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20th June 2018, 16:23 | #22 | Link |
Useful n00b
Join Date: Jul 2014
Posts: 1,667
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You're welcome, hydra3333. I am also adding HLG support to DGHDRtoSDR. Current version (no HLG yet) is here:
http://rationalqm.us/misc/DGHDRtoSDR_1.4.rar |
20th June 2018, 21:55 | #23 | Link | |
Life's clearer in 4K UHD
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Location: Notts, UK
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Quote:
Out of interest... Are you viewing HLG content on a screen that supports HLG decoding?
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Last edited by SeeMoreDigital; 20th June 2018 at 22:01. |
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22nd June 2018, 07:10 | #25 | Link | |
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Location: crow-land
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don't know if this is relevant, someone said
https://mrmc.tv/forum/viewtopic.php?t=3973#p16210 Quote:
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26th June 2018, 04:39 | #26 | Link |
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Location: Portland, OR
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You should hear broadcast guys FREAK OUT at the very mention of metadata! Because if you have it, that implies it could change with content, and broadcast infrastructure has no way to switch metadata when switching between sources, ads, etcetera. Nor do device specs really say what should happen when display metadata changes mid-stream. In the HDR-10 world, the assumption is that a piece of content has to have the same metadata during an entire playback session, and that changing it would only be honored if there is an HDMI reset or something.
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26th June 2018, 04:44 | #27 | Link | |
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Quote:
HLG is something that works in practice (decent HDR on supported devices, with decent SDR on legacy devices) but not in theory (same set of code values without metadata can deliver two different creative intents). The challenge with HLG is that it gets optimized for SDR, HDR, or sort of in the middle. It's never going to be as accurate or "HDR" as well-graded HDR-10(+) or Dolby Vision. But if you are a broadcaster limited by RF instead of IP, having one channel that can do SDR and HDR is very appealing. |
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3rd July 2018, 21:58 | #29 | Link |
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Join Date: Apr 2008
Posts: 418
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Yeah as is all HDR except Dolby Vision which is a 12-bit mess. 8-bits would limit the dynamic range i.e. cause banding in frames with large range, loss of detail in highs and lows etc.
Last edited by Gser; 3rd July 2018 at 22:01. |
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10bits, 2160p, hevc |
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