly, Silicon Valley in California)
Posts: 359
|
Snap cues to shot changes
I need to see shot changes, but I don't want to snap to them. Snapping to frames is all I want -- simply seeing where the shot changes are is sufficient and allows me more freedom to move in- and out-cues to where I want them.
Is there a setting to disable snap to shot changes? Right now, if I do not select 'Snap cues to shot changes', then shot change detection is not allowed to run and they are not shown. Alternatively, if I do select 'Snap cues to shot changes' so that shot change detection is run, then snap to shot changes is always active, even when I deselect 'Snap cues to shot changes' later. |
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#1923 | Link |
Registered User
Join Date: Jul 2016
Location: Mansfield, Ohio (formerly, Silicon Valley in California)
Posts: 359
|
Undoing cue motion is screwy
If I click-drag a cue back and forth without releasing the click, When I do release the click and undo, I expect the cue to go back to its original place, immediately, but it doesn't. Instead, it takes several undo operations. Each of the several undo operations does moves to various places between the back-and-forth limits. This makes no sense at all.
Is this the way SE is supposed to work? |
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#1924 | Link |
Registered User
Join Date: Jul 2016
Location: Mansfield, Ohio (formerly, Silicon Valley in California)
Posts: 359
|
Snap to shot change is driving me crazy. How can I turn it off?
UPDATE: Now, deselecting 'Snap to shot changes' is turning it off. That appears to be new behavior since I've tried that before and it didn't work. I'll do more experimenting and report back. THOUGHTS: It appears I have to have 'Snap to shot changes' selected in the first beautify. Otherwise, I cannot obtain visible shot-change points at all. Thereafter, I have to have 'Snap to shot changes' deselected. Is that the way SE is supposed to work? UPDATE: I revise about 2.5, 45-minute TV shows per day. In the latest, this morning, I ran 'Extract time codes', then turned 'Snap to shot changes' on, then ran 'Generate / import shot changes...', then turned 'Snap to shot changes' off, then clicked 'OK'. Turning 'Snap to shot changes' off before the first 'OK' seems to have no effect. Cues snap to shot changes and only to shot changes without regard to whether 'Snap to shot changes' is on or off and without regard to whether 'Snap to shot changes' is turned off before the first 'OK'. What I would prefer is that cues snap to frames, always, and never snap to shot changes -- that shot changes are shown but are treated like any other frame. Apparently, 'Snap to shot changes' is always on regardless of selection, and that 'Snap to shot changes' is, instead, a control that merely enables the 'Generate / import shot changes...' button. That behavior seems illogical to me. Certainly, 'Snap to shot changes' does not function as implied by its name because, once shot changes have been captured, the setting of 'Snap to shot changes' is ignored. Last edited by markfilipak; Yesterday at 18:16. |
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